033af999ba
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
47 lines
646 B
C++
47 lines
646 B
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Squid.h"
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#include "../Vector3d.h"
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cSquid::cSquid()
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{
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m_MobType = 94;
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GetMonsterConfig("Squid");
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}
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void cSquid::GetDrops(cItems & a_Drops, cPawn * a_Killer)
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{
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// Drops 0-3 Ink Sacs
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AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
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}
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void cSquid::Tick(float a_Dt)
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{
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super::Tick(a_Dt);
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Vector3d Pos = GetPosition();
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// TODO: Not a real behavior, but cool :D
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if (!IsBlockWater(GetWorld()->GetBlock((int) Pos.x, (int) Pos.y, (int) Pos.z)) && GetMetaData() != BURNING)
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{
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SetMetaData(BURNING);
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}
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}
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