4b54f3e3ea
Ref.: #510.
100 lines
2.7 KiB
CMake
100 lines
2.7 KiB
CMake
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cmake_minimum_required (VERSION 2.6)
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project (MCServer)
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++03")
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endif()
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include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/")
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include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include")
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set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating)
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set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities)
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if (NOT MSVC)
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foreach(folder ${FOLDERS})
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add_subdirectory(${folder})
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endforeach(folder)
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file(GLOB SOURCE
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"*.cpp"
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)
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list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/StackWalker.cpp" "${PROJECT_SOURCE_DIR}/LeakFinder.cpp")
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else ()
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function(includefolder PATH)
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FILE(GLOB FOLDER_FILES
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"${PATH}/*.cpp"
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"${PATH}/*.h"
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)
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source_group("${PATH}" FILES ${FOLDER_FILES})
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endfunction(includefolder)
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foreach(folder ${FOLDERS})
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includefolder(${folder})
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endforeach(folder)
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file(GLOB_RECURSE SOURCE
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"*.cpp"
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"*.h"
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)
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include_directories("${PROJECT_SOURCE_DIR}")
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source_group("" FILES ${SOURCE})
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# Precompiled headers (1st part)
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SET_SOURCE_FILES_PROPERTIES(
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Globals.cpp PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\""
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)
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# CMake cannot "remove" the precompiled header flags, so we use a dummy precompiled header compatible with just this one file:
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SET_SOURCE_FILES_PROPERTIES(
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Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS "/Yc\"string.h\" /Fp\"$(IntDir)/Bindings.pch\""
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)
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SET_SOURCE_FILES_PROPERTIES(
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"StackWalker.cpp LeakFinder.h" PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\""
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)
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endif()
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set(EXECUTABLE MCServer)
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add_executable(${EXECUTABLE} ${SOURCE})
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set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/MCServer)
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if (MSVC)
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# MSVC generator adds a "Debug" or "Release" postfixes to the EXECUTABLE_OUTPUT_PATH, we need to cancel them:
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SET_TARGET_PROPERTIES(${EXECUTABLE} PROPERTIES PREFIX "../")
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SET_TARGET_PROPERTIES(${EXECUTABLE} PROPERTIES IMPORT_PREFIX "../")
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endif()
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# Make the debug executable have a "_debug" suffix
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SET_TARGET_PROPERTIES(${EXECUTABLE} PROPERTIES DEBUG_POSTFIX "_debug")
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# Precompiled headers (2nd part)
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if (MSVC)
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SET_TARGET_PROPERTIES(
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${EXECUTABLE} PROPERTIES COMPILE_FLAGS "/Yu\"Globals.h\""
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OBJECT_DEPENDS "$(IntDir)/$(TargetName.pch)"
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)
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endif ()
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if (NOT MSVC)
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target_link_libraries(${EXECUTABLE} OSSupport HTTPServer Bindings Items Blocks)
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target_link_libraries(${EXECUTABLE} Protocol Generating WorldStorage)
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target_link_libraries(${EXECUTABLE} Mobs Entities Simulator UI BlockEntities)
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endif ()
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if (WIN32)
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target_link_libraries(${EXECUTABLE} expat tolualib ws2_32.lib Psapi.lib)
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endif()
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target_link_libraries(${EXECUTABLE} md5 luaexpat iniFile jsoncpp cryptopp zlib lua sqlite)
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