8418c7ba9a
FS #363 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1421 0a769ca7-a7f5-676a-18bf-c427514a06d6
141 lines
4.1 KiB
C++
141 lines
4.1 KiB
C++
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "Authenticator.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cThread;
|
|
class cMonsterConfig;
|
|
class cGroupManager;
|
|
class cCraftingRecipes;
|
|
class cFurnaceRecipe;
|
|
class cWebAdmin;
|
|
class cPluginManager;
|
|
class cServer;
|
|
class cWorld;
|
|
class cPlayer;
|
|
typedef cItemCallback<cPlayer> cPlayerListCallback;
|
|
typedef cItemCallback<cWorld> cWorldListCallback;
|
|
|
|
|
|
|
|
|
|
|
|
class cRoot // tolua_export
|
|
{ // tolua_export
|
|
public:
|
|
/// The version of the protocol that is primary for the server (reported in the server list). All versions are still supported.
|
|
int m_PrimaryServerVersion; // tolua_export
|
|
|
|
static cRoot* Get() { return s_Root; } // tolua_export
|
|
|
|
cRoot(void);
|
|
~cRoot();
|
|
|
|
void Start(void);
|
|
|
|
cServer * GetServer(void) { return m_Server; } // tolua_export
|
|
cWorld * GetDefaultWorld(void); // tolua_export
|
|
cWorld * GetWorld(const AString & a_WorldName); // tolua_export
|
|
|
|
/// Calls the callback for each world; returns true if the callback didn't abort (return true)
|
|
bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
|
|
|
|
/// Logs chunkstats for each world and totals
|
|
void LogChunkStats(void);
|
|
|
|
int GetPrimaryServerVersion(void) const { return m_PrimaryServerVersion; } // tolua_export
|
|
void SetPrimaryServerVersion(int a_Version) { m_PrimaryServerVersion = a_Version; } // tolua_export
|
|
|
|
cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; }
|
|
|
|
cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export
|
|
cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
|
|
cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export
|
|
cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
|
|
cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
|
|
cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
|
|
|
|
/// Queues a console command for execution through the cServer class; does special handling for "stop" and "restart".
|
|
void ExecuteConsoleCommand(const AString & a_Cmd); // tolua_export
|
|
|
|
/// Kicks the user, no matter in what world they are. Used from cAuthenticator
|
|
void KickUser(int a_ClientID, const AString & a_Reason);
|
|
|
|
/// Called by cAuthenticator to auth the specified user
|
|
void AuthenticateUser(int a_ClientID);
|
|
|
|
void TickWorlds(float a_Dt);
|
|
|
|
/// Returns the number of chunks loaded
|
|
int GetTotalChunkCount(void); // tolua_export
|
|
|
|
/// Saves all chunks in all worlds
|
|
void SaveAllChunks(void); // tolua_export
|
|
|
|
/// Calls the callback for each player in all worlds
|
|
bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
|
|
|
|
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
|
|
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
|
|
|
|
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
|
|
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum); // tolua_export
|
|
|
|
private:
|
|
typedef std::map< AString, cWorld* > WorldMap;
|
|
cWorld* m_pDefaultWorld;
|
|
WorldMap m_WorldsByName;
|
|
|
|
cCriticalSection m_CSPendingCommands;
|
|
AStringVector m_PendingCommands;
|
|
|
|
cThread * m_InputThread;
|
|
|
|
cServer * m_Server;
|
|
cMonsterConfig * m_MonsterConfig;
|
|
|
|
cGroupManager * m_GroupManager;
|
|
cCraftingRecipes * m_CraftingRecipes;
|
|
cFurnaceRecipe * m_FurnaceRecipe;
|
|
cWebAdmin * m_WebAdmin;
|
|
cPluginManager * m_PluginManager;
|
|
cAuthenticator m_Authenticator;
|
|
|
|
cMCLogger * m_Log;
|
|
|
|
bool m_bStop;
|
|
bool m_bRestart;
|
|
|
|
void LoadGlobalSettings();
|
|
|
|
/// Loads the worlds from settings.ini, creates the worldmap
|
|
void LoadWorlds(void);
|
|
|
|
/// Starts each world's life
|
|
void StartWorlds(void);
|
|
|
|
/// Stops each world's threads, so that it's safe to unload them
|
|
void StopWorlds(void);
|
|
|
|
/// Unloads all worlds from memory
|
|
void UnloadWorlds(void);
|
|
|
|
/// Does the actual work of executing a command
|
|
void DoExecuteConsoleCommand(const AString & a_Cmd);
|
|
|
|
static void InputThread(void* a_Params);
|
|
|
|
static cRoot* s_Root;
|
|
}; // tolua_export
|
|
|
|
|
|
|
|
|