faketruth
f90a8928e7
Completely integrated the new axis ordering. Will update worlds accordingly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:10:15 +00:00
faketruth
f43b65cf53
cClientHandles have a unique ID now to distinguish them
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cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
0cee2428c1
WSSCompact: fixed switched version values (!); removed unused methods
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:03:44 +00:00
madmaxoft@gmail.com
e4043be593
Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:00:35 +00:00
madmaxoft@gmail.com
01c5d6e128
WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:43:06 +00:00
faketruth
ac5f1e8f30
Yay tiny commits XD fixed % sign
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00
faketruth
e1b9fb1ab4
Lowered the amount of logging while converting chunks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:18:32 +00:00
faketruth
85ecca1cfa
Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:15:04 +00:00
faketruth
95eb3a7bd7
Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
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BACK UP YOUR WORLD!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@358 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 15:59:10 +00:00
madmaxoft@gmail.com
230f98a774
Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:45:53 +00:00
madmaxoft@gmail.com
510133bd35
Chunk coords mostly "upgraded" to include the Y coord for future compatibility
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@285 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17 17:56:25 +00:00
madmaxoft@gmail.com
71097aa49b
Lots of logging added
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17 11:40:14 +00:00
madmaxoft@gmail.com
423f49d175
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 13:42:35 +00:00
madmaxoft@gmail.com
4f17362aeb
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13 21:47:03 +00:00