524 lines
12 KiB
C++
524 lines
12 KiB
C++
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// Statistics.cpp
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// Implements the various statistics-collecting classes
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#include "Globals.h"
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#include "Statistics.h"
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#include "../../src/WorldStorage/FastNBT.h"
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cStatistics::cStats:
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cStatistics::cStats::cStats(void) :
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m_TotalChunks(0),
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m_BiomeNumChunks(0),
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m_BlockNumChunks(0),
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m_NumEntities(0),
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m_NumTileEntities(0),
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m_NumTileTicks(0),
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m_MinChunkX(0x7fffffff),
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m_MaxChunkX(0x80000000),
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m_MinChunkZ(0x7fffffff),
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m_MaxChunkZ(0x80000000)
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{
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memset(m_BiomeCounts, 0, sizeof(m_BiomeCounts));
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memset(m_BlockCounts, 0, sizeof(m_BlockCounts));
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memset(m_SpawnerEntity, 0, sizeof(m_SpawnerEntity));
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}
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void cStatistics::cStats::Add(const cStatistics::cStats & a_Stats)
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{
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for (int i = 0; i <= 255; i++)
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{
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m_BiomeCounts[i] += a_Stats.m_BiomeCounts[i];
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}
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for (int i = 0; i <= 255; i++)
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{
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for (int j = 0; j <= 255; j++)
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{
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m_BlockCounts[i][j] += a_Stats.m_BlockCounts[i][j];
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}
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}
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for (int i = 0; i < ARRAYCOUNT(m_SpawnerEntity); i++)
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{
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m_SpawnerEntity[i] += a_Stats.m_SpawnerEntity[i];
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}
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m_BiomeNumChunks += a_Stats.m_BiomeNumChunks;
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m_BlockNumChunks += a_Stats.m_BlockNumChunks;
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m_TotalChunks += a_Stats.m_TotalChunks;
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m_NumEntities += a_Stats.m_NumEntities;
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m_NumTileEntities += a_Stats.m_NumTileEntities;
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m_NumTileTicks += a_Stats.m_NumTileTicks;
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UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
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UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
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}
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void cStatistics::cStats::UpdateCoordsRange(int a_ChunkX, int a_ChunkZ)
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{
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if (a_ChunkX < m_MinChunkX)
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{
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m_MinChunkX = a_ChunkX;
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}
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if (a_ChunkX > m_MaxChunkX)
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{
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m_MaxChunkX = a_ChunkX;
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}
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if (a_ChunkZ < m_MinChunkZ)
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{
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m_MinChunkZ = a_ChunkZ;
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}
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if (a_ChunkZ > m_MaxChunkZ)
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{
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m_MaxChunkZ = a_ChunkZ;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cStatistics:
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cStatistics::cStatistics(void)
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{
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}
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bool cStatistics::OnNewChunk(int a_ChunkX, int a_ChunkZ)
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{
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m_Stats.m_TotalChunks++;
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m_Stats.UpdateCoordsRange(a_ChunkX, a_ChunkZ);
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m_IsBiomesValid = false;
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m_IsFirstSectionInChunk = true;
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return false;
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}
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bool cStatistics::OnBiomes(const unsigned char * a_BiomeData)
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{
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for (int i = 0; i < 16 * 16; i++)
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{
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m_Stats.m_BiomeCounts[a_BiomeData[i]] += 1;
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}
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m_Stats.m_BiomeNumChunks += 1;
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memcpy(m_BiomeData, a_BiomeData, sizeof(m_BiomeData));
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m_IsBiomesValid = true;
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return false;
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}
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bool cStatistics::OnSection
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(
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unsigned char a_Y,
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const BLOCKTYPE * a_BlockTypes,
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const NIBBLETYPE * a_BlockAdditional,
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const NIBBLETYPE * a_BlockMeta,
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const NIBBLETYPE * a_BlockLight,
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const NIBBLETYPE * a_BlockSkyLight
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)
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{
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if (!m_IsBiomesValid)
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{
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// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
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return true;
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}
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for (int y = 0; y < 16; y++)
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{
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for (int z = 0; z < 16; z++)
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{
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for (int x = 0; x < 16; x++)
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{
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unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
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unsigned char BlockType = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
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m_Stats.m_BlockCounts[Biome][BlockType] += 1;
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}
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}
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}
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m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
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m_IsFirstSectionInChunk = false;
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return false;
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}
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bool cStatistics::OnEmptySection(unsigned char a_Y)
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{
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if (!m_IsBiomesValid)
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{
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// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
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return true;
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}
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// Add air to all columns:
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for (int z = 0; z < 16; z++)
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{
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for (int x = 0; x < 16; x++)
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{
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unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
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m_Stats.m_BlockCounts[Biome][0] += 16; // 16 blocks in a column, all air
