.. |
blocks
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Fixed cacti and sugarcane not being placeable on themselves (FS #234, patch submitted by STR_Warrior)
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2012-08-10 20:26:50 +00:00 |
items
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Added cItemHandler::GetMaxStackSize() with a very basic implementation
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2012-08-11 12:46:09 +00:00 |
md5
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Fixed *nix compilation for md5.cpp
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2012-07-29 12:38:34 +00:00 |
packets
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
squirrelbindings
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Simple health regeneration system
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2012-07-17 12:02:03 +00:00 |
AllToLua.bat
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AllToLua.pkg
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
AllToLua.sh
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Bindings.cpp
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
Bindings.h
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
BioGen.cpp
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DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
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2012-07-29 20:15:03 +00:00 |
BioGen.h
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BlockArea.cpp
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BlockArea name change reverted
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2012-07-09 07:00:28 +00:00 |
BlockArea.h
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BlockArea name change reverted
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2012-07-09 07:00:28 +00:00 |
BlockID.cpp
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Some code improvements
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2012-07-16 19:20:37 +00:00 |
BlockID.h
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Use named constants instead of magic values - block digging direction and torch placement
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2012-08-10 20:42:59 +00:00 |
cAggressiveMonster.cpp
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cAggressiveMonster.h
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cAuthenticator.cpp
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Authentication should work now..
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2012-07-10 07:16:42 +00:00 |
cAuthenticator.h
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Caves.cpp
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Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!)
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2012-08-06 10:41:49 +00:00 |
Caves.h
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Initial WormNestCaves commit. Won't generate caves, only the schematic for caves' centers.
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2012-07-27 16:47:55 +00:00 |
cBlockEntity.h
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cBlockingTCPLink.cpp
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cBlockingTCPLink.h
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cBlockToPickup.cpp
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cBlockToPickup.h
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cCavespider.cpp
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cCavespider.h
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cChatColor.cpp
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cChatColor.h
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cChestEntity.cpp
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Prepared WindowOwner class hierarchy for minecart with chest.
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2012-08-07 12:05:35 +00:00 |
cChestEntity.h
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Prepared WindowOwner class hierarchy for minecart with chest.
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2012-08-07 12:05:35 +00:00 |
cChicken.cpp
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cChicken.h
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cChunk.cpp
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Slight cChunk optimization
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2012-07-21 14:47:44 +00:00 |
cChunk.h
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cChunk.inl.h
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cChunkGenerator.cpp
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Chunk generator outputs its performance in chunks per second
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2012-07-29 17:51:04 +00:00 |
cChunkGenerator.h
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cChunkMap.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cChunkMap.h
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cBlockArea object added (with only minimal testing so far)
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2012-07-02 16:30:17 +00:00 |
cClientHandle.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cClientHandle.h
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cCow.cpp
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cCow.h
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cCraftingWindow.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cCraftingWindow.h
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cCreativeInventory.cpp
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
cCreativeInventory.h
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cCreeper.cpp
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cCreeper.h
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cCriticalSection.cpp
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cCriticalSection.h
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cCuboid.cpp
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cCuboid.h
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cDoors.h
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cEnderman.cpp
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cEnderman.h
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cEntity.cpp
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cEntity.h
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cEvent.cpp
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cEvent.h
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cFile.cpp
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cFile.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cFileFormatUpdater.cpp
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cFileFormatUpdater.h
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cFireSimulator.cpp
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http://www.mc-server.org/support/index.php?do=details&task_id=153
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2012-07-12 17:26:00 +00:00 |
cFireSimulator.h
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cFluidSimulator.cpp
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cFluidSimulator.h
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cFurnaceEntity.cpp
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Prepared WindowOwner class hierarchy for minecart with chest.
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2012-08-07 12:05:35 +00:00 |
cFurnaceEntity.h
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Removed a useless include file.
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2012-08-11 11:51:32 +00:00 |
cFurnaceRecipe.cpp
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cFurnaceRecipe.h
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cFurnaceWindow.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cFurnaceWindow.h
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cGhast.cpp
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cGhast.h
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cGroup.cpp
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cGroup.h
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cGroupManager.cpp
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cGroupManager.h
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cHeartBeat.cpp
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cHeartBeat.h
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ChunkDef.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
ChunkSender.cpp
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
ChunkSender.h
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cInventory.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cInventory.h
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Removed a useless include file.
