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cuberite-2a/source
madmaxoft@gmail.com 339992ffcd Added functions for armor item categories
git-svn-id: http://mc-server.googlecode.com/svn/trunk@727 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-11 19:43:28 +00:00
..
blocks Fixed cacti and sugarcane not being placeable on themselves (FS #234, patch submitted by STR_Warrior) 2012-08-10 20:26:50 +00:00
items Added cItemHandler::GetMaxStackSize() with a very basic implementation 2012-08-11 12:46:09 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
packets Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
squirrelbindings Simple health regeneration system 2012-07-17 12:02:03 +00:00
AllToLua.bat
AllToLua.pkg A new Block handling system :o 2012-07-15 20:36:34 +00:00
AllToLua.sh
Bindings.cpp Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
Bindings.h Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
BioGen.cpp DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes. 2012-07-29 20:15:03 +00:00
BioGen.h
BlockArea.cpp BlockArea name change reverted 2012-07-09 07:00:28 +00:00
BlockArea.h BlockArea name change reverted 2012-07-09 07:00:28 +00:00
BlockID.cpp Some code improvements 2012-07-16 19:20:37 +00:00
BlockID.h Use named constants instead of magic values - block digging direction and torch placement 2012-08-10 20:42:59 +00:00
cAggressiveMonster.cpp
cAggressiveMonster.h
cAuthenticator.cpp Authentication should work now.. 2012-07-10 07:16:42 +00:00
cAuthenticator.h
Caves.cpp Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!) 2012-08-06 10:41:49 +00:00
Caves.h Initial WormNestCaves commit. Won't generate caves, only the schematic for caves' centers. 2012-07-27 16:47:55 +00:00
cBlockEntity.h
cBlockingTCPLink.cpp
cBlockingTCPLink.h
cBlockToPickup.cpp A new Block handling system :o 2012-07-15 20:36:34 +00:00
cBlockToPickup.h A new Block handling system :o 2012-07-15 20:36:34 +00:00
cCavespider.cpp
cCavespider.h
cChatColor.cpp
cChatColor.h
cChestEntity.cpp Prepared WindowOwner class hierarchy for minecart with chest. 2012-08-07 12:05:35 +00:00
cChestEntity.h Prepared WindowOwner class hierarchy for minecart with chest. 2012-08-07 12:05:35 +00:00
cChicken.cpp
cChicken.h
cChunk.cpp Slight cChunk optimization 2012-07-21 14:47:44 +00:00
cChunk.h A new Block handling system :o 2012-07-15 20:36:34 +00:00
cChunk.inl.h
cChunkGenerator.cpp Chunk generator outputs its performance in chunks per second 2012-07-29 17:51:04 +00:00
cChunkGenerator.h
cChunkMap.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cChunkMap.h cBlockArea object added (with only minimal testing so far) 2012-07-02 16:30:17 +00:00
cClientHandle.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cClientHandle.h
cCow.cpp
cCow.h
cCraftingWindow.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cCraftingWindow.h
cCreativeInventory.cpp Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
cCreativeInventory.h
cCreeper.cpp
cCreeper.h
cCriticalSection.cpp
cCriticalSection.h
cCuboid.cpp
cCuboid.h
cDoors.h
cEnderman.cpp
cEnderman.h
cEntity.cpp
cEntity.h
cEvent.cpp
cEvent.h
cFile.cpp
cFile.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cFileFormatUpdater.cpp
cFileFormatUpdater.h
cFireSimulator.cpp http://www.mc-server.org/support/index.php?do=details&task_id=153 2012-07-12 17:26:00 +00:00
cFireSimulator.h
cFluidSimulator.cpp A new Block handling system :o 2012-07-15 20:36:34 +00:00
cFluidSimulator.h
cFurnaceEntity.cpp Prepared WindowOwner class hierarchy for minecart with chest. 2012-08-07 12:05:35 +00:00
cFurnaceEntity.h Removed a useless include file. 2012-08-11 11:51:32 +00:00
