8cdd63f06c
git-svn-id: http://mc-server.googlecode.com/svn/trunk@371 0a769ca7-a7f5-676a-18bf-c427514a06d6
93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
|
|
// ChunkSender.h
|
|
|
|
// Interfaces to the cChunkSender class representing the thread that waits for chunks becoming ready (loaded / generated) and sends them to clients
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "cIsThread.h"
|
|
#include "cChunk.h"
|
|
#include "packets/cPacket.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cWorld;
|
|
class cClientHandle;
|
|
|
|
|
|
|
|
|
|
|
|
class cChunkSender:
|
|
public cIsThread,
|
|
public cChunkDataCallback
|
|
{
|
|
typedef cIsThread super;
|
|
public:
|
|
cChunkSender(void);
|
|
~cChunkSender();
|
|
|
|
bool Start(cWorld * a_World);
|
|
|
|
/// Notifies that a chunk has become ready and it should be sent to all its clients
|
|
void ChunkReady(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
|
|
|
|
/// Queues a chunk to be sent to a specific client
|
|
void QueueSendChunkTo(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client);
|
|
|
|
/// Removes the a_Client from all waiting chunk send operations
|
|
void RemoveClient(cClientHandle * a_Client);
|
|
|
|
protected:
|
|
|
|
/// Used for sending chunks to specific clients
|
|
struct sSendChunk
|
|
{
|
|
int m_ChunkX;
|
|
int m_ChunkY;
|
|
int m_ChunkZ;
|
|
cClientHandle * m_Client;
|
|
|
|
sSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client) :
|
|
m_ChunkX(a_ChunkX),
|
|
m_ChunkY(a_ChunkY),
|
|
m_ChunkZ(a_ChunkZ),
|
|
m_Client(a_Client)
|
|
{
|
|
}
|
|
};
|
|
typedef std::list<sSendChunk> sSendChunkList;
|
|
|
|
cWorld * m_World;
|
|
|
|
cCriticalSection m_CS;
|
|
cChunkCoordsList m_ChunksReady;
|
|
sSendChunkList m_SendChunks;
|
|
cEvent m_Event; // Set when anything is added to m_ChunksReady
|
|
|
|
// Data about the chunk that is being sent:
|
|
char m_BlockData[cChunk::c_BlockDataSize];
|
|
PacketList m_Packets; // Accumulator for the entity-packets to send
|
|
|
|
// cIsThread override:
|
|
virtual void Execute(void) override;
|
|
|
|
// cChunkDataCallback overrides:
|
|
virtual void BlockData(const char * a_Data) override;
|
|
virtual void Entity(cEntity * a_Entity) override;
|
|
virtual void BlockEntity(cBlockEntity * a_Entity) override;
|
|
|
|
/// Sends the specified chunk to a_Client, or to all chunk clients if a_Client == NULL
|
|
void SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client);
|
|
} ;
|
|
|
|
|
|
|
|
|