17a2c1b388
In brief, with cProtocol, "say what you want done, not how you want me to do it". But still 1.4.6 crashes on falling block spawning. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1104 0a769ca7-a7f5-676a-18bf-c427514a06d6
50 lines
806 B
C++
50 lines
806 B
C++
|
|
#pragma once
|
|
|
|
#include "Entity.h"
|
|
#include "Defines.h"
|
|
|
|
|
|
|
|
|
|
class cPlayer;
|
|
class cItem;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cFallingBlock :
|
|
public cEntity
|
|
{
|
|
typedef cEntity super;
|
|
|
|
public:
|
|
CLASS_PROTODEF(cFallingBlock);
|
|
|
|
cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType);
|
|
|
|
BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
|
|
|
|
// cEntity overrides:
|
|
virtual void Initialize(cWorld * a_World) override;
|
|
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
|
|
virtual void Tick(float a_Dt, MTRand & a_TickRandom) override;
|
|
|
|
private:
|
|
BLOCKTYPE m_BlockType;
|
|
Vector3i m_OriginalPosition;
|
|
|
|
float m_SpeedY;
|
|
|
|
static bool IsPassable(BLOCKTYPE a_BlockType)
|
|
{
|
|
return ((a_BlockType == E_BLOCK_AIR) || IsBlockLiquid(a_BlockType));
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|