cFurnaceRecipe.cpp
cFurnaceRecipe.h
cFurnaceWindow.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cFurnaceWindow.h
cGhast.cpp
cGhast.h
cGroup.cpp
cGroup.h
cGroupManager.cpp
cGroupManager.h
cHeartBeat.cpp
cHeartBeat.h
ChunkDef.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
ChunkSender.cpp Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
ChunkSender.h
cInventory.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cInventory.h Removed a useless include file. 2012-08-11 11:51:32 +00:00
cIsThread.cpp
cIsThread.h
cItem.cpp
cItem.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cLadder.h
cLavaSimulator.cpp
cLavaSimulator.h
cLog.cpp
cLog.h Removed a useless include file. 2012-08-11 11:51:32 +00:00
cLuaChunk.cpp
cLuaChunk.h
cLuaCommandBinder.cpp
cLuaCommandBinder.h
cMakeDir.cpp
cMakeDir.h
cMCLogger.cpp
cMCLogger.h
cMonster.cpp
cMonster.h
cMonsterConfig.cpp
cMonsterConfig.h
cNoise.cpp DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes. 2012-07-29 20:15:03 +00:00
cNoise.h DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes. 2012-07-29 20:15:03 +00:00
cNoise.inc Noise: made interpolation methods public static, so that they can be used by the outside world as well 2012-07-22 18:48:59 +00:00
CompoGen.cpp
CompoGen.h
cPassiveAggressiveMonster.cpp
cPassiveAggressiveMonster.h
cPassiveMonster.cpp
cPassiveMonster.h
cPawn.cpp Simple health regeneration system 2012-07-17 12:02:03 +00:00
cPawn.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cPickup.cpp
cPickup.h
cPig.cpp
cPig.h
cPiston.cpp A new Block handling system :o 2012-07-15 20:36:34 +00:00
cPiston.h A new Block handling system :o 2012-07-15 20:36:34 +00:00
cPlayer.cpp Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
cPlayer.h Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) 2012-08-10 19:01:36 +00:00
cPlugin_Lua.cpp
cPlugin_Lua.h
cPlugin_NewLua.cpp Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value 2012-06-16 15:06:14 +00:00
cPlugin_NewLua.h Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value 2012-06-16 15:06:14 +00:00
cPlugin_Squirrel.cpp Fixed some bugs within the squirrel plugin system. 2012-07-10 16:46:15 +00:00
cPlugin_Squirrel.h Squirrel Plugins 2012-07-08 21:01:08 +00:00
cPlugin.cpp Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cPlugin.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cPluginManager.cpp Implemented the missing HOOK_PLAYER_SPAWN hook (although its name is not too good, should be PLAYER_AUTH) 2012-07-21 14:33:38 +00:00
cPluginManager.h Improved Squirrel Bindings 2012-07-09 15:53:17 +00:00
CraftingRecipes.cpp
CraftingRecipes.h
cRedstone.cpp
cRedstone.h
cRedstoneSimulator.cpp
cRedstoneSimulator.h
cReferenceManager.cpp
cReferenceManager.h
cRoot.cpp A new Block handling system :o 2012-07-15 20:36:34 +00:00
cRoot.h World threads are stopped before the plugin mgr for clean exit (FS #228) 2012-07-15 20:07:38 +00:00
cSandSimulator.cpp
cSandSimulator.h
cSemaphore.cpp
cSemaphore.h
cServer.cpp Fixed a possible crash when restarting / stopping the server. 2012-06-19 17:34:22 +00:00
cServer.h
cSheep.cpp
cSheep.h
cSign.h
cSignEntity.cpp
cSignEntity.h
cSilverfish.cpp
cSilverfish.h
cSimulator.cpp
cSimulator.h
cSimulatorManager.cpp
cSimulatorManager.h
cSkeleton.cpp
cSkeleton.h
cSleep.cpp
cSleep.h
cSlime.cpp
cSlime.h
cSocket.cpp Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cSocket.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cSocketThreads.cpp SocketThreads: hopefully fixed MacOSX failure with client ping crashing the server 2012-07-18 10:45:01 +00:00
cSocketThreads.h
