ba5b6ca751
git-svn-id: http://mc-server.googlecode.com/svn/trunk@433 0a769ca7-a7f5-676a-18bf-c427514a06d6
144 lines
3.4 KiB
C++
144 lines
3.4 KiB
C++
|
|
#include "Globals.h"
|
|
|
|
#include "cFileFormatUpdater.h"
|
|
#include "Vector3d.h"
|
|
#include "Vector3f.h"
|
|
|
|
#include "cItem.h"
|
|
#include <json/json.h>
|
|
|
|
|
|
|
|
|
|
|
|
void cFileFormatUpdater::UpdateFileFormat()
|
|
{
|
|
UpdatePlayersOfWorld("world");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Convert player .bin files to JSON
|
|
void cFileFormatUpdater::UpdatePlayersOfWorld( const char* a_WorldName )
|
|
{
|
|
AString PlayerDir = AString( a_WorldName ) + "/player/";
|
|
|
|
AStringList AllFiles = GetDirectoryContents( PlayerDir.c_str() );
|
|
for (AStringList::iterator itr = AllFiles.begin(); itr != AllFiles.end(); ++itr )
|
|
{
|
|
AString & FileName = *itr;
|
|
if (FileName.rfind(".bin") != AString::npos) // Get only the files ending in .bin
|
|
{
|
|
PlayerBINtoJSON( (PlayerDir + FileName).c_str() );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#define READ(File, Var) \
|
|
if (File.Read(&Var, sizeof(Var)) != sizeof(Var)) \
|
|
{ \
|
|
LOGERROR("ERROR READING \"%s\" FROM FILE \"%s\"", #Var, a_FileName); \
|
|
return; \
|
|
}
|
|
|
|
// Converts player binary files to human readable JSON
|
|
void cFileFormatUpdater::PlayerBINtoJSON( const char* a_FileName )
|
|
{
|
|
Vector3d PlayerPos;
|
|
Vector3f PlayerRot;
|
|
short PlayerHealth = 0;
|
|
|
|
const unsigned int NumInventorySlots = 45; // At this time the player inventory has/had 45 slots
|
|
cItem IventoryItems[ NumInventorySlots ];
|
|
|
|
cFile f;
|
|
if (!f.Open(a_FileName, cFile::fmRead))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// First read player position, rotation and health
|
|
READ(f, PlayerPos.x);
|
|
READ(f, PlayerPos.y);
|
|
READ(f, PlayerPos.z);
|
|
READ(f, PlayerRot.x);
|
|
READ(f, PlayerRot.y);
|
|
READ(f, PlayerRot.z);
|
|
READ(f, PlayerHealth);
|
|
|
|
|
|
for(unsigned int i = 0; i < NumInventorySlots; i++)
|
|
{
|
|
cItem & Item = IventoryItems[i];
|
|
READ(f, Item.m_ItemID);
|
|
READ(f, Item.m_ItemCount);
|
|
READ(f, Item.m_ItemHealth);
|
|
}
|
|
f.Close();
|
|
|
|
// Loaded all the data, now create the JSON data
|
|
Json::Value JSON_PlayerPosition;
|
|
JSON_PlayerPosition.append( Json::Value( PlayerPos.x ) );
|
|
JSON_PlayerPosition.append( Json::Value( PlayerPos.y ) );
|
|
JSON_PlayerPosition.append( Json::Value( PlayerPos.z ) );
|
|
|
|
Json::Value JSON_PlayerRotation;
|
|
JSON_PlayerRotation.append( Json::Value( PlayerRot.x ) );
|
|
JSON_PlayerRotation.append( Json::Value( PlayerRot.y ) );
|
|
JSON_PlayerRotation.append( Json::Value( PlayerRot.z ) );
|
|
|
|
Json::Value JSON_Inventory;
|
|
for(unsigned int i = 0; i < NumInventorySlots; i++)
|
|
{
|
|
Json::Value JSON_Item;
|
|
IventoryItems[i].GetJson( JSON_Item );
|
|
JSON_Inventory.append( JSON_Item );
|
|
}
|
|
|
|
Json::Value root;
|
|
root["position"] = JSON_PlayerPosition;
|
|
root["rotation"] = JSON_PlayerRotation;
|
|
root["inventory"] = JSON_Inventory;
|
|
root["health"] = PlayerHealth;
|
|
|
|
Json::StyledWriter writer;
|
|
std::string JsonData = writer.write( root );
|
|
|
|
// Get correct filename
|
|
std::string FileName = a_FileName;
|
|
std::string FileNameWithoutExt = FileName.substr(0, FileName.find_last_of(".") );
|
|
std::string FileNameJson = FileNameWithoutExt + ".json";
|
|
|
|
// Write to file
|
|
if (!f.Open(FileNameJson.c_str(), cFile::fmWrite))
|
|
{
|
|
return;
|
|
}
|
|
if (f.Write(JsonData.c_str(), JsonData.size()) != JsonData.size())
|
|
{
|
|
LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", FileNameJson.c_str());
|
|
return;
|
|
}
|
|
f.Close();
|
|
|
|
// Delete old format file, only do this when conversion has succeeded
|
|
if (std::remove(a_FileName) != 0)
|
|
{
|
|
LOGERROR("COULD NOT DELETE old format file \"%s\"", a_FileName);
|
|
return;
|
|
}
|
|
|
|
LOGINFO("Successfully converted binary to Json \"%s\"", FileNameJson.c_str() );
|
|
}
|
|
|
|
|
|
|
|
|