peterbell10
b5fa96f4f8
cFinishGenPreSimulator: Preserve sand meta ( #4025 )
...
Fixes #1516 .
2017-09-18 08:45:32 +01:00
Alexander Harkness
0968a4d360
Fix error with implicit cast from long long to long ( #4026 )
2017-09-14 13:11:22 +02:00
peterbell10
307e7aaff5
Fix switch warnings ( #4013 )
...
* Fix switch warnings
* Fix a variety of -Wswitch and -Wswitch-enum warnings
* Remove unneeded -Wno-error flags
* Reorganise some eMonsterType switches
* Alpha sort eMonsterType cases in WriteMobMetadata
and in cNBTChunkSerializer::AddMonsterEntity
* List all mob types in protocol 1.12 and NBTChunkSerializer
* cStructGenTrees::GetNumTrees: remove switch default
* cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
2017-09-14 09:48:57 +01:00
Alexander Harkness
a4c07d2f98
Adjust lava damage values ( #4020 )
...
Fixes isue #2925
2017-09-12 09:02:17 +01:00
peterbell10
3ec9e6ec87
Limit how long cRoot::InputThread may block ( #4019 )
...
Limit how long cRoot::InputThread may block
Only calls `std::getline` when there is input available
which removes the need to "notify" the input thread.
Fixes #2494 and fixes #3177
2017-09-12 07:41:39 +01:00
peterbell10
e225b7f826
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
peterbell10
115bc5609a
cBlockArea: change MakeIndex to return size_t
2017-09-11 23:20:12 +02:00
peterbell10
4a0355f065
cBlockArea: use unique_ptr
2017-09-11 23:20:12 +02:00
Alexander Harkness
4e7325c9e2
Fix crash for players out of the world. Fixes #4006 ( #4007 )
2017-09-10 17:45:18 +01:00
Alexander Harkness
c334824199
Shutdown connection when disconnect packet sent ( #3999 )
2017-09-08 09:36:23 +02:00
Lane Kolbly
b12f4ef7d5
Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. ( #3912 )
2017-09-07 13:41:16 +01:00
Alexander Harkness
b5a23e5cd9
Lighting now generally consistent with vanilla ( #3988 )
...
* Lighting now generally consistent with vanilla
Skylight is now dispersed by some blocks, instead of passing
through unimpeded.
Some blocks which were not marked as transparent are now marked as
such.
Water and other such blocks now attenuate light with the correct
intensity.
Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.
This fixes #3849
* Add API documentation for IsSkylightDispersant
* Rename m_SkylightDispersant to m_IsSkylightDispersant
* Update comment for m_Transparent property of Blocks
2017-09-07 11:56:17 +01:00
Lane Kolbly
dc294cdc51
Switched player statistic store to save with UUID filenames. ( #4002 )
2017-09-07 11:57:12 +02:00
Alexander Harkness
e33eb529ad
Fire effect now shown for creative and spectator mode players ( #3998 )
...
* Fire effect now shown for creative and spectator mode players
Fixes #3989
* Add documentation for IsFireproof
2017-09-07 09:59:08 +01:00
Lukas Pioch
ed7adef1ca
Updated APIDoc ( #3985 )
2017-09-07 10:33:46 +02:00
Bond-009
104f9e127b
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
peterbell10
ef1f371dab
Add cWorld::RemoveEntity and use in cEntity ( #4003 )
...
* Add cWorld::RemoveEntity and use in cEntity
* cEntity: Remove uneeded asserts from Destroy and DoMoveToWorld
2017-09-05 15:11:35 +01:00
Lane Kolbly
028a35ef0d
Added assert to cProtocolRecognizer::GetPacketId. ( #4001 )
2017-09-04 16:58:38 +01:00
Lane Kolbly
aebfbfb8c8
GetPacketID for protocol packet IDs ( #3977 )
...
* Added GetPacketId method to protocol, implemented for all protocols.
* Moved GetPacketID methods into a single file, alpha-sorted.
* Fixed 1.12.1 HandlePacket switch statement.
* Added SendLogin to the GetPacketId framework.
* Added SpawnObject to GetPacketId framework.
* Added missing sendEntityEquipment packet ID update for 1.12.1
* Added LeashEntity packet ID change to 1.12.1
* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework
* Fixed clang errors
* Indented cases, expanded comment for GetPacketId
* Changed dyslexic comment.
2017-09-02 17:46:57 +01:00
LogicParrot
49c443896d
Revert "Replace ItemCallbacks with lambdas ( #3948 )"
...
This reverts commit 496c337cdf
.
2017-09-02 08:50:23 +01:00
Alexander Harkness
700bbdabf5
SetSwimState now takes into account head height
...
