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Commit Graph

26 Commits

Author SHA1 Message Date
madmaxoft@gmail.com
17253d2c90 Turned a common assert into a warning log
git-svn-id: http://mc-server.googlecode.com/svn/trunk@794 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-26 20:50:12 +00:00
madmaxoft@gmail.com
eb3ed1aec1 Another handful of packets rewritten.
Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 11:51:17 +00:00
madmaxoft@gmail.com
2691e8daed Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 09:56:28 +00:00
madmaxoft@gmail.com
d58db08c1b Fix torches broken in rev 724
git-svn-id: http://mc-server.googlecode.com/svn/trunk@737 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-14 15:53:05 +00:00
madmaxoft@gmail.com
339992ffcd Added functions for armor item categories
git-svn-id: http://mc-server.googlecode.com/svn/trunk@727 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-11 19:43:28 +00:00
madmaxoft@gmail.com
897733a58e Use named constants instead of magic values - block digging direction and torch placement
git-svn-id: http://mc-server.googlecode.com/svn/trunk@724 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-10 20:42:59 +00:00
madmaxoft@gmail.com
2a72c5c838 Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-03 11:53:11 +00:00
lapayo94@gmail.com
14dce23845 A new Block handling system :o
It was really a lot of work :D
Took me the complete weekend :D

Would really like to here your opinion on this =)
The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15 20:36:34 +00:00
lapayo94@gmail.com
abf9e3f6dd The gamemode is now only saved if it is different from the current gamemode.
Default gamemode now depends on the joined world, not on the default world

git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13 15:26:27 +00:00
lapayo94@gmail.com
ff2225dee0 http://www.mc-server.org/support/index.php?do=details&task_id=153
+ simple code improvements

git-svn-id: http://mc-server.googlecode.com/svn/trunk@656 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12 17:26:00 +00:00
cedeel@gmail.com
92c59963f8 Attempt to bring sanity to newlines across systems.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00
faketruth
79f9841449 Exported the ItemCategory functions and added a IsTool() function to it, for easy checking whether an item is a tool
git-svn-id: http://mc-server.googlecode.com/svn/trunk@603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-13 18:14:20 +00:00
cedeel@gmail.com
e147996f06 Fixed an error
git-svn-id: http://mc-server.googlecode.com/svn/trunk@596 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12 19:21:52 +00:00
cedeel@gmail.com
b2d8e74acf Allow current items
git-svn-id: http://mc-server.googlecode.com/svn/trunk@595 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12 18:56:17 +00:00
madmaxoft@gmail.com
2372419d0c Farmland is created using a hoe on dirt or grass.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@520 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29 20:45:25 +00:00
madmaxoft@gmail.com
9d6a5b9ce0 Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@518 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29 14:59:43 +00:00
madmaxoft@gmail.com
a4a418a679 Merged the composable_generator branch into the trunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25 07:18:52 +00:00
faketruth
787382caf8 Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
faketruth
fb7c60ec11 Changed signed char to unsigned char in block packets, so we can receive height up to 255
Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant'

git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 13:54:33 +00:00
madmaxoft@gmail.com
89afb970d8 VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29 19:28:19 +00:00
lapayo94@gmail.com
62abd8f29b - Implemented function to check item category
- (Cobble-)stone don´t drop item anymore if mined without pickaxe
- FluidSimulator no longer causes compiler warning
- Glowstone drops fixed

git-svn-id: http://mc-server.googlecode.com/svn/trunk@109 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25 17:47:01 +00:00
lapayo94@gmail.com
24efa6f864 Digging leaves with shears now drops leaves
Falling Sand now notifies water around
Implemented Function to get the relative chunk position in the total position (cChunk::PositionToWorldPosition)
Pistons don´t drop water and lava items anymore when stopping water/lava
implemented Getter for lava and water simulator
IsBlockWater and IsBlockLava function in Defines.h




git-svn-id: http://mc-server.googlecode.com/svn/trunk@97 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-22 21:36:24 +00:00
lapayo94@gmail.com
e54373160b Fixes:
- Pickups fall through water now (Server-side they stayed in the water surface)
- Suppressed some warnings (int to short etc.)
- Water is now passable for cTracer

git-svn-id: http://mc-server.googlecode.com/svn/trunk@96 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-22 16:30:40 +00:00
lapayo94@gmail.com
02f05f7496 - Crafting fixed in 1.0.0
- Server compatible with the weapons and equip again. (Some Packets were incompatible)
- fixed bucket bugs (not all)
- Fixed clients getting crashed by wrong Pickups
- fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin)
- maybe some other things I can´t recall atm Big Grin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-21 20:42:34 +00:00
admin@omencraft.com
f32b5aafe8 Added all the items up to Beta 1.9.5. Added pistons and piston class.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@63 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-05 18:28:19 +00:00
faketruth
386d58b586 MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:41:19 +00:00