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cuberite-2a/source/cWaterSimulator.cpp
faketruth 9f38c219e2 Updated fluid simulators with geser's patch file!
Fluids should behave more like Minecraft's fluids, and lava+water creates stone/cobble/obsidian!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@257 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-14 13:37:13 +00:00

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C++

#include "Globals.h"
#include "cWaterSimulator.h"
#include "Defines.h"
#include "cWorld.h"
cWaterSimulator::cWaterSimulator(cWorld *a_World)
: cFluidSimulator(a_World)
{
m_FluidBlock = E_BLOCK_WATER;
m_StationaryFluidBlock = E_BLOCK_STATIONARY_WATER;
m_MaxHeight = 7;
m_FlowReduction = 1;
}
bool cWaterSimulator::IsAllowedBlock(char a_BlockID)
{
return IsBlockWater(a_BlockID);
}