This affects m_IsSubmerged and IsSubmerged() for entities of all
types.
Also prevent squids from suffocating in water.
2017-09-01 14:50:02 +01:00
Alexander Harkness
765db880f9
Remove double-checking below world for burning
2017-09-01 14:50:02 +01:00
Alexander Harkness
7f2c0ef0d6
OnLogin now kicks players properly ( #3980 )
2017-09-01 15:49:35 +02:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Bond-009
00d077de1b
Drop enderchest when broken by a silk touck pick ( #3986 )
2017-08-31 17:50:07 +02:00
Tiger Wang
da0778dfaa
Merge pull request #3969 from peterbell10/cuboid
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cCuboid: restore default copy construct and assign
2017-08-30 15:04:09 +01:00
Lane Kolbly
5d64451f74
Protocol Spawn Position Should Use LastSentPosition ( #3929 )
...
+ Added GetLastSentPos
* Fixed spawn position bug in 1.8.
2017-08-30 15:01:33 +01:00
peterbell10
84941bcc9f
Update mbedtls to 2.5.1 ( #3964 )
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* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Lane Kolbly
1f9788a801
Added ShouldSendRespawn parameter to ScheduleMoveToWorld ( #3979 )
2017-08-30 02:35:53 +03:00
peterbell10
fa5bf7d5cd
cUUID: Fix FromHexDigit for digits >= 'a'
2017-08-29 16:09:39 +02:00
peterbell10
1779db1201
cWorld: Add entities without holding of m_CSEntitiesToAdd
...
* Fixes deadlock when cWorld::AddEntity is called while holding chunk map CS.
2017-08-29 15:46:36 +02:00
peterbell10
96ce841417
Add TOLUA_EXPOSITION for readability
2017-08-28 14:36:23 +01:00
peterbell10
f89becc761
cCuboid: restore default copy construct and assign.
2017-08-28 13:48:10 +01:00
peterbell10
3687ef397c
Cleanup Vector3 constructors and Abs
2017-08-28 13:48:07 +01:00
Bastien ADAM
a5869b3c09
Repair the removed constructor of cCuboid cCuboid(otherCuboid)
( #3966 )
...
* Repair the removed constructor of cCuboid `cCuboid(const cCuboid & a_Cuboid) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}`
* Update Cuboid.cpp
* Update Cuboid.h
2017-08-28 10:01:12 +01:00
satoshinm
6bc5031517
Implement Forge protocol handshake support ( #3869 )
2017-08-27 23:10:20 +02:00
peterbell10
447d929da1
Implement anvil chunk sparsing
2017-08-26 20:56:44 +02:00
mathiascode
3ebcf0fd5c
Leashes work in 1.12.1
2017-08-26 20:56:10 +02:00
Alexander Harkness
0140923c35
Fix mobs not burning in daylight when on snow ( #3961 )
...
* Fix mobs not burning in daylight when on snow
or other non-transparent partial blocks.
Fixes #3945
* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009
3c8712d871
Gives all entities the default airlevel on creation ( #3942 )
...
* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode
4b84288801
Don't assert when placing beds in older versions ( #3916 )
2017-08-25 14:52:32 +02:00
peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
Lane Kolbly
87c89a1727
Bed piston fix ( #3956 )
...
* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch
b55e5f5ad1
Use ref instead of pointer
2017-08-24 14:36:29 +02:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Lane Kolbly
92ac45d27e
Added check to deactivate existing entity effects when new entity effects are added.
2017-08-24 11:19:01 +02:00
peterbell10
0854ed01a4
Fix use after move in cItemBowHandler::OnItemShoot
2017-08-24 11:17:51 +02:00
Safwat Halaby
c1b1cb87a1
Removed outdated pathfinder comment ( #3955 )
2017-08-23 22:05:33 +03:00
Lane Kolbly
af6963f40f
Added check in cEntity::TickBurning for whether the entity is planning to change worlds. ( #3943 )
2017-08-22 15:05:13 +01:00
peterbell10
cc2d719c59
Potential spawn prepare fix ( #3924 )
2017-08-22 14:34:43 +02:00
peterbell10
096cdac80d
Implement protocol level chunk sparsing ( #3864 )
2017-08-21 17:56:53 +01:00
Bond-009
ad3192d696
Award player an achievement when creating a beacon ( #3930 )
2017-08-21 15:00:49 +01:00
Bond-009
d510c977f6
Snow only generates on blocks with a block light level of 10 or less ( #3931 )
2017-08-21 15:13:18 +02:00
Bond-009
ce87b73127
Fixed build for older clang versions ( #3935 )
2017-08-21 10:40:05 +01:00
Bond-009
a262bacc9d
Give arthropods slowness IV when hit with bane of arthropods ( #3932 )
2017-08-21 10:51:26 +02:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lane Kolbly
f81e6f6b6d
Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn ( #3922 )
...