cSpider.cpp
cSpider.h
cSquid.cpp
cSquid.h
cSquirrelCommandBinder.cpp Improved Squirrel Bindings 2012-07-09 15:53:17 +00:00
cSquirrelCommandBinder.h Improved Squirrel Bindings 2012-07-09 15:53:17 +00:00
cStairs.h http://www.mc-server.org/support/index.php?do=details&task_id=153 2012-07-12 17:26:00 +00:00
cStringMap.cpp
cStringMap.h
cSurvivalInventory.cpp
cSurvivalInventory.h
cTCPLink.cpp
cTCPLink.h
cThread.cpp cThread uses AString instead of char * for name (fixed a warning) 2012-07-15 20:32:50 +00:00
cThread.h cThread uses AString instead of char * for name (fixed a warning) 2012-07-15 20:32:50 +00:00
cTimer.cpp
cTimer.h
cTorch.h Use named constants instead of magic values - block digging direction and torch placement 2012-08-10 20:42:59 +00:00
cTracer.cpp
cTracer.h
cVine.h Squirrel Plugins 2012-07-08 21:01:08 +00:00
cWaterSimulator.cpp
cWaterSimulator.h
cWebAdmin.cpp
cWebAdmin.h
cWebPlugin_Lua.cpp
cWebPlugin_Lua.h
cWebPlugin.cpp
cWebPlugin.h
cWindow.cpp A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cWindow.h A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cWindowOwner.h Prepared WindowOwner class hierarchy for minecart with chest. 2012-08-07 12:05:35 +00:00
cWolf.cpp
cWolf.h
cWorld.cpp Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
cWorld.h A bit of cleanup and documentation around the UI window handling 2012-08-06 20:10:16 +00:00
cZombie.cpp
cZombie.h
cZombiepigman.cpp
cZombiepigman.h
Defines.h Added functions for armor item categories 2012-08-11 19:43:28 +00:00
Endianness.h
FastNBT.cpp
FastNBT.h Anvil: added support for signs (why was it still missing??) 2012-06-15 20:58:52 +00:00
FinishGen.cpp Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg 2012-07-27 21:00:11 +00:00
FinishGen.h Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg 2012-07-27 21:00:11 +00:00
Globals.cpp
Globals.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
HeiGen.cpp
HeiGen.h
LeakFinder.cpp
LeakFinder.h
LightingThread.cpp
LightingThread.h
lua5.1.dll
LuaFunctions.h
LuaItems.h Rewritten ForEach using #define-s, new ones can be added as a simple one-liner 2012-06-15 21:31:06 +00:00
main.cpp Some code improvements 2012-07-16 19:20:37 +00:00
ManualBindings.cpp Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function. 2012-07-02 11:21:21 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
MemoryLeak.h
MersenneTwister.h
PacketID.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
Ravines.cpp Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!) 2012-08-06 10:41:49 +00:00
Ravines.h Ravines: removed an unneeded member 2012-07-22 18:49:33 +00:00
StackWalker.cpp
StackWalker.h
StringCompression.cpp
StringCompression.h
StringUtils.cpp
StringUtils.h
StructGen.cpp Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ ) 2012-07-22 18:51:38 +00:00
StructGen.h Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ ) 2012-07-22 18:51:38 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Trees.cpp Basic jungle trees with vines, efficient trees handling. 2012-07-15 13:33:43 +00:00
Trees.h Basic jungle trees with vines, efficient trees handling. 2012-07-15 13:33:43 +00:00
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h
Vector3i.cpp
Vector3i.h
virtual_method_hooks.lua
WorldStorage.cpp
WorldStorage.h
WSSAnvil.cpp Added a (disabled) debugging code for anvil underground overviewing, useful for exploring MC cave generation style 2012-07-21 17:07:46 +00:00
WSSAnvil.h Anvil: added support for signs (why was it still missing??) 2012-06-15 20:58:52 +00:00
WSSCompact.cpp
WSSCompact.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00