..
blocks
Fixed cacti and sugarcane not being placeable on themselves (FS #234 , patch submitted by STR_Warrior)
2012-08-10 20:26:50 +00:00
items
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
md5
Fixed *nix compilation for md5.cpp
2012-07-29 12:38:34 +00:00
packets
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
squirrelbindings
Windows compilation fix after Android changes
2012-08-16 06:47:09 +00:00
AllToLua.bat
AllToLua.pkg
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
AllToLua.sh
Bindings.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
Bindings.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
BioGen.cpp
DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
2012-07-29 20:15:03 +00:00
BioGen.h
BlockArea.cpp
BlockArea.h
BlockID.cpp
Made cobwebs transparent
2012-08-14 08:32:23 +00:00
BlockID.h
Added a few more stackable items
2012-08-14 09:28:17 +00:00
ByteBuffer.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
ByteBuffer.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cAggressiveMonster.cpp
cAggressiveMonster.h
cAuthenticator.cpp
cAuthenticator.h
Caves.cpp
Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!)
2012-08-06 10:41:49 +00:00
Caves.h
Initial WormNestCaves commit. Won't generate caves, only the schematic for caves' centers.
2012-07-27 16:47:55 +00:00
cBlockEntity.h
cBlockingTCPLink.cpp
cBlockingTCPLink.h
cBlockToPickup.cpp
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cBlockToPickup.h
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cCavespider.cpp
cCavespider.h
cChatColor.cpp
cChatColor.h
cChestEntity.cpp
Prepared WindowOwner class hierarchy for minecart with chest.
2012-08-07 12:05:35 +00:00
cChestEntity.h
Prepared WindowOwner class hierarchy for minecart with chest.
2012-08-07 12:05:35 +00:00
cChicken.cpp
cChicken.h
cChunk.cpp
Slight cChunk optimization
2012-07-21 14:47:44 +00:00
cChunk.h
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cChunk.inl.h
cChunkGenerator.cpp
Chunk generator outputs its performance in chunks per second
2012-07-29 17:51:04 +00:00
cChunkGenerator.h
cChunkMap.cpp
A bit of cleanup and documentation around the UI window handling
2012-08-06 20:10:16 +00:00
cChunkMap.h
cClientHandle.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cClientHandle.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cCow.cpp
cCow.h
cCraftingWindow.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cCraftingWindow.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cCreativeInventory.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cCreativeInventory.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cCreeper.cpp
cCreeper.h
cCriticalSection.cpp
cCriticalSection.h
cCuboid.cpp
cCuboid.h
cDoors.h
cEnderman.cpp
cEnderman.h
cEntity.cpp
cEntity.h
cEvent.cpp
cEvent.h
cFile.cpp
MCServer should run just fine on Android now :D
2012-08-16 20:28:14 +00:00
cFile.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
cFileFormatUpdater.cpp
cFileFormatUpdater.h
cFireSimulator.cpp
cFireSimulator.h
cFluidSimulator.cpp
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cFluidSimulator.h
cFurnaceEntity.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cFurnaceEntity.h
Removed a useless include file.
2012-08-11 11:51:32 +00:00
cFurnaceRecipe.cpp
cFurnaceRecipe.h
cFurnaceWindow.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cFurnaceWindow.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cGhast.cpp
cGhast.h
cGroup.cpp
cGroup.h
cGroupManager.cpp
cGroupManager.h
cHeartBeat.cpp
cHeartBeat.h
ChunkDef.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
ChunkSender.cpp
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
ChunkSender.h
cInventory.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cInventory.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cIsThread.cpp
cIsThread.h
cItem.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cItem.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cLadder.h
cLavaSimulator.cpp
cLavaSimulator.h
cLog.cpp
Android: Pressing back button sends stop command to server
2012-08-17 22:20:35 +00:00
cLog.h
Removed a useless include file.
2012-08-11 11:51:32 +00:00
cLuaChunk.cpp
cLuaChunk.h
cLuaCommandBinder.cpp
cLuaCommandBinder.h
cMakeDir.cpp
MCServer should run just fine on Android now :D
2012-08-16 20:28:14 +00:00
cMakeDir.h
cMCLogger.cpp
cMCLogger.h
cMonster.cpp
cMonster.h
cMonsterConfig.cpp
cMonsterConfig.h
cNoise.cpp
DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
2012-07-29 20:15:03 +00:00
cNoise.h
DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
2012-07-29 20:15:03 +00:00
cNoise.inc
Noise: made interpolation methods public static, so that they can be used by the outside world as well
2012-07-22 18:48:59 +00:00
CompoGen.cpp
CompoGen.h
cPassiveAggressiveMonster.cpp
cPassiveAggressiveMonster.h
cPassiveMonster.cpp
cPassiveMonster.h
cPawn.cpp
Simple health regeneration system
2012-07-17 12:02:03 +00:00
cPawn.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
cPickup.cpp
cPickup.h
cPig.cpp
cPig.h
cPiston.cpp
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cPiston.h
A new Block handling system :o
2012-07-15 20:36:34 +00:00
cPlayer.cpp
Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
2012-08-10 19:01:36 +00:00
cPlayer.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin_Lua.cpp
cPlugin_Lua.h
cPlugin_NewLua.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin_NewLua.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin_Squirrel.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin_Squirrel.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPlugin.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPluginManager.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cPluginManager.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
CraftingRecipes.cpp
CraftingRecipes.h
cRedstone.cpp
cRedstone.h
cRedstoneSimulator.cpp
cRedstoneSimulator.h
cReferenceManager.cpp
cReferenceManager.h
cRoot.cpp
MCServer should run just fine on Android now :D
2012-08-16 20:28:14 +00:00
cRoot.h
Console command "chunkstats" now lists each world and also totals
2012-08-15 12:08:11 +00:00
cSandSimulator.cpp
cSandSimulator.h
cSemaphore.cpp
cSemaphore.h
cServer.cpp
Console command "chunkstats" now lists each world and also totals
2012-08-15 12:08:11 +00:00
cServer.h
cSheep.cpp
cSheep.h
cSign.h
cSignEntity.cpp
cSignEntity.h
cSilverfish.cpp
cSilverfish.h
cSimulator.cpp
cSimulator.h
cSimulatorManager.cpp
cSimulatorManager.h
cSkeleton.cpp
cSkeleton.h
cSleep.cpp
cSleep.h
cSlime.cpp
cSlime.h
cSocket.cpp
Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!
