35 lines
607 B
C++
35 lines
607 B
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Enderman.h"
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cEnderman::cEnderman(void) :
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super("Enderman", mtEnderman, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9),
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m_bIsScreaming(false),
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CarriedBlock(E_BLOCK_AIR),
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CarriedMeta(0)
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{
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}
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void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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int LootingLevel = 0;
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if (a_Killer != NULL)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_ENDER_PEARL);
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}
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