.. |
Blocks
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Fixed a few out-of-bounds reads
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2013-05-09 19:06:16 +00:00 |
Generating
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Noise3D generator is now using linear upscaling
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2013-05-14 21:11:40 +00:00 |
Items
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Fixed crash with Minecart. It was getting added twice to the world and it was causing and ASSERT to fail.
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2013-04-28 04:49:55 +00:00 |
LuaExpat
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Added Expat and LuaExpat, XML parsing now available in the API.
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2013-04-09 13:43:24 +00:00 |
md5
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Mobs
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
OSSupport
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File: Added file rename and deletion functions
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2013-05-01 16:59:36 +00:00 |
Protocol
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Added 1.5.2 compatibility.
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2013-05-08 11:10:55 +00:00 |
Simulator
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Please keep the lists alpha-sorted
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2013-05-07 20:27:43 +00:00 |
SQLite
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Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
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2013-04-07 19:28:32 +00:00 |
squirrelbindings
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
UI
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Refactored window clicking code to use different click actions
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2013-05-08 09:45:07 +00:00 |
WorldStorage
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Lighting: Fixed underwater lighting (FS #369)
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2013-05-05 14:48:18 +00:00 |
AllToLua.bat
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AllToLua.pkg
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Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
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2013-04-10 19:52:03 +00:00 |
AllToLua.sh
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Authenticator.cpp
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Authenticator.h
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Bindings.cpp
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cItems: Added runtime bounds-checking to avoid server crashes with badly written plugins.
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2013-05-12 15:58:29 +00:00 |
Bindings.h
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cItems: Added runtime bounds-checking to avoid server crashes with badly written plugins.
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2013-05-12 15:58:29 +00:00 |
BlockArea.cpp
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BlockArea: Added runtime check for coords in Debug mode
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2013-03-31 18:00:33 +00:00 |
BlockArea.h
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cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
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2013-03-26 19:27:14 +00:00 |
BlockEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
BlockID.cpp
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Lighting: Fixed underwater lighting (FS #369)
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2013-05-05 14:48:18 +00:00 |
BlockID.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
ByteBuffer.cpp
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ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
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2012-12-27 07:11:37 +00:00 |
ByteBuffer.h
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More ByteBuffer checks: Is it used from a single thread only?
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2012-11-22 20:42:33 +00:00 |
ChatColor.cpp
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ChatColor.h
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ChestEntity.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ChestEntity.h
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
Chunk.cpp
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Added logging to pickup collection when a player is near and when collecting.
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2013-05-13 20:26:45 +00:00 |
Chunk.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Chunk.inl.h
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ChunkDef.h
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ChunkDesc: Added heightmap verification (DEBUG-only), not used yet
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2013-05-05 11:42:09 +00:00 |
ChunkMap.cpp
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Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMap
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2013-05-04 06:25:58 +00:00 |
ChunkMap.h
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Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMap
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2013-05-04 06:25:58 +00:00 |
ChunkSender.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ChunkSender.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ClientHandle.cpp
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Refactored window clicking code to use different click actions
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2013-05-08 09:45:07 +00:00 |
ClientHandle.h
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Refactored window clicking code to use different click actions
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2013-05-08 09:45:07 +00:00 |
CraftingRecipes.cpp
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Replaced MIN / MAX with std::min and std::max
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2013-05-07 19:59:17 +00:00 |
CraftingRecipes.h
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Cuboid.cpp
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Cuboid.h
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Defines.h
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Refactored window clicking code to use different click actions
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2013-05-08 09:45:07 +00:00 |
DispenserEntity.cpp
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Dispensers rewritten to use ItemGrid
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2013-04-10 21:40:30 +00:00 |
DispenserEntity.h
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Dispensers rewritten to use ItemGrid
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2013-04-10 21:40:30 +00:00 |
Doors.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Endianness.h
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Entity.cpp
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Entity: Now entites inside a cobweb slow down their speed
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2013-05-05 04:52:04 +00:00 |
Entity.h
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Entity: fixed mass declaration
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2013-04-28 19:01:46 +00:00 |
FallingBlock.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
FallingBlock.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
FurnaceEntity.cpp
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceEntity.h
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceRecipe.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
FurnaceRecipe.h
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Globals.cpp
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Globals.h
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IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
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2013-03-05 20:46:40 +00:00 |
Group.cpp
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Group.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Item.cpp
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cItems: Added runtime bounds-checking to avoid server crashes with badly written plugins.
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2013-05-12 15:58:29 +00:00 |
Item.h
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cItems: Added runtime bounds-checking to avoid server crashes with badly written plugins.
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2013-05-12 15:58:29 +00:00 |
ItemGrid.cpp
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
ItemGrid.h
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
JukeboxEntity.cpp
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Fixed drops for: Stone, Mycelium, Redstone Torch.