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}
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}
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m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
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m_IsFirstSectionInChunk = false;
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return false;
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}
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bool cStatistics::OnEntity(
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const AString & a_EntityType,
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double a_PosX, double a_PosY, double a_PosZ,
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double a_SpeedX, double a_SpeedY, double a_SpeedZ,
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float a_Yaw, float a_Pitch,
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float a_FallDistance,
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short a_FireTicksLeft,
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short a_AirTicks,
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char a_IsOnGround,
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cParsedNBT & a_NBT,
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int a_NBTTag
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)
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{
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m_Stats.m_NumEntities += 1;
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// TODO
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return false;
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}
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bool cStatistics::OnTileEntity(
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const AString & a_EntityType,
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int a_PosX, int a_PosY, int a_PosZ,
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cParsedNBT & a_NBT,
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int a_NBTTag
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)
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{
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m_Stats.m_NumTileEntities += 1;
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if (a_EntityType == "MobSpawner")
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{
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OnSpawner(a_NBT, a_NBTTag);
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}
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return false;
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}
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bool cStatistics::OnTileTick(
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int a_BlockType,
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int a_TicksLeft,
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int a_PosX, int a_PosY, int a_PosZ
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)
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{
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m_Stats.m_NumTileTicks += 1;
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return false;
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}
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void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
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{
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int EntityIDTag = a_NBT.FindChildByName(a_TileEntityTag, "EntityId");
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if ((EntityIDTag < 0) || (a_NBT.GetType(EntityIDTag) != TAG_String))
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{
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return;
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}
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eEntityType Ent = GetEntityType(a_NBT.GetString(EntityIDTag));
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if (Ent < ARRAYCOUNT(m_Stats.m_SpawnerEntity))
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{
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m_Stats.m_SpawnerEntity[Ent] += 1;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cStatisticsFactory:
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cStatisticsFactory::cStatisticsFactory(void) :
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m_BeginTick(clock())
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{
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}
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cStatisticsFactory::~cStatisticsFactory()
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{
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// Join the results together:
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LOG("cStatistics:");
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LOG(" Joining results...");
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JoinResults();
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LOG(" Total %llu chunks went through", m_CombinedStats.m_TotalChunks);
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LOG(" Biomes processed for %llu chunks", m_CombinedStats.m_BiomeNumChunks);
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// Check the number of blocks processed
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UInt64 TotalBlocks = 0;
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for (int i = 0; i <= 255; i++)
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{
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for (int j = 0; j < 255; j++)
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{
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TotalBlocks += m_CombinedStats.m_BlockCounts[i][j];
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}
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}
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UInt64 ExpTotalBlocks = m_CombinedStats.m_BlockNumChunks * 16LL * 16LL * 256LL;
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LOG(" BlockIDs processed for %llu chunks, %llu blocks (exp %llu; %s)", m_CombinedStats.m_BlockNumChunks, TotalBlocks, ExpTotalBlocks, (TotalBlocks == ExpTotalBlocks) ? "match" : "failed");
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// Save statistics:
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LOG(" Saving statistics into files:");
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LOG(" Statistics.txt");
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SaveStatistics();
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LOG(" Biomes.xls");
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SaveBiomes();
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LOG(" BlockTypes.xls");
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SaveBlockTypes();
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LOG(" BiomeBlockTypes.xls");
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SaveBiomeBlockTypes();
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LOG(" Spawners.xls");
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SaveSpawners();
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}
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void cStatisticsFactory::JoinResults(void)
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{
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for (cCallbacks::iterator itr = m_Callbacks.begin(), end = m_Callbacks.end(); itr != end; ++itr)
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{
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m_CombinedStats.Add(((cStatistics *)(*itr))->GetStats());
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} // for itr - m_Callbacks[]
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}
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void cStatisticsFactory::SaveBiomes(void)
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{
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cFile f;
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if (!f.Open("Biomes.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file Biomes.xls. Statistics not written.");
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return;
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}
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double TotalColumns = (double)(m_CombinedStats.m_BiomeNumChunks) * 16 * 16 / 100; // Total number of columns processed; convert into percent
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if (TotalColumns < 1)
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{
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// Avoid division by zero
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TotalColumns = 1;
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}
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for (int i = 0; i <= 255; i++)
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{
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AString Line;
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Printf(Line, "%s\t%d\t%llu\t%.05f\n", GetBiomeString(i), i, m_CombinedStats.m_BiomeCounts[i], ((double)(m_CombinedStats.m_BiomeCounts[i])) / TotalColumns);
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f.Write(Line.c_str(), Line.length());
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}
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}
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void cStatisticsFactory::SaveBlockTypes(void)
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{
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cFile f;
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if (!f.Open("BlockTypes.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file Biomes.xls. Statistics not written.");
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return;
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}
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double TotalBlocks = ((double)(m_CombinedStats.m_BlockNumChunks)) * 16 * 16 * 256 / 100; // Total number of blocks processed; convert into percent
