9f38c219e2
Fluids should behave more like Minecraft's fluids, and lava+water creates stone/cobble/obsidian! git-svn-id: http://mc-server.googlecode.com/svn/trunk@257 0a769ca7-a7f5-676a-18bf-c427514a06d6
11 lines
199 B
C++
11 lines
199 B
C++
#pragma once
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#include "cFluidSimulator.h"
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class cWaterSimulator : public cFluidSimulator
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{
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public:
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cWaterSimulator( cWorld* a_World );
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virtual bool IsAllowedBlock( char a_BlockID );
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}; |