59 lines
957 B
C++
59 lines
957 B
C++
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// Regions.h
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// Declares the cRegions class representing individual regions to zap
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#pragma once
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#include <iostream>
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struct cRegion
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{
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int m_MinX, m_MaxX;
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int m_MinY, m_MaxY;
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int m_MinZ, m_MaxZ;
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bool m_ShouldZapBlocks;
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bool m_ShouldZapEntities;
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cRegion(void);
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cRegion(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, bool a_ShouldZapBlocks, bool a_ShouldZapEntities);
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bool TouchesChunk(int a_ChunkX, int a_ChunkZ) const;
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} ;
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typedef std::vector<cRegion> cRegionVector;
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class cRegions
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{
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public:
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/// Reads the list of regions from the specified stream
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void Read(std::istream & a_Stream);
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/// Returns all regions in this container
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const cRegionVector & GetAll(void) const { return m_Regions; }
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protected:
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cRegionVector m_Regions;
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/// Adds a new region based on the contents of the split line. The split must already be the correct size
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void AddRegion(const AStringVector & a_Split);
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} ;
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