* Changed MoveToWorld to ScheduleMoveToWorld
- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang
0e10464ac5
Merge pull request #3921 from lkolbly/removeAssert
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- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang
e7a5e29522
Merge pull request #3918 from peterbell10/GetBlockEntity
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cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10
b8dda388e0
Represent cItem::m_Lore as an AStringVector ( #3882 )
...
* Replace cItem::m_Lore with AStringVector
* Reword deprecation warning
* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
8f1ddfa6c3
Changed type of FastRandom in monster drop calculation. ( #3920 )
...
* Fixed type of FastRandom in monster drop calculation.
* Distribute dropped items into stacks.
* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10
5e81024f89
cBeaconEntity fix no world crash
2017-08-18 11:22:22 +01:00
Tiger Wang
72d7027861
Merge pull request #3489 from cuberite/EntityOwnership
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* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Bond-009
05045860c2
Sitting cats block enderchests from opening ( #3906 )
2017-08-17 16:29:43 +02:00
Lane Kolbly
1ec85a2b2c
Add cLuaWindow OnClicked Callback ( #3901 )
2017-08-17 16:27:43 +02:00
Bond-009
238f5bb338
Add support for 1.12.1 ( #3908 )
2017-08-17 16:25:53 +02:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
Lane Kolbly
4dd2af27e0
Added knockback to arrows, fixed knockback enchantment handling ( #3900 )
...
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang
fdd4b6e7c4
Merge pull request #3897 from peterbell10/PlaceSound
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cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
Lane Kolbly
62bc951474
Shortened DoIntervalsIntersect to two comparisons, made inline. ( #3883 )
...
* Shortened DoIntervalsIntersect to two comparisons, made inline.
* Applied DeMorgan's
* a_Max1 => a_Max2
* Moved DoIntervalsIntersect definition into header file.
* Moved DoesIntersect into header.
* Unindented line
2017-08-13 12:36:22 +01:00
Lukas Pioch
743a50014a
Replaced includes with forward declarations
2017-08-13 12:31:10 +01:00
Lane Kolbly
9cc48ac2a3
Removed incorrect assert in cClientHandle::SendRespawn.
2017-08-11 11:00:21 -05:00
peterbell10
0979cd8f17
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-10 19:06:37 +01:00
Tiger Wang
4ef47aed62
Changed entity ownership model to use smart pointers
2017-08-07 19:24:16 +01:00
peterbell10
9472380494
cBlockInfo: Deprecate place sound
2017-08-07 09:31:36 +01:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Dan Čermák
028ed77ca9
Fixed compilation for clang 4.0 & gcc 7.1
2017-08-04 11:17:39 +02:00
peterbell10
79eb4c3aed
Implement invisibility effect
2017-08-03 15:34:38 +02:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
peterbell10
2ef8a62339
Fix BSD build
2017-08-02 22:51:16 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5
Handle Teleport Confirmation Packet ( #3884 )
...
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lane Kolbly
10d42a2452
Consolidated food effects into EatItem, added all fish type FoodInfos. ( #3875 )
...
* Consolidated food effects into EatItem, added all fish types.
* Changed type of NumFishInfos to satisfy clang.
* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53
cParsedNBT: Improved error reporting ( #3876 )
...
* cParsedNBT: Improved error reporting
* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6
Added anvil enchantment handling. ( #3857 )
...
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
...
* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62
Tentative fix for player-limit race condition ( #3862 )
...
* Attempts to fix #2257
Derived from d233e9843148313c71fbaba96ccff660e47b07b1
* Changed player count type to int
* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc
Handle incomplete packets in cProtocolRecognizer
2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c
Updated armor cover calculation. ( #3858 )
...
* Updated armor damage calculation.
+ Added lua docs, added casts from float to int.
* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34
Creepers explode when burned by flint and steel ( #3865 )
...
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab
BlockArea: Added the GetBounds function.
2017-07-22 19:57:25 +02:00
Lane Kolbly
6a261e451d
Fixed check to see if block entity is in merge source.
2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3
Increment fire block iterator
...
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee
Remove comment
2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b
Simplify SizeCheck
2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c
Remove stricmp macro in favour of NoCaseCompare
2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b
Remove alignment macros
2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
Mattes D
895987a111
FastRandom: Remove discrepancy between arg and return value type. ( #3846 )
2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859
Break the cactus block when it grows next to a block. ( #3851 )
2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253
Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged.
