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cuberite-2a/source/Mobs/Ocelot.h
madmaxoft@gmail.com 37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00

28 lines
372 B
C++

#pragma once
#include "PassiveMonster.h"
class cOcelot :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cOcelot(void) :
// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.9, 0.5)
{
}
CLASS_PROTODEF(cOcelot);
} ;