e41b15565c
No MCServer-supported packets changed. Initial patch by Setimes. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1042 0a769ca7-a7f5-676a-18bf-c427514a06d6
118 lines
5.8 KiB
C++
118 lines
5.8 KiB
C++
|
|
// ProtocolRecognizer.h
|
|
|
|
// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple
|
|
// protocol versions and redirects everything to them
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "Protocol.h"
|
|
#include "../ByteBuffer.h"
|
|
|
|
|
|
|
|
|
|
|
|
// Adjust these if a new protocol is added or an old one is removed:
|
|
#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4"
|
|
#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49"
|
|
|
|
|
|
|
|
|
|
|
|
class cProtocolRecognizer :
|
|
public cProtocol
|
|
{
|
|
typedef cProtocol super;
|
|
|
|
public:
|
|
enum
|
|
{
|
|
PROTO_VERSION_1_2_5 = 29,
|
|
PROTO_VERSION_1_3_2 = 39,
|
|
PROTO_VERSION_1_4_2 = 47,
|
|
PROTO_VERSION_1_4_4 = 49,
|
|
|
|
PROTO_VERSION_LATEST = PROTO_VERSION_1_4_4, // Keep this up to date, this serves as the default for PrimaryServerVersion
|
|
} ;
|
|
|
|
cProtocolRecognizer(cClientHandle * a_Client);
|
|
virtual ~cProtocolRecognizer();
|
|
|
|
/// Translates protocol version number into protocol version text: 49 -> "1.4.4"
|
|
static AString GetVersionTextFromInt(int a_ProtocolVersion);
|
|
|
|
/// Called when client sends some data:
|
|
virtual void DataReceived(const char * a_Data, int a_Size) override;
|
|
|
|
/// Sending stuff to clients (alphabetically sorted):
|
|
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
|
|
virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
|
|
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
|
|
virtual void SendChat (const AString & a_Message) override;
|
|
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
|
|
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
|
|
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
|
|
virtual void SendDisconnect (const AString & a_Reason) override;
|
|
virtual void SendEntHeadLook (const cEntity & a_Entity) override;
|
|
virtual void SendEntLook (const cEntity & a_Entity) override;
|
|
virtual void SendEntRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
|
|
virtual void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
|
|
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
|
|
virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
|
|
virtual void SendGameMode (eGameMode a_GameMode) override;
|
|
virtual void SendHealth (void) override;
|
|
virtual void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value) override;
|
|
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
|
|
virtual void SendKeepAlive (int a_PingID) override;
|
|
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
|
virtual void SendMetadata (const cEntity & a_Entity) override;
|
|
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
|
|
virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
|
|
virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
|
|
virtual void SendPlayerMoveLook (void) override;
|
|
virtual void SendPlayerPosition (void) override;
|
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
|
virtual void SendRespawn (void) override;
|
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
|
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
|
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
|
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ) override;
|
|
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
|
|
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
|
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
|
|
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
|
|
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
|
|
virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
|
|
virtual void SendWeather (eWeather a_Weather) override;
|
|
virtual void SendWholeInventory (const cInventory & a_Inventory) override;
|
|
virtual void SendWholeInventory (const cWindow & a_Window) override;
|
|
virtual void SendWindowClose (char a_WindowID) override;
|
|
virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override;
|
|
|
|
virtual AString GetAuthServerID(void) override;
|
|
|
|
virtual void SendData(const char * a_Data, int a_Size) override;
|
|
|
|
protected:
|
|
cProtocol * m_Protocol; //< The recognized protocol
|
|
cByteBuffer m_Buffer; //< Buffer for the incoming data until we recognize the protocol
|
|
|
|
/// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
|
|
bool TryRecognizeProtocol(void);
|
|
|
|
/// Called when the recognizer gets a server ping packet; responds with server stats and destroys the client
|
|
void HandleServerPing(void);
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|