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if (TotalBlocks < 1)
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{
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// Avoid division by zero
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TotalBlocks = 1;
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}
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for (int i = 0; i <= 255; i++)
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{
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UInt64 Count = 0;
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for (int Biome = 0; Biome <= 255; ++Biome)
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{
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Count += m_CombinedStats.m_BlockCounts[Biome][i];
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}
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AString Line;
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Printf(Line, "%s\t%d\t%llu\t%.08f\n", GetBlockTypeString(i), i, Count, ((double)Count) / TotalBlocks);
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f.Write(Line.c_str(), Line.length());
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}
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}
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void cStatisticsFactory::SaveBiomeBlockTypes(void)
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{
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// Export as two tables: biomes 0-127 and 128-255, because OpenOffice doesn't support more than 256 columns
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cFile f;
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if (!f.Open("BiomeBlockTypes.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file BiomeBlockTypes.xls. Statistics not written.");
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return;
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}
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AString FileHeader("Biomes 0-127:\n");
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f.Write(FileHeader.c_str(), FileHeader.length());
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AString Header("BlockType\tBlockType");
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for (int Biome = 0; Biome <= 127; Biome++)
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{
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const char * BiomeName = GetBiomeString(Biome);
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if ((BiomeName != NULL) && (BiomeName[0] != 0))
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{
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AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
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}
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else
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{
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AppendPrintf(Header, "\t%d", Biome);
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}
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}
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Header.append("\n");
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f.Write(Header.c_str(), Header.length());
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for (int BlockType = 0; BlockType <= 255; BlockType++)
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{
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AString Line;
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Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
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for (int Biome = 0; Biome <= 127; Biome++)
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{
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AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
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}
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Line.append("\n");
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f.Write(Line.c_str(), Line.length());
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}
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Header.assign("\n\nBiomes 127-255:\nBlockType\tBlockType");
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for (int Biome = 0; Biome <= 127; Biome++)
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{
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const char * BiomeName = GetBiomeString(Biome);
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if ((BiomeName != NULL) && (BiomeName[0] != 0))
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{
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AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
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}
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else
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{
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AppendPrintf(Header, "\t%d", Biome);
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}
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}
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Header.append("\n");
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f.Write(Header.c_str(), Header.length());
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for (int BlockType = 0; BlockType <= 255; BlockType++)
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{
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AString Line;
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Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
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for (int Biome = 128; Biome <= 255; Biome++)
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{
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AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
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}
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Line.append("\n");
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f.Write(Line.c_str(), Line.length());
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}
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}
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void cStatisticsFactory::SaveStatistics(void)
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{
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cFile f;
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if (!f.Open("Statistics.txt", cFile::fmWrite))
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{
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LOG("Cannot write to file Statistics.txt. Statistics not written.");
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return;
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}
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int Elapsed = (clock() - m_BeginTick) / CLOCKS_PER_SEC;
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f.Printf("Time elapsed: %d seconds (%d hours, %d minutes and %d seconds)\n", Elapsed, Elapsed / 3600, (Elapsed / 60) % 60, Elapsed % 60);
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f.Printf("Total chunks processed: %llu\n", m_CombinedStats.m_TotalChunks);
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if (Elapsed > 0)
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{
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f.Printf("Chunk processing speed: %.02f chunks per second\n", (double)(m_CombinedStats.m_TotalChunks) / Elapsed);
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}
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f.Printf("Biomes counted for %llu chunks.\n", m_CombinedStats.m_BiomeNumChunks);
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f.Printf("Blocktypes counted for %llu chunks.\n", m_CombinedStats.m_BlockNumChunks);
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f.Printf("Total blocks counted: %llu\n", m_CombinedStats.m_BlockNumChunks * 16 * 16 * 256);
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f.Printf("Total biomes counted: %llu\n", m_CombinedStats.m_BiomeNumChunks * 16 * 16);
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f.Printf("Total entities counted: %llu\n", m_CombinedStats.m_NumEntities);
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f.Printf("Total tile entities counted: %llu\n", m_CombinedStats.m_NumTileEntities);
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f.Printf("Total tile ticks counted: %llu\n", m_CombinedStats.m_NumTileTicks);
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f.Printf("Chunk coord ranges:\n");
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f.Printf("\tX: %d .. %d\n", m_CombinedStats.m_MinChunkX, m_CombinedStats.m_MaxChunkX);
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f.Printf("\tZ: %d .. %d\n", m_CombinedStats.m_MinChunkZ, m_CombinedStats.m_MaxChunkZ);
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}
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void cStatisticsFactory::SaveSpawners(void)
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{
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cFile f;
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if (!f.Open("Spawners.xls", cFile::fmWrite))
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{
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LOG("Cannot write to file Spawners.xls. Statistics not written.");
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return;
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}
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f.Printf("Entity type\tTotal count\tCount per chunk\n");
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for (int i = 0; i < entMax; i++)
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{
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f.Printf("%s\t%llu\t%0.4f\n", GetEntityTypeString((eEntityType)i), m_CombinedStats.m_SpawnerEntity[i], (double)(m_CombinedStats.m_SpawnerEntity[i]) / m_CombinedStats.m_BlockNumChunks);
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}
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}
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