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cuberite-2a/source/cWorldGenerator_Test.cpp
madmaxoft@gmail.com 499745c1c7 Thread-safe chunk generation, storage and generator are queried for progress while initializing server
Note that this commit breaks foliage generation - there are no trees in the chunks generated!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@292 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-18 17:53:22 +00:00

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601 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cWorldGenerator_Test.h"
#include "cChunk.h"
#include "BlockID.h"
void cWorldGenerator_Test::GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_BlockData)
{
memset(a_BlockData, E_BLOCK_DIRT, cChunk::c_NumBlocks);
for(int x = 0; x < 16; x++)
{
for(int z = 0; z < 16; z++)
{
a_BlockData[MakeIndex(x, 0, z)] = E_BLOCK_BEDROCK;
}
}
}
void cWorldGenerator_Test::GenerateFoliage( cChunkPtr & a_Chunk )
{
(void)a_Chunk;
}