..
Entity.cpp
Further physics improvements [SEE DESC]
2013-09-05 21:41:47 +01:00
Entity.h
Merge remote-tracking branch 'upstream/master'
2013-09-02 14:15:28 +01:00
FallingBlock.cpp
Moved entity spawning into cEntity::Initialize().
2013-08-25 21:25:13 +02:00
FallingBlock.h
Moved entity spawning into cEntity::Initialize().
2013-08-25 21:25:13 +02:00
Minecart.cpp
Fixed inconsistent meta naming
2013-09-03 12:33:54 +01:00
Minecart.h
Merge remote-tracking branch 'upstream/master'
2013-09-02 14:15:28 +01:00
Pawn.cpp
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
Pawn.h
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
Pickup.cpp
Pickups are a little less jittery
2013-09-04 18:13:46 +01:00
Pickup.h
Moved entity spawning into cEntity::Initialize().
2013-08-25 21:25:13 +02:00
Player.cpp
Players toss a little further
2013-09-04 18:15:20 +01:00
Player.h
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
2013-08-30 17:29:46 +02:00
ProjectileEntity.cpp
Basic support for thrown items - eggs, snowballs and ender pearls.
2013-08-30 18:10:58 +02:00
ProjectileEntity.h
Basic support for thrown items - eggs, snowballs and ender pearls.
2013-08-30 18:10:58 +02:00
TNTEntity.cpp
Moved entity spawning into cEntity::Initialize().
2013-08-25 21:25:13 +02:00
TNTEntity.h
Moved entity spawning into cEntity::Initialize().
2013-08-25 21:25:13 +02:00