madmaxoft@gmail.com
9dd0486faf
Added the End height and composition generators.
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Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 18:41:08 +00:00
madmaxoft@gmail.com
c52f03fe4a
DistortedHeightmap: Added clay / sand / dirt selection on ocean floor
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1550 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 12:43:30 +00:00
madmaxoft@gmail.com
9be27992e2
Moved BlockEntities to a separate folder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00
madmaxoft@gmail.com
bd910e78e2
DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscaling
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1486 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-16 13:14:25 +00:00
madmaxoft@gmail.com
e7238456db
Moved noise debugging into the Noise.* files
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1485 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15 17:09:38 +00:00
madmaxoft@gmail.com
1118ae3033
Fixed 2D linear upscale to compile on Linux, added a test for it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-15 15:55:04 +00:00
madmaxoft@gmail.com
464dcc3764
Noise3D generator is now using linear upscaling
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Measured 30% performance increase.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-14 21:11:40 +00:00
madmaxoft@gmail.com
0a08ae14f6
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1479 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 21:11:25 +00:00
madmaxoft@gmail.com
2038da8681
Noise3D: cleanup
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1477 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 20:45:29 +00:00
madmaxoft@gmail.com
b1bd1001f7
DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1476 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 20:04:07 +00:00
madmaxoft@gmail.com
1927095d25
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 17:55:49 +00:00
madmaxoft@gmail.com
4553886d64
DistortedHeightmap: Added info comment about the parameters table
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1473 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-12 16:15:21 +00:00
madmaxoft@gmail.com
8f2920a090
Converted the Noise3D generator to optimized noise and lerp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1471 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-11 21:09:39 +00:00
madmaxoft@gmail.com
205ee49c79
DistortedHeightmap: Optimized by linear interpolation
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1451 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06 16:46:48 +00:00
madmaxoft@gmail.com
7004622e8b
DistortedHeightmap: Small optimizations, memory leak fix.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1449 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06 12:20:25 +00:00
madmaxoft@gmail.com
27d0e01160
DistortedHeightmap: Slight speed increase
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1448 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06 07:59:59 +00:00
madmaxoft@gmail.com
e88cdf8da7
Re-worked generator subobject ownership, added a cache for the CompositionGen
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1447 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05 19:56:45 +00:00
madmaxoft@gmail.com
6b35c64658
Fixed Biomal CompoGen to set heightmap correctly when underwater
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1446 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05 16:33:58 +00:00
madmaxoft@gmail.com
270560a198
Added the DistortedHeightmap height and composition generator.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1445 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05 16:27:08 +00:00
madmaxoft@gmail.com
d303a60e11
ChunkDesc: Added heightmap verification (DEBUG-only), not used yet
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1443 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-05 11:42:09 +00:00
madmaxoft@gmail.com
b934d030d3
Noise3D: Re-fixed composition, finally no fake-tree remnants
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1423 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 21:32:37 +00:00
madmaxoft@gmail.com
9794f8ddcb
Noise3D: Fixed composition when reusing the buffer (caused chopped trees)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1420 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 21:01:45 +00:00
madmaxoft@gmail.com
ac8db4d16b
Noise3D made into Composable - both a HeightGen and a CompositionGen
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 19:46:25 +00:00
madmaxoft@gmail.com
f34cbb9e76
Noise3D: Made settable through INI, added slight height control, added basic compositing
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 16:41:20 +00:00
madmaxoft@gmail.com
ead418967f
Noise3D: Shifted to normal groundlevel, added water on sealevel
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1416 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 14:47:59 +00:00
madmaxoft@gmail.com
fb58acf27c
New terrain generator - Noise3D.
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A testbed for a generator based on 3D noise.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:38:40 +00:00
madmaxoft@gmail.com
c40eb92de3
Initial version of "DistortedMembraneOverhangs"
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1412 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-25 19:29:56 +00:00
madmaxoft@gmail.com
7387f05650
Added the initial version of DirectOverhangs
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24 20:30:30 +00:00
madmaxoft@gmail.com
2fa4993cad
MultiStepMap BiomeGen: made 3x faster by using 2D noise instead of 3D noise.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1410 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24 14:35:13 +00:00
madmaxoft@gmail.com
7d039dfa90
Added a (commented-out) performance test for biome generator
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1409 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-24 14:34:24 +00:00
madmaxoft@gmail.com
0e7b64eed2
HeiGenBiomal: interpolate in 4x4 blocks on float values
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1406 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 20:12:04 +00:00
madmaxoft@gmail.com
9fdc7219f0
Fixed underwater sand / dirt generator noise frequency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1405 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 19:59:41 +00:00
madmaxoft@gmail.com
d852ea78f9
Generator: Added notes of failed optimization attempts
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 19:27:15 +00:00
madmaxoft@gmail.com
8687931a97
Added a (commented-out) performance test for cHeiGenBiomal and cCompoGenBiomal
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1401 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 18:56:36 +00:00
madmaxoft@gmail.com
a49c004278
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
cc26f16463
Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
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http://forum.mc-server.org/showthread.php?tid=831
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10 19:52:03 +00:00
madmaxoft@gmail.com
34f93de4f9
Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.
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Mineshafts can be considered finished.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 21:53:28 +00:00
madmaxoft@gmail.com
502935c061
Mineshafts: Added random loot to generated chests and fixed chest direction
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 21:21:57 +00:00
madmaxoft@gmail.com
98afdb03a8
Mineshafts: Added a (nonworking) mob spawner in cobweb spider nests.
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Since MCServer doesn't support spawners yet, it has a default pig inside and doesn't spawn anything.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 17:03:28 +00:00
madmaxoft@gmail.com
318f7df037
MineShafts: made cobwebs less thick
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 16:53:02 +00:00
madmaxoft@gmail.com
c1177929df
MineShafts: added random torches, fixed beams on chunk boundaries
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1344 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-01 11:32:22 +00:00
madmaxoft@gmail.com
59f3adf210
MineShafts: Added tracks to corridors
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1342 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 19:23:09 +00:00
madmaxoft@gmail.com
41e0927843
cChunkDesc: Added the RandomFillRelCuboid() function
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 19:05:41 +00:00
madmaxoft@gmail.com
1a440c8ac7
MineShafts: Limited the mineshafts generation into a settable-size cuboid
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1340 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 18:26:02 +00:00
madmaxoft@gmail.com
25742dcd7a
MineShafts: Added (empty) chests and spiderwebs around (still missing) spawners
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1338 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 18:01:21 +00:00
madmaxoft@gmail.com
d441096d62
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 17:10:17 +00:00
madmaxoft@gmail.com
f9d02b70fd
MineShafts: Staircases have further connections behind them.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1335 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 16:48:52 +00:00
madmaxoft@gmail.com
8dd5080b78
MineShafts: Added staircases; added floors to mineshafts going through water
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1334 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 16:23:54 +00:00
madmaxoft@gmail.com
394933fc47
Added cCuboid:Assign() and cChunkDesc:FloorRelCuboid()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1333 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-31 16:22:35 +00:00
madmaxoft@gmail.com
387d19a5da
MineShafts: Set the default GridSize to 256
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1332 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30 21:05:10 +00:00