f6ae6002c3
Workbench, Chest and Furnace are usable again git-svn-id: http://mc-server.googlecode.com/svn/trunk@755 0a769ca7-a7f5-676a-18bf-c427514a06d6
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#include "Globals.h"
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#include "BlockRedstoneRepeater.h"
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#include "../cItem.h"
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#include "../cWorld.h"
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#include "../cRedstone.h"
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#include "../cPlayer.h"
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cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir)
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{
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cRedstone Redstone(a_World);
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Redstone.ChangeRedstone(a_X, a_Y, a_Z, false);
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}
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void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z)
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{
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cRedstone Redstone(a_World);
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Redstone.ChangeRedstone(a_X, a_Y, a_Z, false);
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}
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void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z)
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{
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a_World->FastSetBlock(a_X, a_Y, a_Z, m_BlockID, ((a_World->GetBlockMeta(a_X, a_Y, a_Z) + 0x04) & 0x0f));
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}
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void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z)
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{
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OnUse(a_World, a_Player, a_X, a_Y, a_Z);
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}
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void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
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{
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a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cRedstone::RepeaterRotationToMetaData(a_Player->GetRotation()));
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OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
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} |