Tiger Wang
519bd0b989
Curly brackets
2014-03-28 23:51:52 +00:00
Tiger Wang
6dea7993f2
Fixed #721 and FS439
2014-03-28 23:25:11 +00:00
Tiger Wang
6eacf1aa92
Fixed a minor ini key duplication bug
2014-03-28 23:07:50 +00:00
Tiger Wang
79aa082b04
Fixed infinite minecart items
2014-03-28 22:52:23 +00:00
Tiger Wang
aee1f8f9d1
Fixed block interaction rate check
2014-03-28 22:52:04 +00:00
Tiger Wang
8ece214920
Fixed a potential crash
2014-03-28 22:51:39 +00:00
Tiger Wang
283a66bcae
Some fixes to lilypads
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* Fixed placement on lava
* Fixed placement on side of blocks
* Fixed placement through blocks
+ Added washing-away of pads
+ Added ice as a block that fully occupies its voxel
2014-03-28 22:51:30 +00:00
madmaxoft
76f0d167b1
NetherFortGen: Added several more prefabs.
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Also extended the defauls MaxDepth value to 12.
2014-03-28 23:39:40 +01:00
madmaxoft
0f1087b7d5
Added Prefabs to *nix builds.
2014-03-28 22:04:59 +01:00
madmaxoft
18dad36189
Merge branch 'master' into NetherFortGen
2014-03-28 21:37:31 +01:00
madmaxoft
773ce7fde6
Fixed non-virtual destructors warnings.
2014-03-28 21:35:45 +01:00
madmaxoft
8557549cfa
Implemented the msSpongePrint merge strategy.
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Similar to msImprint, but allows prefabs to carve out air pockets, too. The sponge block is used as the NOP block.
2014-03-28 18:03:37 +01:00
madmaxoft
113343d336
NetherFort: Added BalconyTee2 prefab.
2014-03-28 17:35:05 +01:00
madmaxoft
3c84a995a9
Fixed a memory leak in NetherFortGen.
2014-03-28 17:09:47 +01:00
madmaxoft
ae0954f1d4
Sponged the netherfort balcony prefab.
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This is a preparation for the msSpongePrint merge strategy, used for imprinting most prefabs. It will carve out even air, but will ignore sponge blocks.
2014-03-28 17:05:43 +01:00
madmaxoft
d032f7ac1a
Merge branch 'master' into NetherFortGen
2014-03-28 16:46:10 +01:00
madmaxoft
1802234b4a
Fixed compilation after last PR merge.
2014-03-28 16:44:12 +01:00
madmaxoft
5b7215ec24
Initial NetherFortGen import.
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Simple fortresses of 2 different rooms will generate.
2014-03-28 16:42:32 +01:00
madmaxoft
173fd0dd92
Merge branch 'howaner/GlobalFixes'.
2014-03-28 16:39:32 +01:00
madmaxoft
910e770a18
Fixed Prefab's rotations.
2014-03-28 16:36:33 +01:00
Howaner
a2c4def518
Add missing ChunkDesc import.
2014-03-28 14:59:40 +01:00
madmaxoft
7cc44d4d8b
Debuggers: Deactivated the chunk generator callback.
2014-03-28 13:34:32 +01:00
Howaner
8301f479bb
Fix merge conflicts
2014-03-27 23:21:04 +01:00
Howaner
327b70e769
Change documentation text
2014-03-27 23:20:28 +01:00
Howaner
9ac3e3405a
Change SpreadSource documentation
2014-03-27 23:20:28 +01:00
Howaner
9c46112486
Change SpreadSource prefix to ss
2014-03-27 23:20:28 +01:00
Howaner
09794e65bb
Wrong if in BlockLeaves
2014-03-27 23:20:28 +01:00
Howaner
54d55b31ef
Add documentation for new Block spread
2014-03-27 23:20:28 +01:00
Howaner
3774b1be64
Add SpreadSource
2014-03-27 23:20:28 +01:00
Howaner
c4a8336e84
Add HOOK_BLOCK_SPREAD
2014-03-27 23:20:28 +01:00
Howaner
7089c5e267
Add new leaves to all classes.
2014-03-27 23:20:28 +01:00
madmaxoft
7b585290fc
cPrefab can draw itself into a cChunkDesc.
2014-03-27 23:03:57 +01:00
madmaxoft
bbebb3a2cd
Fixed chunk neighbor-getting for long distances.
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This fixes a server hang when teleporting to coords too far away.
2014-03-27 18:13:52 +01:00
madmaxoft
8c2c4f2463
Prefabs support connectors, rotations and merge strategy.
2014-03-26 22:01:01 +01:00
narroo
6553c8ff44
Altered the rotates for cBlockSignHandler. The functions as a whole is still unfinished though; no wall sign or mirroring support yet.
2014-03-26 13:25:10 -04:00
narroo
90415ff798
Fixed Minor typos.
2014-03-26 08:54:17 -04:00
madmaxoft
1b00b62a4b
Ignoring the default GalExports folder.
2014-03-25 23:49:58 +01:00
madmaxoft
9032ff96c7
Removed unused constants.
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DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now.
2014-03-25 23:35:50 +01:00
narroo
d5c7fc6bd6
Added a comment about the behavior of doors under mirros. Simply put, the current implementation of MetaMirror causes glitchy behavior. The door class itself needs to be edited. (I've got an idea on that....)
2014-03-25 17:35:48 -04:00
narroo
3df4f8609d
Fixed spelling; Rotater to Rotator.
2014-03-25 17:26:13 -04:00
narroo
e1285eb84f
Changed Rotater to Rotator. Added partial sign post rotation support.
2014-03-25 17:17:05 -04:00
madmaxoft
37778e5f82
Added a basic cPrefab class.
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Can be defined in the source by GalExport's cpp output.
2014-03-25 22:10:53 +01:00
madmaxoft
87de596078
BlockArea: Create() can take the size as Vector3i, too.
2014-03-25 22:05:45 +01:00
madmaxoft
87e0bd54b4
BlockArea: Switched internal coords to Vector3i.
2014-03-25 21:59:41 +01:00
madmaxoft
0984cf9deb
Added Vector3::Move(const Vector3 &).
2014-03-25 21:59:41 +01:00
madmaxoft
f67ad36965
InfoReg updated for multi-verb console commands.
2014-03-25 21:59:40 +01:00
Mattes D
cac5149974
Merge pull request #833 from mc-server/EnderCrystal
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Ender crystals
2014-03-25 21:02:23 +01:00
andrew
2e28c09770
Ender crystals
2014-03-25 20:59:33 +02:00
Mattes D
c6186acf58
Merge pull request #828 from mc-server/Wither
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Wither invulnerability
2014-03-25 08:54:13 +01:00
andrew
4f3377bbbf
Minor fixes
2014-03-25 09:10:55 +02:00