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cuberite-2a/source/cWaterSimulator.cpp
lapayo94@gmail.com f5466a4cb3 - water slacks fire now
- Bug which caused lava to disappear is fixed

git-svn-id: http://mc-server.googlecode.com/svn/trunk@152 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-29 00:44:19 +00:00

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316 B
C++

#include "cWaterSimulator.h"
#include "Defines.h"
cWaterSimulator::cWaterSimulator(cWorld *a_World)
: cFluidSimulator(a_World)
{
m_FluidBlock = E_BLOCK_WATER;
m_MaxHeight = 7;
m_FlowReduction = 1;
}
bool cWaterSimulator::IsAllowedBlock(char a_BlockID)
{
return IsBlockWater(a_BlockID);
}