276 lines
7.5 KiB
C++
276 lines
7.5 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "MobSpawner.h"
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#include "MobTypesManager.h"
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#include "Mobs/Monster.h"
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#include "Mobs/IncludeAllMonsters.h"
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cMobSpawner::tMobTypes& cMobSpawner::m_MobTypes()
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{
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static tMobTypes* value = new tMobTypes(initMobTypesBeforeCx11());
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return *value;
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}
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cMobSpawner::tMobTypes cMobSpawner::initMobTypesBeforeCx11()
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{
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std::set<cMonster::eType> toReturn;
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toReturn.insert(cMonster::mtCreeper);
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toReturn.insert(cMonster::mtSkeleton);
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toReturn.insert(cMonster::mtSpider);
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toReturn.insert(cMonster::mtGiant);
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toReturn.insert(cMonster::mtZombie);
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toReturn.insert(cMonster::mtSlime);
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toReturn.insert(cMonster::mtGhast);
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toReturn.insert(cMonster::mtZombiePigman);
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toReturn.insert(cMonster::mtEnderman);
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toReturn.insert(cMonster::mtCaveSpider);
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toReturn.insert(cMonster::mtSilverfish);
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toReturn.insert(cMonster::mtBlaze);
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toReturn.insert(cMonster::mtMagmaCube);
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toReturn.insert(cMonster::mtEnderDragon);
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toReturn.insert(cMonster::mtWither);
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toReturn.insert(cMonster::mtBat);
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toReturn.insert(cMonster::mtWitch);
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toReturn.insert(cMonster::mtPig);
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toReturn.insert(cMonster::mtSheep);
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toReturn.insert(cMonster::mtCow);
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toReturn.insert(cMonster::mtChicken);
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toReturn.insert(cMonster::mtSquid);
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toReturn.insert(cMonster::mtWolf);
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toReturn.insert(cMonster::mtMooshroom);
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toReturn.insert(cMonster::mtSnowGolem);
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toReturn.insert(cMonster::mtOcelot);
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toReturn.insert(cMonster::mtIronGolem);
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toReturn.insert(cMonster::mtVillager);
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return toReturn;
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}
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cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) :
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m_MonsterFamily(a_MonsterFamily),
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m_NewPack(true),
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m_MobType(cMonster::mtInvalidType)
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{
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for (std::set<cMonster::eType>::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); itr++)
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{
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if (cMobTypesManager::getFamilyFromType(*itr) == a_MonsterFamily)
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{
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m_AllowedTypes.insert(*itr);
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}
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}
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}
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bool cMobSpawner::CheckPackCenter(BLOCKTYPE a_BlockType)
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{
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// Packs of non-water mobs can only be centered on an air block
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// Packs of water mobs can only be centered on a water block
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if (m_MonsterFamily == cMonster::mfWater)
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{
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return IsBlockWater(a_BlockType);
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}
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else
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{
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return a_BlockType == E_BLOCK_AIR;
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}
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}
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void cMobSpawner::addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType>& toAddIn)
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{
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std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(toAdd);
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if (itr != m_AllowedTypes.end())
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{
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toAddIn.insert(toAdd);
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}
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}
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cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
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{
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std::set<cMonster::eType> allowedMobs;
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if (a_Biome == biMushroomIsland || a_Biome == biMushroomShore)
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{
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addIfAllowed(cMonster::mtMooshroom, allowedMobs);
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}
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else if (a_Biome == biNether)
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{
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addIfAllowed(cMonster::mtGhast, allowedMobs);
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addIfAllowed(cMonster::mtZombiePigman, allowedMobs);
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addIfAllowed(cMonster::mtMagmaCube, allowedMobs);
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}
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/*else if (a_Biome == biEnder) MG TODO : figure out what are the biomes of the ender
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{
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addIfAllowed(cMonster::mtEnderman, allowedMobs);
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}*/
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else
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{
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addIfAllowed(cMonster::mtBat, allowedMobs);
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addIfAllowed(cMonster::mtSpider, allowedMobs);
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addIfAllowed(cMonster::mtZombie, allowedMobs);
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addIfAllowed(cMonster::mtSkeleton, allowedMobs);
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addIfAllowed(cMonster::mtCreeper, allowedMobs);
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addIfAllowed(cMonster::mtSquid, allowedMobs);
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if (a_Biome != biDesert && a_Biome != biBeach && a_Biome != biOcean)
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{
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addIfAllowed(cMonster::mtSheep, allowedMobs);
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addIfAllowed(cMonster::mtPig, allowedMobs);
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addIfAllowed(cMonster::mtCow, allowedMobs);
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addIfAllowed(cMonster::mtChicken, allowedMobs);
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addIfAllowed(cMonster::mtEnderman, allowedMobs);
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addIfAllowed(cMonster::mtSlime, allowedMobs); // MG TODO : much more complicated rule
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if (a_Biome == biForest || a_Biome == biForestHills || a_Biome == biTaiga || a_Biome == biTaigaHills)
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{
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addIfAllowed(cMonster::mtWolf, allowedMobs);
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}
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else if (a_Biome == biJungle || a_Biome == biJungleHills)
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{
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addIfAllowed(cMonster::mtOcelot, allowedMobs);
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}