2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967
Allocate redstone component handlers upfront
2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6
Simulators: Added area-based wakeup.
2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b
Handle middle mouse drag ( #3847 )
2017-07-13 15:43:48 +02:00
Bond-009
6a19841121
Added basic ocelot behavior ( #3829 )
2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c
Lua plugin cColor ( #3833 )
2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8
If entity is a player, send relmove packets.
2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c
Remove double delete of PrepareChunk lua callback ( #3844 )
2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c
Send player message when clicking on advancements or green book. ( #3845 )
2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c
Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. ( #3842 )
2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6
Sound effect horse rejects player when taming
2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3
Implemented draggingitem API.
2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0
cItemGrid bounds check ( #3837 )
2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
...
* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
...
* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12
Changed Lua plugins to only execute files ending in .lua ( #3831 )
2017-07-07 08:42:35 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Pablo Beltrán
7606448b05
Fixes double right click on entities till off-hand actions gets implemented ( #3821 )
2017-07-03 09:37:38 +02:00
Bond_009
070cb0d21f
You can't use beds when there are hostile mobs nearby
2017-07-02 17:10:57 +02:00
Lane Kolbly
7c7f85117b
Added armor durability reduction when player is attacked.
2017-07-02 07:45:49 +02:00
Bond-009
b1628846d9
Fix horse taming ( #3820 )
...
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009
cf22bc4e60
Players in creative and spectator aren't affected by cacti ( #3824 )
2017-07-02 07:39:19 +02:00
Bond_009
445abe001a
When right-clicking on a passive mob with 'his' spawn egg spawn a baby
2017-07-02 07:38:41 +02:00
Bond-009
a944ac3b06
Endermen take damage from rain
2017-06-30 23:53:23 +02:00
Bond-009
0c0bfe54bb
Spider should attack only when the light level is lower than 11 ( #3815 )
2017-06-30 10:48:06 +02:00
Bond-009
7fd3899796
Added 1.12 blocks ( #3760 )
2017-06-30 10:46:58 +02:00
peterbell10
33527067ed
Update tolua and export EffectID
2017-06-29 18:58:48 +02:00
Mattes D
399ea0bf1d
cNetwork bindings: Use ApiParamError and CheckParam(Static)Self.
2017-06-26 10:52:59 +02:00
Mattes D
e05ca49459
Moved ApiParamError into cLuaState.
2017-06-26 10:52:59 +02:00
Mattes D
f6bab71d05
Fixed memory leak in cClientHandle. ( #3794 )
2017-06-26 09:11:30 +02:00
Lukas Pioch
9c25520b69
Corrected APIDoc for cBlockArea and exported missing functions ( #3808 )
2017-06-26 09:02:06 +02:00
Lukas Pioch
beda050341
Added check if datatype is present in block area ( #3811 )
2017-06-26 08:49:52 +02:00
peterbell10
bd025e2bdb
Fix cBlockArea assertion and mis-indexing ( #3810 )
2017-06-25 11:07:16 +02:00
peterbell10
f0f001c10d
Fix cBlockArea null deref
2017-06-24 23:27:26 +02:00
Mattes D
fe42538349
cBlockArea supports block entities. ( #3795 )
2017-06-24 11:58:06 +02:00
Lukas Pioch
cc3a67b9df
Load entities from old and new names
2017-06-23 18:32:51 +02:00
Bond-009
8484d05d65
Pressure plates can be placed on fences and hoppers ( #3796 )
2017-06-22 21:11:46 +02:00
Mattes D
ea6660721b
NetworkSingleton: Fixed a throw warning in VS2017. ( #3792 )
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Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009
0e1649a0f1
Fix shears (and vines)
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* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D
99b4c2bd09
Anvil storage: load block entities from both old and new name-styles. ( #3784 )
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* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10
fbe17a4e8a
Lighting Optimisations ( #3785 )
2017-06-20 09:28:33 +02:00
Bond-009
3d56ad01aa
Let water vaporise in the Nether by default
2017-06-20 09:28:00 +02:00
peterbell10
9201c7be7a
Generated tall flowers have flower type meta in both blocks
2017-06-19 20:18:44 +02:00
Mattes D
b0f3336533
MSVC Debug builds: Added operator new redirection to provide more info. ( #3781 )
2017-06-19 11:09:16 +02:00
Mattes D
801084c38c
LuaState: Fixed VS2017's throw warnings for destructors. ( #3779 )
2017-06-19 11:08:08 +02:00
Mattes D
7ac3b0fa0b
Removed the LeakFinder for Windows. ( #3777 )
2017-06-19 11:05:19 +02:00