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Commit Graph

14 Commits

Author SHA1 Message Date
faketruth
f90a8928e7 Completely integrated the new axis ordering. Will update worlds accordingly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:10:15 +00:00
faketruth
f43b65cf53 cClientHandles have a unique ID now to distinguish them
cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
0cee2428c1 WSSCompact: fixed switched version values (!); removed unused methods
git-svn-id: http://mc-server.googlecode.com/svn/trunk@383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:03:44 +00:00
madmaxoft@gmail.com
e4043be593 Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:00:35 +00:00
madmaxoft@gmail.com
01c5d6e128 WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:43:06 +00:00
faketruth
ac5f1e8f30 Yay tiny commits XD fixed % sign
git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00
faketruth
e1b9fb1ab4 Lowered the amount of logging while converting chunks
git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:18:32 +00:00
faketruth
85ecca1cfa Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:15:04 +00:00
faketruth
95eb3a7bd7 Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
BACK UP YOUR WORLD!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@358 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 15:59:10 +00:00
madmaxoft@gmail.com
230f98a774 Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:45:53 +00:00
madmaxoft@gmail.com
510133bd35 Chunk coords mostly "upgraded" to include the Y coord for future compatibility
git-svn-id: http://mc-server.googlecode.com/svn/trunk@285 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17 17:56:25 +00:00
madmaxoft@gmail.com
71097aa49b Lots of logging added
git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17 11:40:14 +00:00
madmaxoft@gmail.com
423f49d175 Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 13:42:35 +00:00
madmaxoft@gmail.com
4f17362aeb Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13 21:47:03 +00:00