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}
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}
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int allowedMobsSize = allowedMobs.size();
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if (allowedMobsSize > 0)
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{
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std::set<cMonster::eType>::iterator itr = allowedMobs.begin();
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int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome);
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for(int i = 0; i < iRandom; i++)
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{
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itr++;
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}
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return *itr;
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}
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return cMonster::mtInvalidType;
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}
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bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level)
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{
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bool toReturn = false;
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std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(a_MobType);
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if (itr != m_AllowedTypes.end())
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{
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// MG TODO : find a nicer paging
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if (a_MobType == cMonster::mtSquid)
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{
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toReturn = (
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IsBlockLiquid(a_BlockType) &&
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a_Level >= 45 &&
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a_Level <= 62
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);
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}
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else if (a_MobType == cMonster::mtBat)
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{
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toReturn = a_Level <= 60; // MG TODO : find a real rule
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}
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else
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{
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if (
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a_BlockType == E_BLOCK_AIR &&
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a_BlockType_above == E_BLOCK_AIR &&
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! (g_BlockTransparent[a_BlockType_below])
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)
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{
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if (a_MobType == cMonster::mtChicken || a_MobType == cMonster::mtPig || a_MobType == cMonster::mtCow || a_MobType == cMonster::mtSheep)
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{
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toReturn = (
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a_BlockType_below == E_BLOCK_GRASS /*&& // MG TODO
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a_LightLevel >= 9 */
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);
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}
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else if (a_MobType == cMonster::mtOcelot)
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{
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toReturn = (
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a_Level >= 62 &&
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(
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a_BlockType_below == E_BLOCK_GRASS ||
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a_BlockType_below == E_BLOCK_LEAVES
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) &&
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m_Random.NextInt(3,a_Biome) != 0
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);
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}
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else if (a_MobType == cMonster::mtCreeper || a_MobType == cMonster::mtSkeleton || a_MobType == cMonster::mtZombie || a_MobType == cMonster::mtSpider || a_MobType == cMonster::mtEnderman || a_MobType == cMonster::mtZombiePigman)
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{
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toReturn = true /*a_LightLevel <= 7 MG TODO*/;
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/*if (a_SunLight) MG TODO
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{
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if (m_Random.NextInt(2,a_Biome) != 0)
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{
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toReturn = false;
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}
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}*/
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}
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else if (a_MobType == cMonster::mtSlime)
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{
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toReturn = a_Level <= 40;
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// MG TODO : much more complicated rules
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}
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else if (a_MobType == cMonster::mtGhast)
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{
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toReturn = m_Random.NextInt(20,a_Biome) == 0;
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}
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else
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{
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LOGD("MG TODO : check I've got a Rule to write for type %d",a_MobType);
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toReturn = true;
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}
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}
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}
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}
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return toReturn;
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}
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cMonster* cMobSpawner::TryToSpawnHere(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level, int& a_MaxPackSize)
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{
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cMonster* toReturn = NULL;
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if (m_NewPack)
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{
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m_MobType = ChooseMobType(a_Biome);
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if (m_MobType == cMonster::mtInvalidType)
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{
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return toReturn;
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}
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if (m_MobType == cMonster::mtWolf)
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{
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a_MaxPackSize = 8;
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}
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else if (m_MobType == cMonster::mtGhast)
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{
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a_MaxPackSize = 1;
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}
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m_NewPack = false;
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}
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if (CanSpawnHere(m_MobType, a_BlockType, a_BlockMeta, a_BlockType_below, a_BlockMeta_below, a_BlockType_above, a_BlockMeta_above, a_Biome, a_Level))
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{
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cMonster* newMob = cMobTypesManager::NewMonsterFromType(m_MobType);
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if (newMob)
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{
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m_Spawned.insert(newMob);
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}
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toReturn = newMob;
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}
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return toReturn;
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}
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void cMobSpawner::NewPack()
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{
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m_NewPack = true;
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}
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cMobSpawner::tSpawnedContainer& cMobSpawner::getSpawned()
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{
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return m_Spawned;
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}
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bool cMobSpawner::CanSpawnSomething()
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{
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return m_AllowedTypes.size() > 0;
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}
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