4afb8bceb7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@989 0a769ca7-a7f5-676a-18bf-c427514a06d6
107 lines
2.5 KiB
C++
107 lines
2.5 KiB
C++
|
|
#pragma once
|
|
|
|
#include "BlockEntity.h"
|
|
#include "../World.h"
|
|
#include "../Piston.h"
|
|
#include "../Player.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockChestHandler :
|
|
public cBlockEntityHandler
|
|
{
|
|
public:
|
|
cBlockChestHandler(BLOCKTYPE a_BlockType)
|
|
: cBlockEntityHandler(a_BlockType)
|
|
{
|
|
}
|
|
|
|
|
|
virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
|
|
{
|
|
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0));
|
|
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
|
|
}
|
|
|
|
|
|
virtual const char * GetStepSound(void) override
|
|
{
|
|
return "step.wood";
|
|
}
|
|
|
|
|
|
virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
|
|
{
|
|
cBlockArea Area;
|
|
if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2))
|
|
{
|
|
// Cannot read the surroundings, probably at the edge of loaded chunks. Disallow.
|
|
return false;
|
|
}
|
|
|
|
int NumChestNeighbors = 0;
|
|
if (Area.GetRelBlockType(1, 0, 2) == E_BLOCK_CHEST)
|
|
{
|
|
if (
|
|
(Area.GetRelBlockType(0, 0, 2) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST)
|
|
)
|
|
{
|
|
// Already a doublechest neighbor, disallow:
|
|
return false;
|
|
}
|
|
NumChestNeighbors += 1;
|
|
}
|
|
if (Area.GetRelBlockType(3, 0, 2) == E_BLOCK_CHEST)
|
|
{
|
|
if (
|
|
(Area.GetRelBlockType(4, 0, 2) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
|
|
)
|
|
{
|
|
// Already a doublechest neighbor, disallow:
|
|
return false;
|
|
}
|
|
NumChestNeighbors += 1;
|
|
}
|
|
if (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST)
|
|
{
|
|
if (
|
|
(Area.GetRelBlockType(2, 0, 0) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(1, 0, 1) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(3, 0, 1) == E_BLOCK_CHEST)
|
|
)
|
|
{
|
|
// Already a doublechest neighbor, disallow:
|
|
return false;
|
|
}
|
|
NumChestNeighbors += 1;
|
|
}
|
|
if (Area.GetRelBlockType(2, 0, 3) == E_BLOCK_CHEST)
|
|
{
|
|
if (
|
|
(Area.GetRelBlockType(2, 0, 4) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(1, 0, 3) == E_BLOCK_CHEST) ||
|
|
(Area.GetRelBlockType(3, 0, 3) == E_BLOCK_CHEST)
|
|
)
|
|
{
|
|
// Already a doublechest neighbor, disallow:
|
|
return false;
|
|
}
|
|
NumChestNeighbors += 1;
|
|
}
|
|
return (NumChestNeighbors < 2);
|
|
}
|
|
|
|
|
|
} ;
|
|
|
|
|
|
|
|
|