1e9af56a67
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
111 lines
1.5 KiB
INI
111 lines
1.5 KiB
INI
[Spider]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=10
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[Chicken]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=4
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[Cow]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=10
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[Pig]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=10
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[Sheep]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=8
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[Squid]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=10
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[Enderman]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=4.0
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SightDistance=25.0
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MaxHealth=40
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[Zombiepigman]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=5.0
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SightDistance=25.0
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MaxHealth=20
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[Cavespider]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=2.0
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SightDistance=25.0
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MaxHealth=12
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[Creeper]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=0.0
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SightDistance=25.0
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MaxHealth=20
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[Ghast]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=0.0
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SightDistance=25.0
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MaxHealth=10
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[Silverfish]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=1.0
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SightDistance=25.0
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MaxHealth=8
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[Skeleton]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=4.0
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SightDistance=25.0
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MaxHealth=20
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[Slime]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=10.0
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SightDistance=25.0
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MaxHealth=32
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[Spider]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=2.0
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SightDistance=25.0
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MaxHealth=16
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[Zombie]
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AttackRange=5.0
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AttackRate=1
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AttackDamage=4.0
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SightDistance=25.0
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MaxHealth=20 |