madmaxoft
3a3c42276e
docs/Generator: Fixed typo.
2014-06-09 21:18:20 +02:00
madmaxoft
9b5e852f75
Fixed debugging code in tolua++ driver script.
2014-06-09 20:00:17 +02:00
madmaxoft
02b509b81d
ToLua can now be run in pure-lua mode.
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See the src/Bindings/AllToLua_lua.bat for usage example.
2014-06-09 17:05:22 +02:00
madmaxoft
8cfe6c973c
docs/Generator: Added SmallFoliage illlustrations.
2014-06-09 01:42:03 +02:00
madmaxoft
ec0976f9b0
Fixed a crash when creating negative-size blockareas.
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Now the server emits a warning instead and continues execution.
2014-06-09 00:49:02 +02:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
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Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
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This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
Alexander Harkness
c5d1ca7dac
Small change for easier understanding.
2014-06-08 20:54:41 +01:00
madmaxoft
28b82d5bbb
Proper fix for long interaction.
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Fixes #1078 and #1038 .
2014-06-08 11:32:52 +02:00
worktycho
3c661d84c1
Merge pull request #1077 from mc-server/fuelfixes
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Corrected the furnace fuels. Solves #1071
2014-06-07 19:02:11 +01:00
Alexander Harkness
e5da3097de
Corrected the furnace fuels. Solves #1071
2014-06-07 18:25:18 +01:00
Mattes D
9ccdceaadf
docs/Generator: fixed grass confusion.
2014-06-07 16:41:18 +02:00
madmaxoft
0544b96f80
docs/Generator: Added the easy Finishers.
2014-06-07 13:59:51 +02:00
madmaxoft
ec40c7c83a
Added RainbowRoads finisher generator.
2014-06-07 13:59:50 +02:00
Tiger Wang
d5649df326
Further improvements on redstone speed
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Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
archshift
b768e54ce8
Fixed mob hitbox sizes, removed TODOs
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Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Mattes D
87603eb280
Fixed a typo.
2014-06-07 09:19:11 +02:00
Tiger Wang
5f56773dde
Further reduced redstone idle CPU consumption
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* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063 , likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
worktycho
8c8c3ba5c4
Grammar
2014-06-06 14:37:11 +01:00
worktycho
702571024c
Expanded GPU section
2014-06-06 14:02:54 +01:00
worktycho
2ed2f20a31
Fixed numbers
2014-06-06 11:38:29 +01:00
worktycho
34c06d8c39
typo
2014-06-06 10:29:10 +01:00
madmaxoft
523d29b845
docs/Generator: Added basic terrain composition.
2014-06-05 21:25:47 +02:00
Tiger Wang
c5343172c1
Typographical error
2014-06-05 12:01:02 +01:00
worktycho
413d90420d
Start of GPU section.
2014-06-05 11:59:06 +01:00
JoannisO
720ae4f757
- Fixed a lot of alignment
2014-06-05 12:26:27 +02:00
madmaxoft
5fb06e2190
docs/Generator: Added the TerrainHeight section.
2014-06-05 07:30:31 +02:00
Tiger Wang
22236a103a
Redstone fixes and improvements [SEE DESC]
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Haha, see desc.
* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7
Merge pull request #1011 from SphinxC0re/SomeWarningFixes
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Fixed some warnings
2014-06-04 18:02:45 +02:00
Mattes D
a85d4afe96
Merge pull request #1060 from Howaner/Inventory
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Fix itemframe break.
2014-06-04 16:08:44 +02:00
Howaner
33fbdedea3
Fix itemframe break.
2014-06-04 15:16:30 +02:00
worktycho
2de36c8ccc
Merge pull request #1059 from mc-server/coverity_fixes
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Coverity fixes
2014-06-04 12:23:28 +01:00
JoannisO
852e162f95
- Removed the code that removed fireworks from a dispenser even thought
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they weren't launched.
2014-06-04 12:40:01 +02:00
worktycho
c94d0c8144
derp
2014-06-04 11:39:21 +01:00
JoannisO
e5b345a9c9
- Fixed variable names in a function.
2014-06-04 12:37:51 +02:00
JoannisO
2c103a713e
- Fixed a lot of astethics
2014-06-04 12:35:45 +02:00
worktycho
ae37dfec8d
Fixed bad coordinate
2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2
Make sure m_StackSizeToBeUsedInRepair Always has a valid value
2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd
Removed unused field test
2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57
Initialise m_Callbacks field to NULL in empty constructor.
2014-06-04 10:58:09 +01:00
madmaxoft
b79142c8e7
Fixed buffer overflow in JSON.
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Reported on Coverity as CID 43614.
2014-06-04 10:47:12 +02:00
Tiger Wang
9ef4b9d52d
Exploded creepers drop nothing, part of #1058
2014-06-04 09:27:50 +01:00
Tiger Wang
c4e0da2d0a
Fixed mob loading, part of #1058
2014-06-04 09:22:19 +01:00
Tiger Wang
8e57f75622
Fixed #1057
2014-06-04 09:21:44 +01:00
Julian Laubstein
8604dedfdf
Update IncrementalRedstoneSimulator.cpp
2014-06-04 10:20:20 +02:00
madmaxoft
9edd5507d6
docs/Generator: Re-fixed the wording.
2014-06-03 23:45:25 +02:00
Julian Laubstein
1499426472
Update Globals.h
2014-06-03 21:32:46 +02:00
madmaxoft
c0015d01c6
Player permissions aren't logged to console anymore.
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This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
JoannisO
7993caa553
- Fixed an issue where there were 2 "DispChunk"-s in the same function.
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Resused the initial one.
2014-06-03 19:43:15 +02:00
JoannisO
c0716bfcf6
- Fixed a bug where I didn't return anything in the GetShootVector
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function. This was however passed as "working" by GCC.
2014-06-03 19:39:56 +02:00