e8f230f24e
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6
14 lines
286 B
C++
14 lines
286 B
C++
#pragma once
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#include "cAggressiveMonster.h"
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class cPassiveAggressiveMonster : public cAggressiveMonster
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{
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public:
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cPassiveAggressiveMonster();
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~cPassiveAggressiveMonster();
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virtual void TakeDamage(int a_Damage, cEntity* a_Instigator);
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void EventSeePlayer(cEntity *a_Entity);
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};
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