.. |
md5
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
packets
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Made several recomended changes. Gamemode is now world based. Need to add it to player.
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2011-10-26 20:52:19 +00:00 |
AllToLua.bat
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
AllToLua.pkg
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Bindings.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
Bindings.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
BlockID.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cAuthenticator.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cAuthenticator.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockEntity.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cBlockingTCPLink.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cBlockingTCPLink.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockToPickup.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockToPickup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCavespider.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cCavespider.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cChatColor.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChatColor.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChestEntity.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cChestEntity.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cChicken.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cChicken.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunk.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cChunk.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cChunkLoader.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunkLoader.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunkMap.cpp
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Players can now place blocks in creative mode. The blocks players select from the creative mode inventory are not stored in the players' inventory. (I kind of like that)
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2011-11-01 17:48:11 +00:00 |
cChunkMap.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cClientHandle.cpp
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Players can now place blocks in creative mode. The blocks players select from the creative mode inventory are not stored in the players' inventory. (I kind of like that)
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2011-11-01 17:48:11 +00:00 |
cClientHandle.h
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Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.
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2011-10-26 19:13:49 +00:00 |
cCow.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cCow.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCraftingWindow.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cCraftingWindow.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCreeper.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cCreeper.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCriticalSection.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCriticalSection.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCuboid.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCuboid.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEnderman.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cEnderman.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cEntity.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cEntity.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cEvent.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEvent.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFileFormatUpdater.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cFileFormatUpdater.h
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cFurnaceEntity.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cFurnaceEntity.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cFurnaceRecipe.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceRecipe.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGenSettings.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGenSettings.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGhast.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cGhast.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cGroup.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroupManager.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroupManager.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cHeartBeat.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cHeartBeat.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cInventory.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cInventory.h
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cItem.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cItem.h
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cLadder.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLog.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLog.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLuaCommandBinder.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLuaCommandBinder.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMakeDir.cpp
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Fixed bug in cMakeDir where it would only create directories named "world"
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2011-10-26 13:07:39 +00:00 |
cMakeDir.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMCLogger.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMCLogger.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonster.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cMonster.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonsterConfig.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonsterConfig.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cNoise.cpp
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Using SSE instructions for noise (terrain generation)
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2011-10-25 18:57:38 +00:00 |
cNoise.h
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Using SSE instructions for noise (terrain generation)
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2011-10-25 18:57:38 +00:00 |
cPawn.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cPawn.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPickup.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cPickup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPig.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cPig.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cPlayer.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cPlayer.h
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cPlugin_Lua.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin_Lua.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin.h
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Made several recomended changes. Gamemode is now world based. Need to add it to player.
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2011-10-26 20:52:19 +00:00 |
cPluginManager.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPluginManager.h
|
Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cRecipeChecker.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cRecipeChecker.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cReferenceManager.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cReferenceManager.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cRoot.cpp
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
cRoot.h
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Fixed bug in cMakeDir where it would only create directories named "world"
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2011-10-26 13:07:39 +00:00 |
cSemaphore.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSemaphore.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cServer.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cServer.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSheep.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSheep.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSign.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSignEntity.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSignEntity.h
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSilverfish.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSilverfish.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSkeleton.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSkeleton.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSleep.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSleep.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSlime.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSlime.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSocket.cpp
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
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2011-10-23 00:18:44 +00:00 |
cSocket.h
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Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
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2011-10-23 00:18:44 +00:00 |
cSpider.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSpider.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSquid.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
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2011-10-31 00:52:20 +00:00 |
cSquid.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cStairs.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cStringMap.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cStringMap.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTCPLink.cpp
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cTCPLink.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTimer.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cTimer.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cTorch.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cTracer.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cTracer.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWaterSimulator.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cWaterSimulator.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebAdmin.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cWebAdmin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cWindowOwner.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWolf.cpp
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Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cWolf.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cWorld.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cWorld.h
|
Made several recomended changes. Gamemode is now world based. Need to add it to player.
|
2011-10-26 20:52:19 +00:00 |
cZombie.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cZombie.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cZombiepigman.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cZombiepigman.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
Defines.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Endianness.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
FileDefine.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
LuaFunctions.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
main.cpp
|
Found something that calls a function when a segfault happens, might be useful.
|
2011-10-22 00:15:12 +00:00 |
ManualBindings.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
ManualBindings.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
MCSocket.h
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
MemoryLeak.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
PacketID.h
|
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
|
2011-10-26 16:49:01 +00:00 |
tolua_base.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.exe
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3f.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3f.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3i.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3i.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
virtual_method_hooks.lua
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |