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DelayedFluidSimulator.cpp
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DelayedFluidSimulator: optimized block storage for large amounts of blocks.
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2013-03-20 20:45:52 +00:00 |
DelayedFluidSimulator.h
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DelayedFluidSimulator: optimized block storage for large amounts of blocks.
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2013-03-20 20:45:52 +00:00 |
FireSimulator.cpp
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Simulators now check if they are given a valid chunk
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2013-03-03 14:25:27 +00:00 |
FireSimulator.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
FloodyFluidSimulator.cpp
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Fixed block update queueing and water meta change not propagated to clients.
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2013-03-22 16:48:45 +00:00 |
FloodyFluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FluidSimulator.cpp
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
FluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
NoopFluidSimulator.h
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Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block)
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2013-03-14 20:03:42 +00:00 |
RedstoneSimulator.cpp
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
RedstoneSimulator.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
SandSimulator.cpp
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SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
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2013-03-03 08:40:37 +00:00 |
SandSimulator.h
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SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
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2013-03-03 08:40:37 +00:00 |
Simulator.cpp
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Simulator: fixed a problem when manipulating the bedrock layer
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2013-03-22 14:54:08 +00:00 |
Simulator.h
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Simulators are woken up upon chunk load
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2013-03-03 15:33:55 +00:00 |
SimulatorManager.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
SimulatorManager.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
VaporizeFluidSimulator.cpp
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Added a Vaporize fluid simulator that simply replaces fluid blocks with air.
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2013-03-14 19:44:27 +00:00 |
VaporizeFluidSimulator.h
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Added a Vaporize fluid simulator that simply replaces fluid blocks with air.
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2013-03-14 19:44:27 +00:00 |