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cuberite-2a/source/packets/cPacket_RelativeEntityMoveLook.h
madmaxoft@gmail.com b7d524423c Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-07 20:49:52 +00:00

38 lines
662 B
C++

#pragma once
#include "cPacket.h"
class cPacket_RelativeEntityMoveLook : public cPacket
{
public:
cPacket_RelativeEntityMoveLook()
: m_UniqueID( 0 )
, m_MoveX( 0 )
, m_MoveY( 0 )
, m_MoveZ( 0 )
, m_Yaw( 0 )
, m_Pitch( 0 )
{ m_PacketID = E_REL_ENT_MOVE_LOOK; }
virtual cPacket* Clone() const { return new cPacket_RelativeEntityMoveLook(*this); }
virtual void Serialize(AString & a_Data) const override;
int m_UniqueID;
char m_MoveX; // Pixels, divide by 32 for block
char m_MoveY;
char m_MoveZ;
char m_Yaw;
char m_Pitch;
static const unsigned int c_Size = 1 + 4 + 1 + 1 + 1 + 1 + 1;
};