madmaxoft@gmail.com
fb58acf27c
New terrain generator - Noise3D.
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A testbed for a generator based on 3D noise.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:38:40 +00:00
madmaxoft@gmail.com
a49c004278
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
b4697ab9db
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1286 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-19 08:32:02 +00:00
madmaxoft@gmail.com
b55afc940b
cChunkDesc can now read and write cBlockAreas.
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A simple example is provided in the Debuggers plugin.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1201 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08 20:57:42 +00:00
madmaxoft@gmail.com
7c0a7d662d
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1200 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-08 16:01:44 +00:00
madmaxoft@gmail.com
dedb414a50
Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
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http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-05 19:57:22 +00:00
madmaxoft@gmail.com
2960f43782
Merged the usable portion of the "gens" branch.
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Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25 10:12:29 +00:00
madmaxoft@gmail.com
467297a922
A brand new biome generator: cBioGenMultiStepMap.
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Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-24 12:15:36 +00:00
madmaxoft@gmail.com
43e6840719
Merged branch "branches/hooks" into "trunk".
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12 04:46:01 +00:00
madmaxoft@gmail.com
6cec0d6306
Adjusted the default for chunk generator structures.
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http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-20 20:04:49 +00:00
madmaxoft@gmail.com
e8e678e1b7
Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 15:35:49 +00:00
madmaxoft@gmail.com
879b7262b4
Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 20:06:31 +00:00
madmaxoft@gmail.com
dd554175a4
Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14 17:05:00 +00:00
madmaxoft@gmail.com
ecfe6ab65b
Source files cleanup: The rest of the files renamed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00
madmaxoft@gmail.com
881ad8d8db
Source files cleanup: Generating-related files in a separate subfolder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:14:04 +00:00