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cuberite-2a/source/packets/cPacket_EntityStatus.h
madmaxoft@gmail.com b7d524423c Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-07 20:49:52 +00:00

32 lines
523 B
C++

#pragma once
#include "cPacket.h"
class cPacket_EntityStatus : public cPacket
{
public:
cPacket_EntityStatus()
: m_UniqueID( 0 )
, m_Status( 0 )
{ m_PacketID = E_ENT_STATUS; }
virtual cPacket* Clone() const { return new cPacket_EntityStatus( *this ); }
virtual void Serialize(AString & a_Data) const override;
static const char STATUS_TAKEDAMAGE = 2;
static const char STATUS_DIE = 3;
int m_UniqueID;
char m_Status;
static const unsigned int c_Size = 1 + 4 + 1;
};