6309c6a97f
* Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator. |
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.. | ||
lang | ||
Plugins | ||
Prefabs | ||
webadmin | ||
.gitignore | ||
BACKERS | ||
brewing.txt | ||
crafting.txt | ||
delete_windows_service.cmd | ||
favicon.png | ||
furnace.txt | ||
hg | ||
hg.supp | ||
install_windows_service.cmd | ||
items.ini | ||
monsters.ini | ||
README.txt | ||
vg | ||
vg.supp |
-------------------------------------------------------------------------------- Welcome to your new Cuberite server, compatible with Minecraft 1.8 - 1.12! -------------------------------------------------------------------------------- - To get started with your server, read the user's manual at https://book.cuberite.org/ - Subscribe to the Newsletter for update news and important information at https://cuberite.org/news/#subscribe - For information about adding plugins to your server, visit https://cuberite.org/plugins/ - For additional support, visit https://cuberite.org/support/ --------------------------------------------------------------------------------