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2012-11-24 09:50:38 +00:00 |
JukeboxEntity.h
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Added jukeboxes (patch contributed by Luksor)
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2012-10-21 07:46:28 +00:00 |
Ladder.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
LeakFinder.cpp
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Fixed underflow issue in LeakFinder.cpp
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2013-03-25 00:07:50 +00:00 |
LeakFinder.h
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Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
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2013-03-23 19:04:39 +00:00 |
LightingThread.cpp
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Fixed a few out-of-bounds reads
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2013-05-09 19:06:16 +00:00 |
LightingThread.h
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Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
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2012-11-16 09:40:15 +00:00 |
LinearInterpolation.cpp
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Added generic LinearInterpolation in 1D, 2D and 3D.
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2013-05-11 21:08:20 +00:00 |
LinearInterpolation.h
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Added generic LinearInterpolation in 1D, 2D and 3D.
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2013-05-11 21:08:20 +00:00 |
LinearUpscale.h
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Noise3D generator is now using linear upscaling
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2013-05-14 21:11:40 +00:00 |
Log.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
Log.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
lua5.1.dll
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LuaFunctions.h
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main.cpp
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Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
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2012-10-19 22:09:33 +00:00 |
ManualBindings.cpp
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Fixed gcc build
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2013-04-10 21:25:26 +00:00 |
ManualBindings.h
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Matrix4f.cpp
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Matrix4f.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
MCLogger.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MCLogger.h
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MemoryLeak.h
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MersenneTwister.h
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Minecart.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Minecart.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
MonsterConfig.cpp
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
MonsterConfig.h
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
Noise.cpp
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Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
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2013-05-12 17:55:49 +00:00 |
Noise.h
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Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
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2013-05-12 17:55:49 +00:00 |
NoteEntity.cpp
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NoteEntity.h
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Pawn.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Pawn.h
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Added dtAdmin damage type for use in plugins
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2013-04-28 18:40:26 +00:00 |
Pickup.cpp
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Added more logging to pickup collection code.
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2013-05-13 20:29:52 +00:00 |
Pickup.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Piston.cpp
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Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
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2013-01-27 02:00:33 +00:00 |
Piston.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Player.cpp
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Replaced MIN / MAX with std::min and std::max (pt 2)
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2013-05-07 19:59:45 +00:00 |
Player.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Plugin_NewLua.cpp
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Added Expat and LuaExpat, XML parsing now available in the API.
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2013-04-09 13:43:24 +00:00 |
Plugin_NewLua.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin_Squirrel.cpp
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin_Squirrel.h
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin.cpp
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
PluginManager.cpp
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Fixed a crash in the plugin reload code.
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2013-04-27 14:08:23 +00:00 |
PluginManager.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
ProbabDistrib.cpp
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ProbabDistrib: fixed definition string parsing with nonzero start
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2013-03-17 13:24:57 +00:00 |
ProbabDistrib.h
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Added water and lava springs.
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2013-03-14 09:52:57 +00:00 |
ReferenceManager.cpp
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ReferenceManager.h
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Root.cpp
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Fixed server stopping after #363 fix
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2013-04-27 21:14:31 +00:00 |
Root.h
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Fixed a deadlock
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2013-04-27 21:05:34 +00:00 |
Server.cpp
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Server: removed the artificial cap on reported tick duration
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2013-04-03 16:18:51 +00:00 |
Server.h
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Made ListenThread an OSSupport part, as it's generic enough
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2013-03-05 20:47:29 +00:00 |
Sign.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
SignEntity.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SignEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SquirrelCommandBinder.cpp
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
SquirrelCommandBinder.h
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
StackWalker.cpp
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StackWalker.h
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Stairs.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
StringCompression.cpp
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StringCompression.h
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StringMap.cpp
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StringMap.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
StringUtils.cpp
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StringUtils: Fixed StringSplit to work with multiple delimiters
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2013-05-01 17:02:09 +00:00 |
StringUtils.h
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StringUtils: Fixed StringSplit to work with multiple delimiters
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2013-05-01 17:02:09 +00:00 |
TNTEntity.cpp
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TNT: Added physics to TNT entity
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2013-04-28 20:22:15 +00:00 |
TNTEntity.h
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
tolua_base.h
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tolua++.exe
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tolua++.h
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Torch.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Tracer.cpp
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Tracer: removed the "start and end in the same block" warning, it is a normal condition.
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2013-04-06 16:12:52 +00:00 |
Tracer.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3d.cpp
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Vector3d.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3f.cpp
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Vector3f.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3i.cpp
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Vector3i.h
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Fixed Linux compilation, slight code cleanup
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2013-04-19 08:21:39 +00:00 |
Vine.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
virtual_method_hooks.lua
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WebAdmin.cpp
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Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
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2013-02-05 19:57:22 +00:00 |
WebAdmin.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
WebPlugin.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
WebPlugin.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
World.cpp
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Temporarily set all pickups to spawn in the middle of the block from which they fall.
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2013-05-12 21:00:21 +00:00 |
World.h
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Tiny formatting fix of rev 1463
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2013-05-09 19:09:27 +00:00 |
XMLParser.h
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Added Expat and LuaExpat, XML parsing now available in the API.
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2013-04-09 13:43:24 +00:00 |