7b75aaea7c
RCON authentication is now required before executing commands. Console command handlers now return two values, bool (IsHandled) and string (CommandOutput). API change: removed cRoot:ExecuteConsoleCommand(), added cRoot:QueueExecuteConsoleCommand(). API change: removed cPluginManager:ExecuteConsoleCommand(), use cRoot:QueueExecuteConsoleCommand() instead git-svn-id: http://mc-server.googlecode.com/svn/trunk@1631 0a769ca7-a7f5-676a-18bf-c427514a06d6
36 lines
1.3 KiB
Lua
36 lines
1.3 KiB
Lua
function HandleRequest_ManageServer( Request )
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local Content = ""
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if (Request.PostParams["RestartServer"] ~= nil) then
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cRoot:Get():QueueExecuteConsoleCommand("restart");
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elseif (Request.PostParams["ReloadServer"] ~= nil) then
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cRoot:Get():GetPluginManager():ReloadPlugins();
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elseif (Request.PostParams["StopServer"] ~= nil) then
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cRoot:Get():QueueExecuteConsoleCommand("stop");
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elseif (Request.PostParams["WorldSaveAllChunks"] ~= nil) then
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cRoot:Get():GetWorld(Request.PostParams["WorldSaveAllChunks"]):SaveAllChunks();
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end
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Content = Content .. [[
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<form method="POST">
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<table>
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<th colspan="2">Manage Server</th>
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<tr><td><input type="submit" value="Restart Server" name="RestartServer"> restart the server</td></tr> <br />
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<tr><td><input type="submit" value="Reload Server" name="ReloadServer"> reload the server</td></tr> <br />
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<tr><td><input type="submit" value="Stop Server" name="StopServer"> stop the server</td></tr> <br />
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</th>
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</table>
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<table>
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<th colspan="2">Manage Worlds</th>
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]]
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local LoopWorlds = function( World )
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Content = Content .. [[
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<tr><td><input type="submit" value="]] .. World:GetName() .. [[" name="WorldSaveAllChunks"> Save all the chunks of world ]] .. World:GetName() .. [[</td></tr> <br />
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]]
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end
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cRoot:Get():ForEachWorld( LoopWorlds )
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Content = Content .. "</th></table>"
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return Content
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end
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