35 lines
534 B
C++
35 lines
534 B
C++
#pragma once
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#include "AggressiveMonster.h"
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class cZombie :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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cZombie(bool a_IsVillagerZombie);
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CLASS_PROTODEF(cZombie)
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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virtual bool IsUndead(void) override { return true; }
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bool IsVillagerZombie(void) const { return m_IsVillagerZombie; }
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bool IsConverting (void) const { return m_IsConverting; }
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private:
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bool m_IsVillagerZombie;
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bool m_IsConverting;
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} ;
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