..
CMakeLists.txt
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
EnchantmentSerializer.cpp
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
EnchantmentSerializer.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
FastNBT.cpp
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
FastNBT.h
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
FireworksSerializer.cpp
Removed UTF-8 BOM ( #4033 )
2017-09-19 10:34:08 +02:00
FireworksSerializer.h
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
MapSerializer.cpp
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
MapSerializer.h
CheckBasicStyle: checks spaces around * and &.
2015-05-09 12:58:55 +02:00
NBTChunkSerializer.cpp
Store Health as a float ( #4073 )
2017-11-22 13:47:52 +00:00
NBTChunkSerializer.h
Removed UTF-8 BOM ( #4033 )
2017-09-19 10:34:08 +02:00
SchematicFileSerializer.cpp
cBlockArea: use unique_ptr
2017-09-11 23:20:12 +02:00
SchematicFileSerializer.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
ScoreboardSerializer.cpp
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
ScoreboardSerializer.h
Unified the doxy-comment format.
2015-07-31 16:49:10 +02:00
StatSerializer.cpp
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
StatSerializer.h
Switched player statistic store to save with UUID filenames. ( #4002 )
2017-09-07 11:57:12 +02:00
WorldStorage.cpp
cWorld Threads: Seperate initialization and thread start.
2017-10-21 19:33:22 +02:00
WorldStorage.h
cWorld Threads: Seperate initialization and thread start.
2017-10-21 19:33:22 +02:00
WSSAnvil.cpp
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
WSSAnvil.h
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00