2012-08-15 21:24:11 +00:00
cSocket.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
cSocketThreads.cpp
SocketThreads: hopefully fixed MacOSX failure with client ping crashing the server
2012-07-18 10:45:01 +00:00
cSocketThreads.h
cSpider.cpp
cSpider.h
cSquid.cpp
cSquid.h
cSquirrelCommandBinder.cpp
cSquirrelCommandBinder.h
cStairs.h
cStringMap.cpp
cStringMap.h
cSurvivalInventory.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cSurvivalInventory.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cTCPLink.cpp
cTCPLink.h
cThread.cpp
cThread uses AString instead of char * for name (fixed a warning)
2012-07-15 20:32:50 +00:00
cThread.h
cThread uses AString instead of char * for name (fixed a warning)
2012-07-15 20:32:50 +00:00
cTimer.cpp
cTimer.h
cTorch.h
Fix torches broken in rev 724
2012-08-14 15:53:05 +00:00
cTracer.cpp
cTracer.h
cVine.h
cWaterSimulator.cpp
cWaterSimulator.h
cWebAdmin.cpp
cWebAdmin.h
cWebPlugin_Lua.cpp
cWebPlugin_Lua.h
cWebPlugin.cpp
cWebPlugin.h
cWindow.cpp
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cWindow.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
cWindowOwner.h
Prepared WindowOwner class hierarchy for minecart with chest.
2012-08-07 12:05:35 +00:00
cWolf.cpp
cWolf.h
cWorld.cpp
Added a true "all chunks saved" message for the save-all console command (FS #215 )
2012-08-15 11:54:13 +00:00
cWorld.h
A bit of cleanup and documentation around the UI window handling
2012-08-06 20:10:16 +00:00
cZombie.cpp
cZombie.h
cZombiepigman.cpp
cZombiepigman.h
Defines.h
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
2012-08-18 09:56:28 +00:00
Endianness.h
FastNBT.cpp
FastNBT.h
FinishGen.cpp
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
2012-07-27 21:00:11 +00:00
FinishGen.h
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
2012-07-27 21:00:11 +00:00
Globals.cpp
Globals.h
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
2012-08-17 10:18:07 +00:00
HeiGen.cpp
HeiGen.h
LeakFinder.cpp
LeakFinder.h
LightingThread.cpp
LightingThread.h
lua5.1.dll
LuaFunctions.h
LuaItems.h
main.cpp
Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!
2012-08-15 21:24:11 +00:00
ManualBindings.cpp
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
MemoryLeak.h
MersenneTwister.h
PacketID.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00
Ravines.cpp
Fixed runtime crashes in generator on Raspberry Pi (damn picky gcc!)
2012-08-06 10:41:49 +00:00
Ravines.h
Ravines: removed an unneeded member
2012-07-22 18:49:33 +00:00
StackWalker.cpp
StackWalker.h
StringCompression.cpp
StringCompression.h
StringUtils.cpp
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
2012-08-17 10:18:07 +00:00
StringUtils.h
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
2012-08-17 10:18:07 +00:00
StructGen.cpp
Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )
2012-07-22 18:51:38 +00:00
StructGen.h
Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )
2012-07-22 18:51:38 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Trees.cpp
Basic jungle trees with vines, efficient trees handling.
2012-07-15 13:33:43 +00:00
Trees.h
Basic jungle trees with vines, efficient trees handling.
2012-07-15 13:33:43 +00:00
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h
Vector3i.cpp
Vector3i.h
virtual_method_hooks.lua
WorldStorage.cpp
Added a true "all chunks saved" message for the save-all console command (FS #215 )
2012-08-15 11:54:13 +00:00
WorldStorage.h
Added a true "all chunks saved" message for the save-all console command (FS #215 )
2012-08-15 11:54:13 +00:00
WSSAnvil.cpp
Added a (disabled) debugging code for anvil underground overviewing, useful for exploring MC cave generation style
2012-07-21 17:07:46 +00:00
WSSAnvil.h
WSSCompact.cpp
WSSCompact.h
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
2012-08-03 11:53:11 +00:00