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cuberite-2a/source/Blocks
luksor111@gmail.com 05d71675f6 Added dispensers (they can't dispense items yet)
Fixed crash when digging snow
Moved BlockPlace hook check, so Core plugin will no longer block item usage
Player chat messages are now visible in the console

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 21:19:36 +00:00
..
BlockBed.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockBed.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockCactus.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockChest.h Double chests are formed correctly in all situations (meta is adjusted for the neighboring chest) 2012-10-20 20:16:55 +00:00
BlockCloth.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockCrops.h Minor style cleanup 2012-10-03 16:21:46 +00:00
BlockDirt.h Fixed a valgrind warning in BlockDirt. 2012-10-26 08:47:30 +00:00
BlockDispenser.h Added dispensers (they can't dispense items yet) 2012-12-19 21:19:36 +00:00
BlockDoor.cpp Added dispensers (they can't dispense items yet) 2012-12-19 21:19:36 +00:00
BlockDoor.h Implemented double doors 2012-12-19 09:29:53 +00:00
BlockEnderchest.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
BlockEntity.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockFarmland.h All blockticking is now done in cBlockHandlers 2012-10-07 10:08:57 +00:00
BlockFenceGate.h Added dispensers (they can't dispense items yet) 2012-12-19 21:19:36 +00:00
BlockFire.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockFlower.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockFluid.h Floody fluid simulator now dries up correctly, too. 2012-10-14 18:30:16 +00:00
BlockFurnace.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockGlass.h Fixed certain blocks crashing clients when mined 2012-11-26 10:03:34 +00:00
BlockGlowstone.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockGravel.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockHandler.cpp Implemented double doors 2012-12-19 09:29:53 +00:00
BlockHandler.h New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker) 2012-10-23 18:13:37 +00:00
BlockIce.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockLadder.h New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker) 2012-10-23 18:13:37 +00:00
BlockLeaves.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockLever.cpp Levers (patch contributed by Keyboard) 2012-12-16 05:52:45 +00:00
BlockLever.h Levers (patch contributed by Keyboard) 2012-12-16 05:52:45 +00:00
BlockMelon.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockMushroom.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockMycelium.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
BlockNote.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockOre.h Fixed certain blocks crashing clients when mined 2012-11-26 10:03:34 +00:00
BlockPiston.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
BlockPiston.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockRail.h Fixed certain blocks crashing clients when mined 2012-11-26 10:03:34 +00:00
BlockRedstone.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
BlockRedstone.h New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker) 2012-10-23 18:13:37 +00:00
BlockRedstoneRepeater.cpp Preparation for multiple fluid simulators. 2012-10-13 09:53:28 +00:00
BlockRedstoneRepeater.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockRedstoneTorch.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSand.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSapling.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSign.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSlab.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSnow.h Added dispensers (they can't dispense items yet) 2012-12-19 21:19:36 +00:00
BlockStairs.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockStems.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockStone.h Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
BlockSugarcane.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockTallGrass.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockTorch.h New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker) 2012-10-23 18:13:37 +00:00
BlockVine.h Fixed boolean comparison. 2012-11-16 16:03:56 +00:00
BlockWood.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockWorkbench.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00