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cuberite-2a/source/Globals.h
faketruth d21e4dacf7 Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!
Disabled Squirrel for Android
cLog now logs to Android LogCat as well
Fixed Lua so it compiles on Android
Removed/commented out exceptions in JsonCpp so it compiles on Android

git-svn-id: http://mc-server.googlecode.com/svn/trunk@741 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 21:24:11 +00:00

211 lines
4.6 KiB
C++

// Globals.h
// This file gets included from every module in the project, so that global symbols may be introduced easily
// Also used for precompiled header generation in MSVC environments
// Compiler-dependent stuff:
#if defined(_MSC_VER)
// MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether
#pragma warning(disable:4481)
// Disable some warnings that we don't care about:
#pragma warning(disable:4100)
#define OBSOLETE __declspec(deprecated)
// No alignment needed in MSVC
#define ALIGN_8
#define ALIGN_16
#elif defined(__GNUC__)
// TODO: Can GCC explicitly mark classes as abstract (no instances can be created)?
#define abstract
// TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
#define override
#define OBSOLETE __attribute__((deprecated))
#define ALIGN_8 __attribute__((aligned(8)))
#define ALIGN_16 __attribute__((aligned(16)))
// Some portability macros :)
#define stricmp strcasecmp
#else
#error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler"
/*
// Copy and uncomment this into another #elif section based on your compiler identification
// Explicitly mark classes as abstract (no instances can be created)
#define abstract
// Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
#define override
// Mark functions as obsolete, so that their usage results in a compile-time warning
#define OBSOLETE
// Mark types / variables for alignment. Do the platforms need it?
#define ALIGN_8
#define ALIGN_16
*/
#endif
// Integral types with predefined sizes:
typedef long long Int64;
typedef int Int32;
typedef short Int16;
// A macro to disallow the copy constructor and operator= functions
// This should be used in the private: declarations for any class that shouldn't allow copying itself
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName &); \
void operator=(const TypeName &)
// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc
#define UNUSED(X) (void)(X)
// OS-dependent stuff:
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <winsock2.h>
// Windows SDK defines min and max macros, messing up with our std::min and std::max usage
#undef min
#undef max
#else
#include <sys/types.h>
#include <sys/stat.h> // for mkdir
#include <sys/time.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <time.h>
#include <dirent.h>
#include <errno.h>
#include <iostream>
#include <cstdio>
#include <cstring>
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#include <fcntl.h>
#if !defined(ANDROID_NDK)
#include <tr1/memory>
#endif
#endif
#if !defined(ANDROID_NDK)
#define USE_SQUIRREL
#endif
// CRT stuff:
#include <assert.h>
#include <stdio.h>
#include <math.h>
#include <stdarg.h>
// STL stuff:
#include <vector>
#include <list>
#include <deque>
#include <string>
#include <map>
#include <algorithm>
#include <memory>
// Common headers (part 1, without macros):
#include "StringUtils.h"
#include "cSleep.h"
#include "cCriticalSection.h"
#include "cSemaphore.h"
#include "cEvent.h"
#include "cThread.h"
#include "cFile.h"
#include "cMCLogger.h"
// Common definitions:
/// Evaluates to the number of elements in an array (compile-time!)
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
#define KiB * 1024
/// Faster than (int)floorf((float)x / (float)div)
#define FAST_FLOOR_DIV( x, div ) ( (x) < 0 ? (((int)x / div) - 1) : ((int)x / div) )
// Own version of assert() that writes failed assertions to the log for review
#ifdef NDEBUG
#define ASSERT(x) ((void)0)
#else
#define ASSERT( x ) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), assert(0), 0 ) )
#endif
// Pretty much the same as ASSERT() but stays in Release builds
#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
/// A generic interface used mainly in ForEach() functions
template <typename Type> class cItemCallback
{
public:
/// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating
virtual bool Item(Type * a_Type) = 0;
} ;
// Common headers (part 2, with macros):
#include "ChunkDef.h"
#include "BlockID.h"