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2012-08-11 11:51:32 +00:00 |
cIsThread.cpp
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cIsThread.h
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cItem.cpp
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cItem.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cLadder.h
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cLavaSimulator.cpp
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cLavaSimulator.h
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cLog.cpp
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cLog.h
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Removed a useless include file.
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2012-08-11 11:51:32 +00:00 |
cLuaChunk.cpp
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cLuaChunk.h
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cLuaCommandBinder.cpp
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cLuaCommandBinder.h
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cMakeDir.cpp
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cMakeDir.h
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cMCLogger.cpp
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cMCLogger.h
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cMonster.cpp
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cMonster.h
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cMonsterConfig.cpp
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cMonsterConfig.h
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cNoise.cpp
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DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
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2012-07-29 20:15:03 +00:00 |
cNoise.h
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DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
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2012-07-29 20:15:03 +00:00 |
cNoise.inc
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Noise: made interpolation methods public static, so that they can be used by the outside world as well
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2012-07-22 18:48:59 +00:00 |
CompoGen.cpp
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CompoGen.h
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cPassiveAggressiveMonster.cpp
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cPassiveAggressiveMonster.h
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cPassiveMonster.cpp
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cPassiveMonster.h
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cPawn.cpp
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Simple health regeneration system
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2012-07-17 12:02:03 +00:00 |
cPawn.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cPickup.cpp
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cPickup.h
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cPig.cpp
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cPig.h
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cPiston.cpp
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cPiston.h
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cPlayer.cpp
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
cPlayer.h
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Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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2012-08-10 19:01:36 +00:00 |
cPlugin_Lua.cpp
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cPlugin_Lua.h
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cPlugin_NewLua.cpp
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Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value
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2012-06-16 15:06:14 +00:00 |
cPlugin_NewLua.h
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Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value
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2012-06-16 15:06:14 +00:00 |
cPlugin_Squirrel.cpp
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Fixed some bugs within the squirrel plugin system.
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2012-07-10 16:46:15 +00:00 |
cPlugin_Squirrel.h
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Squirrel Plugins
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2012-07-08 21:01:08 +00:00 |
cPlugin.cpp
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cPlugin.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cPluginManager.cpp
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Implemented the missing HOOK_PLAYER_SPAWN hook (although its name is not too good, should be PLAYER_AUTH)
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2012-07-21 14:33:38 +00:00 |
cPluginManager.h
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Improved Squirrel Bindings
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2012-07-09 15:53:17 +00:00 |
CraftingRecipes.cpp
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CraftingRecipes.h
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cRedstone.cpp
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cRedstone.h
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cRedstoneSimulator.cpp
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cRedstoneSimulator.h
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cReferenceManager.cpp
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cReferenceManager.h
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cRoot.cpp
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A new Block handling system :o
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2012-07-15 20:36:34 +00:00 |
cRoot.h
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World threads are stopped before the plugin mgr for clean exit (FS #228)
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2012-07-15 20:07:38 +00:00 |
cSandSimulator.cpp
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cSandSimulator.h
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cSemaphore.cpp
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cSemaphore.h
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cServer.cpp
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Fixed a possible crash when restarting / stopping the server.
