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Commit Graph

10309 Commits

Author SHA1 Message Date
William 'psyFi' Hatcher
ee14344c05 Update TestLuaRocks.lua (#3903)
Changed LOG to LOGWARNING when a library was not found
Made log text more descriptive
Removed unnecessary semicolons
2017-08-13 12:29:24 +01:00
Alexander Harkness
83ff815d1e Update copyright dates and contributors message (#3907) 2017-08-07 16:17:01 +01:00
Lukas Pioch
07f25253a2 Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
Dan Čermák
028ed77ca9 Fixed compilation for clang 4.0 & gcc 7.1 2017-08-04 11:17:39 +02:00
Lukas Pioch
f53cf5d130 APIDump: Class types in variables and hooks are now linkified (#3892) 2017-08-03 15:40:40 +02:00
peterbell10
79eb4c3aed Implement invisibility effect 2017-08-03 15:34:38 +02:00
peterbell10
759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
peterbell10
2ef8a62339 Fix BSD build 2017-08-02 22:51:16 +02:00
Lukas Pioch
4691bc5a29 Removed double includes (#3885) 2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5 Handle Teleport Confirmation Packet (#3884)
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
Lukas Pioch
ec08bf6255 Updated plugin Core 2017-07-30 22:58:41 +02:00
Lane Kolbly
10d42a2452 Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
* Consolidated food effects into EatItem, added all fish types.

* Changed type of NumFishInfos to satisfy clang.

* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53 cParsedNBT: Improved error reporting (#3876)
* cParsedNBT: Improved error reporting

* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc Handle incomplete packets in cProtocolRecognizer 2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34 Creepers explode when burned by flint and steel (#3865)
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab BlockArea: Added the GetBounds function. 2017-07-22 19:57:25 +02:00
Tiger Wang
51c6606fd4 Merge pull request #3866 from lkolbly/mergeBlockEntitiesFix
Fixed check to see if block entity is in merge source.
2017-07-22 13:33:02 +01:00
Lane Kolbly
6a261e451d Fixed check to see if block entity is in merge source. 2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3 Increment fire block iterator
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee Remove comment 2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b Simplify SizeCheck 2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c Remove stricmp macro in favour of NoCaseCompare 2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b Remove alignment macros 2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D
895987a111 FastRandom: Remove discrepancy between arg and return value type. (#3846) 2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859 Break the cactus block when it grows next to a block. (#3851) 2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253 Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged. 2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967 Allocate redstone component handlers upfront 2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6 Simulators: Added area-based wakeup. 2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b Handle middle mouse drag (#3847) 2017-07-13 15:43:48 +02:00
Bond-009
6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c Lua plugin cColor (#3833) 2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8 If entity is a player, send relmove packets. 2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c Remove double delete of PrepareChunk lua callback (#3844) 2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c Send player message when clicking on advancements or green book. (#3845) 2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. (#3842) 2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6 Sound effect horse rejects player when taming 2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0 cItemGrid bounds check (#3837) 2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12 Changed Lua plugins to only execute files ending in .lua (#3831) 2017-07-07 08:42:35 +02:00