* New movement system for leashed entities
Entities are accelerated towards the leashed to entity as if by a spring.
* Mobs now pathfind close to but not directly to the leashing entity.
* Also minor comment changes
* Cactus detection code follows pattern set in #3996
* Pickups are now destroyed on cactus contact
* Add cactus detection and destruction to Exp Orbs
Remove checks for IsExpOrb() in cEntity::Tick()
Exp Orbs do not call super::Tick() and so this condition was
pointless.
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater
* Replace cEntity:m_IsSwimming with m_IsInWater
* Add API documentation for new symbols
* Apply SetSwimState to all entities, not just mobs and players
* Pickups now use IsOnFire to check if they are on fire before destruction
Fixes#3987
* Add hand parameter to distinguish main hand/off hand.
* Add a new function cClientHandle::HandleUseItem to separate the functionality of using an item without a target block. This matches the protocol with client version >= 1.9
* Always actively update the status of a block if the placement fails (by out of reach or rejected by plugin).
* Do not call plugin callback CallHookPlayerRightClick(-1, 255, -1, -1, 0, 0, 0) when using item.
The CallHookPlayerUsingItem will still be called.
Now at most one of CallHookPlayerRightClick, CallHookPlayerUsingBlock,
CallHookPlayerUsingItem and CallHookPlayerEating will be called based on
the type of action (not including the used version of callbacks).
* Do not count using item as BlockInteractionsRate check (Using item takes time).
* Now we can open chests(etc.) when sneaking as long as the player's hand is empty.
This is what vanilla server does.
* Replaces AppendVPrintf with fmt::sprintf
* fmt::ArgList now used as a type safe alternative to varargs.
* Removed SIZE_T_FMT compatibility macros. fmt::sprintf is fully portable and supports %zu.
* Adds FLOG functions to log with fmt's native formatting style.
Adds a block handler for concrete powder and implements hardening to concrete.
Concrete powder turns into concrete when:
* It is next to water when it receives a block update
* It falls onto a water block (even with Physics SandInstantFall=1)
Fixes#4127
Some classes were exported but were only pushed as a cEntity
meaning exported functions were inaccessible.
This brings cLuaState::Push(cEntity *) up to date with all exported entities.
* Uses vanilla logic to decide which blocks rain falls through.
* Rain falls infinitely above the world, and stops at y=0.
* Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
* Create IsWeatherWetAtXYZ to identify wetness at a particular location.
* Use new code for enderman rain detection.
* Fixes issue #916
* Disable warnings for global constructors in the fire simulator.
Stop using gdb on osx - was breaking the build
Add clang 3.5 build as travis now defaults to 5.0
Fix unknown-warning-option errors on AppleClang
ProtoProxy: Use nullptr
UrlClientTest: add override to callback destructor
Update jsoncpp to use nullptr
* Fixed Clang 5.0 compile errors
* Fixed wrong comment
* Only disable warnings in Clang 5 or higher
* Added a CMake condition for the Clang 5 no-zero-as-null-pointer-constant warning
* Now using the use_nullptr branch of the Cuberite specific SQLiteCpp fork
* Made BroadcastSoundEffect take vector parameters.
* Added docs for new vectored methods
* Removed old code
* Fixed lua warnings
* Made old BroadcastSoundEffect not an override.
* m_Block to m_BlockPos, used Vector3d constructor where prettier.
* a_Block to a_BlockPos
* Changed thunderbolt a_Block to a_BlockPos
* Fix switch warnings
* Fix a variety of -Wswitch and -Wswitch-enum warnings
* Remove unneeded -Wno-error flags
* Reorganise some eMonsterType switches
* Alpha sort eMonsterType cases in WriteMobMetadata
and in cNBTChunkSerializer::AddMonsterEntity
* List all mob types in protocol 1.12 and NBTChunkSerializer
* cStructGenTrees::GetNumTrees: remove switch default
* cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
Limit how long cRoot::InputThread may block
Only calls `std::getline` when there is input available
which removes the need to "notify" the input thread.
Fixes#2494 and fixes#3177
* Lighting now generally consistent with vanilla
Skylight is now dispersed by some blocks, instead of passing
through unimpeded.
Some blocks which were not marked as transparent are now marked as
such.
Water and other such blocks now attenuate light with the correct
intensity.
Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.
This fixes#3849
* Add API documentation for IsSkylightDispersant
* Rename m_SkylightDispersant to m_IsSkylightDispersant
* Update comment for m_Transparent property of Blocks
* Added GetPacketId method to protocol, implemented for all protocols.
* Moved GetPacketID methods into a single file, alpha-sorted.
* Fixed 1.12.1 HandlePacket switch statement.
* Added SendLogin to the GetPacketId framework.
* Added SpawnObject to GetPacketId framework.
* Added missing sendEntityEquipment packet ID update for 1.12.1
* Added LeashEntity packet ID change to 1.12.1
* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework
* Fixed clang errors
* Indented cases, expanded comment for GetPacketId
* Changed dyslexic comment.
* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.