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2012-06-19 17:34:22 +00:00 |
cServer.h
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cSheep.cpp
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cSheep.h
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cSign.h
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cSignEntity.cpp
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cSignEntity.h
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cSilverfish.cpp
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cSilverfish.h
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cSimulator.cpp
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cSimulator.h
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cSimulatorManager.cpp
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cSimulatorManager.h
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cSkeleton.cpp
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cSkeleton.h
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cSleep.cpp
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cSleep.h
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cSlime.cpp
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cSlime.h
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cSocket.cpp
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cSocket.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cSocketThreads.cpp
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SocketThreads: hopefully fixed MacOSX failure with client ping crashing the server
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2012-07-18 10:45:01 +00:00 |
cSocketThreads.h
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cSpider.cpp
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cSpider.h
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cSquid.cpp
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cSquid.h
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cSquirrelCommandBinder.cpp
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Improved Squirrel Bindings
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2012-07-09 15:53:17 +00:00 |
cSquirrelCommandBinder.h
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Improved Squirrel Bindings
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2012-07-09 15:53:17 +00:00 |
cStairs.h
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http://www.mc-server.org/support/index.php?do=details&task_id=153
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2012-07-12 17:26:00 +00:00 |
cStringMap.cpp
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cStringMap.h
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cSurvivalInventory.cpp
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cSurvivalInventory.h
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cTCPLink.cpp
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cTCPLink.h
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cThread.cpp
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cThread uses AString instead of char * for name (fixed a warning)
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2012-07-15 20:32:50 +00:00 |
cThread.h
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cThread uses AString instead of char * for name (fixed a warning)
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2012-07-15 20:32:50 +00:00 |
cTimer.cpp
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cTimer.h
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cTorch.h
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Use named constants instead of magic values - block digging direction and torch placement
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2012-08-10 20:42:59 +00:00 |
cTracer.cpp
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cTracer.h
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cVine.h
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Squirrel Plugins
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2012-07-08 21:01:08 +00:00 |
cWaterSimulator.cpp
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cWaterSimulator.h
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cWebAdmin.cpp
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cWebAdmin.h
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cWebPlugin_Lua.cpp
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cWebPlugin_Lua.h
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cWebPlugin.cpp
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cWebPlugin.h
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cWindow.cpp
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cWindow.h
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cWindowOwner.h
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Prepared WindowOwner class hierarchy for minecart with chest.
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2012-08-07 12:05:35 +00:00 |
cWolf.cpp
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cWolf.h
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cWorld.cpp
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
cWorld.h
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A bit of cleanup and documentation around the UI window handling
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2012-08-06 20:10:16 +00:00 |
cZombie.cpp
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cZombie.h
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cZombiepigman.cpp
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cZombiepigman.h
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Defines.h
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Added functions for armor item categories
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2012-08-11 19:43:28 +00:00 |
Endianness.h
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FastNBT.cpp
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FastNBT.h
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Anvil: added support for signs (why was it still missing??)
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2012-06-15 20:58:52 +00:00 |
FinishGen.cpp
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Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
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2012-07-27 21:00:11 +00:00 |
FinishGen.h
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Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
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2012-07-27 21:00:11 +00:00 |
Globals.cpp
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Globals.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
HeiGen.cpp
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HeiGen.h
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LeakFinder.cpp
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LeakFinder.h
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LightingThread.cpp
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LightingThread.h
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lua5.1.dll
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LuaFunctions.h
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LuaItems.h
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Rewritten ForEach using #define-s, new ones can be added as a simple one-liner
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2012-06-15 21:31:06 +00:00 |
main.cpp
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Some code improvements
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2012-07-16 19:20:37 +00:00 |
ManualBindings.cpp
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Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function.
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2012-07-02 11:21:21 +00:00 |
ManualBindings.h
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Matrix4f.cpp
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Matrix4f.h
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MemoryLeak.h
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MersenneTwister.h
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PacketID.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |
Ravines.cpp
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Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!)
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2012-08-06 10:41:49 +00:00 |
Ravines.h
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Ravines: removed an unneeded member
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2012-07-22 18:49:33 +00:00 |
StackWalker.cpp
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StackWalker.h
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StringCompression.cpp
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StringCompression.h
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StringUtils.cpp
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StringUtils.h
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StructGen.cpp
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Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )
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2012-07-22 18:51:38 +00:00 |
StructGen.h
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Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )
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2012-07-22 18:51:38 +00:00 |
tolua_base.h
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tolua++.exe
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tolua++.h
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Trees.cpp
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Basic jungle trees with vines, efficient trees handling.
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2012-07-15 13:33:43 +00:00 |
Trees.h
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Basic jungle trees with vines, efficient trees handling.
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2012-07-15 13:33:43 +00:00 |
Vector3d.cpp
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Vector3d.h
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Vector3f.cpp
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Vector3f.h
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Vector3i.cpp
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Vector3i.h
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virtual_method_hooks.lua
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WorldStorage.cpp
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WorldStorage.h
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WSSAnvil.cpp
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Added a (disabled) debugging code for anvil underground overviewing, useful for exploring MC cave generation style
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2012-07-21 17:07:46 +00:00 |
WSSAnvil.h
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Anvil: added support for signs (why was it still missing??)
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2012-06-15 20:58:52 +00:00 |
WSSCompact.cpp
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WSSCompact.h
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Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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2012-08-03 11:53:11 +00:00 |