0c3fd5e77d
The web connection finally works with a browser.
139 lines
2.4 KiB
C++
139 lines
2.4 KiB
C++
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// HTTPServer.cpp
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// Implements the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
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#include "Globals.h"
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#include "HTTPServer.h"
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#include "HTTPMessage.h"
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#include "HTTPConnection.h"
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// Disable MSVC warnings:
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable:4355) // 'this' : used in base member initializer list
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#endif
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cHTTPServer::cHTTPServer(void) :
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m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
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m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
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m_SocketThreads()
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{
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}
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bool cHTTPServer::Initialize(cIniFile & a_IniFile)
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{
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if (!a_IniFile.GetValueSetB("WebAdmin", "Enabled", false))
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{
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// The WebAdmin is disabled
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return true;
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}
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bool HasAnyPort;
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HasAnyPort = m_ListenThreadIPv4.Initialize(a_IniFile.GetValueSet("WebAdmin", "Port", "8081"));
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HasAnyPort = m_ListenThreadIPv6.Initialize(a_IniFile.GetValueSet("WebAdmin", "PortsIPv6", "8082, 3300")) || HasAnyPort;
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if (!HasAnyPort)
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{
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LOG("WebAdmin is disabled");
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return false;
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}
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if (!m_ListenThreadIPv4.Start())
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{
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return false;
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}
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if (!m_ListenThreadIPv6.Start())
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{
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m_ListenThreadIPv4.Stop();
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return false;
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}
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return true;
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}
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void cHTTPServer::OnConnectionAccepted(cSocket & a_Socket)
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{
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cHTTPConnection * Connection = new cHTTPConnection(*this);
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m_SocketThreads.AddClient(a_Socket, Connection);
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cCSLock Lock(m_CSConnections);
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m_Connections.push_back(Connection);
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}
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void cHTTPServer::CloseConnection(cHTTPConnection & a_Connection)
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{
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m_SocketThreads.RemoveClient(&a_Connection);
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cCSLock Lock(m_CSConnections);
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for (cHTTPConnections::iterator itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
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{
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if (*itr == &a_Connection)
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{
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m_Connections.erase(itr);
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break;
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}
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}
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}
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void cHTTPServer::NotifyConnectionWrite(cHTTPConnection & a_Connection)
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{
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m_SocketThreads.NotifyWrite(&a_Connection);
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}
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void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
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{
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// TODO
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}
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void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
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{
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// TODO
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}
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void cHTTPServer::RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
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{
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// TODO
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// DEBUG: Send a debug response:
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cHTTPResponse Resp;
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Resp.SetContentType("text/plain");
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a_Connection.Send(Resp);
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a_Connection.Send("Hello");
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a_Connection.FinishResponse();
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}
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