8090c13cde
Also fixed vines' placement. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1278 0a769ca7-a7f5-676a-18bf-c427514a06d6
89 lines
1.6 KiB
C++
89 lines
1.6 KiB
C++
|
|
#pragma once
|
|
|
|
#include "BlockHandler.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockCactusHandler :
|
|
public cBlockHandler
|
|
{
|
|
public:
|
|
cBlockCactusHandler(BLOCKTYPE a_BlockType)
|
|
: cBlockHandler(a_BlockType)
|
|
{
|
|
}
|
|
|
|
|
|
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
|
|
{
|
|
// Reset meta to 0
|
|
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
|
|
}
|
|
|
|
|
|
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
|
|
{
|
|
if (a_RelY <= 0)
|
|
{
|
|
return false;
|
|
}
|
|
BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
|
|
if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS))
|
|
{
|
|
// Cactus can only be placed on sand and itself
|
|
return false;
|
|
}
|
|
|
|
// Check surroundings. Cacti may ONLY be surrounded by air
|
|
static const struct
|
|
{
|
|
int x, z;
|
|
} Coords[] =
|
|
{
|
|
{-1, 0},
|
|
{ 1, 0},
|
|
{ 0, -1},
|
|
{ 0, 1},
|
|
} ;
|
|
for (int i = 0; i < ARRAYCOUNT(Coords); i++)
|
|
{
|
|
BLOCKTYPE BlockType;
|
|
NIBBLETYPE BlockMeta;
|
|
if (
|
|
a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
|
|
(BlockType != E_BLOCK_AIR)
|
|
)
|
|
{
|
|
return false;
|
|
}
|
|
} // for i - Coords[]
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
virtual bool CanBePlacedOnSide(void) override
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
|
|
{
|
|
a_World->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1);
|
|
}
|
|
|
|
|
|
virtual const char * GetStepSound(void) override
|
|
{
|
|
return "step.cloth";
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|