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cuberite-2a/source
2013-03-17 13:24:57 +00:00
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Blocks Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
Generating Fixed zero-probability height distribution in FluidSprings finisher 2013-03-17 09:16:14 +00:00
Items Player can sit in minecarts (but not move them yet) 2013-03-03 19:05:11 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
Mobs Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
OSSupport Added water and lava springs. 2013-03-14 09:52:57 +00:00
Protocol Release 1.5 supported, yay :) 2013-03-14 20:34:37 +00:00
Simulator Fluid simulator: fixed an out-of-bounds read when determining fluid direction 2013-03-17 13:24:27 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
UI Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
WorldStorage Anvil: Removed excessive debugging output 2013-03-11 11:03:24 +00:00
AllToLua.bat
AllToLua.pkg IPv6 support + removed cTCPLink from Lua API 2013-03-05 09:53:29 +00:00
AllToLua.sh
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Added water and lava springs. 2013-03-14 09:52:57 +00:00
Bindings.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
BlockArea.cpp Implemented the cBlockArea:RelLine() API function. 2013-02-13 19:54:26 +00:00
BlockArea.h Implemented the cBlockArea:RelLine() API function. 2013-02-13 19:54:26 +00:00
BlockEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
BlockID.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockID.h Added missing item types, fixed placing stone walls. 2013-03-03 14:00:49 +00:00
ByteBuffer.cpp ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata. 2012-12-27 07:11:37 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.cpp Double chests are now working, and with sound. (FS #69) 2012-10-20 21:53:09 +00:00
ChestEntity.h Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld 2013-02-02 23:55:29 +00:00
Chunk.cpp Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
Chunk.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :) 2013-03-14 08:00:24 +00:00
ChunkMap.cpp Fix for the Vaporize fluid simulator when loading chunks. 2013-03-14 20:02:52 +00:00
ChunkMap.h Player can sit in minecarts (but not move them yet) 2013-03-03 19:05:11 +00:00
ChunkSender.cpp Fixed more valgrind issues 2012-10-27 07:51:01 +00:00
ChunkSender.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
ClientHandle.cpp Player can sit in minecarts (but not move them yet) 2013-03-03 19:05:11 +00:00
ClientHandle.h Player can sit in minecarts (but not move them yet) 2013-03-03 19:05:11 +00:00
CraftingRecipes.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Defines.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
DispenserEntity.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
DispenserEntity.h Dispensers can dispense items and liquids now 2012-12-26 17:16:33 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Endianness.h
Entity.cpp Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Entity.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
FallingBlock.cpp SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
FallingBlock.h Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
FurnaceEntity.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceEntity.h Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld 2013-02-02 23:55:29 +00:00
FurnaceRecipe.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceRecipe.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Globals.cpp
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.h cItems: Fixed parameter names according to conventions 2013-01-27 04:04:18 +00:00
JukeboxEntity.cpp Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
JukeboxEntity.h Added jukeboxes (patch contributed by Luksor) 2012-10-21 07:46:28 +00:00
Ladder.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LeakFinder.cpp Fixed a crash in LeakFinder when out of memory 2013-03-11 17:10:00 +00:00
LeakFinder.h Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
LightingThread.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
Log.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
lua5.1.dll
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
main.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
ManualBindings.cpp Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MemoryLeak.h
MersenneTwister.h
Minecart.cpp Minecarts get saved into Anvil. 2013-03-09 20:08:39 +00:00
Minecart.h Minecarts get saved into Anvil. 2013-03-09 20:08:39 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.inc Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.cpp Renamed HOOK_KILLED to HOOK_KILLING to match naming conventions. 2013-01-28 16:54:11 +00:00
Pawn.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Pickup.cpp Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Pickup.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Plugin_NewLua.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_NewLua.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Moved client socket accepting into a separate thread object, cListenThread 2013-03-04 21:13:08 +00:00
Root.h Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Server.cpp IPv6 support + removed cTCPLink from Lua API 2013-03-05 09:53:29 +00:00
Server.h Made ListenThread an OSSupport part, as it's generic enough 2013-03-05 20:47:29 +00:00
Sign.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
SignEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp
StackWalker.h
Stairs.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
StringCompression.cpp
StringCompression.h
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp Added water and lava springs. 2013-03-14 09:52:57 +00:00
StringUtils.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Torch.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Tracer.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp
Vector3i.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vine.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
virtual_method_hooks.lua
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp Removed the Classic fluid simulator, it was too unstable (2nd attempt) 2013-03-14 20:50:01 +00:00
World.h Initial nether composition generator 2013-03-11 17:15:34 +00:00