James Balajan
df5be57c1e
Fix floating large trees ( #3460 )
2016-12-02 10:52:29 +01:00
Mattes D
bb78bd88b5
Fixed villages generating under-water.
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The CompoGenBiomal didn't update the heightmap properly.
2016-12-01 17:45:31 +01:00
QuImUfu
fb2eaaa847
Added code to handle signs replacing blocks
2016-12-01 15:20:03 +01:00
Mattes D
6b70574da9
Prefabs: Implemented support for ExpandFloorStrategy.
2016-11-24 15:51:53 +01:00
Mattes D
d17b21da55
cWolf: Fixed targetting a nullptr.
2016-11-22 17:51:53 +01:00
Mattes D
2aecc7d701
Fixed race conditions in cClientHandle's State.
2016-11-19 23:24:01 +01:00
Mattes D
0bffa29358
Removed ClientHandle.h dependencies from common headers.
2016-11-18 20:00:04 +01:00
Mattes D
eedc1174a5
Added NoiseSpeedTest project.
2016-11-15 07:38:00 +01:00
Mattes D
da2ea3c2ff
Added missing "override" specifier.
2016-11-13 16:22:03 +01:00
mohe2015
a990a6d133
Add Lua API export for titles. ( #3408 )
2016-11-13 16:04:18 +01:00
Mattes D
9af17f7c39
LuaState: Fixed stack balance when calling functions ( #3428 )
2016-11-10 16:46:31 +01:00
Mattes D
0870649994
Fixed TrappedChest saving. ( #3423 )
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Vanilla uses "Chest" in NBT for trapped chests.
2016-11-07 21:16:55 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
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Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
Mattes D
9eff6f390d
LuaJson: Report serialization errors instead of crashing.
2016-10-27 23:47:36 +02:00
Lukas Pioch
b088123d18
Added SendMessageRaw for sending json string.
2016-10-21 11:17:39 +02:00
mohe2015
502b5ec732
StyleCheck: Add "else has to be on a separate line" ( #3412 )
2016-10-20 19:09:18 +02:00
bibo38
cb640ffea4
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
LogicParrot
4e33569110
Fixed cProjectileEntity double destroy bug ( #3397 )
2016-10-09 17:22:34 +02:00
LogicParrot
1e8cae6415
cChunk::SetAlwaysTicked implies cChunk::stay ( #3361 )
2016-10-09 15:46:09 +03:00
sgtbigman
7bcc3535fd
Initialize m_bIsInBed in cPlayer constructor.
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This fixes an issue where the return value from the IsInBed method of
the cPlayer class in the lua API would not return a boolean value.
2016-10-08 00:58:43 -04:00
Mattes D
e0f158bba9
Fixed cRankManager API docs.
2016-10-06 21:24:31 +02:00
Moritz Borcherding
b268db4caa
Use cChunkDef::Height for Y coord comparison where applicable.
2016-09-27 14:32:20 +02:00
Mattes D
b1530bb28e
LuaAPI: Fixed possible crashes in HTTPRequest bindings.
2016-09-26 12:47:40 +02:00
Mattes D
e169043a84
Fixed cCompositeChat's constructor LuaAPI bindings.
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The tolua-generated constructor would return an extra string value.
2016-09-25 12:42:05 +02:00
Mattes D
2622a8622a
APIDump: Reformatted the docs to include type information.
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Also fixed a bit of documentation in the CPP source.
2016-09-12 23:21:15 +02:00
Mattes D
c83b051c1a
Bindings: Fixed some function signatures comments.
2016-09-08 23:06:38 +02:00
Mattes D
d3cf47cc5d
APIDump: Removed trailing whitespace.
2016-09-08 23:05:52 +02:00
bibo38
015ab00e12
Enclosed Clang pragmas with ifdef's ( #3373 )
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Fixes a warning in MSVC
2016-09-06 23:00:28 +02:00
Mattes D
f7029eddd4
Merge branch 'master' of https://github.com/cuberite/cuberite
2016-09-05 15:05:54 +02:00
Mattes D
08110ae91b
PluginLua: Removed unneeded assignment.
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Duplicated in SetLoadError().
2016-09-05 15:05:25 +02:00
LogicParrot
7e9e7f7911
Configurable dirty unused chunk cap to avoid RAM overuse ( #3359 )
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Configurable dirty unused chunk cap to avoid RAM overuse
2016-09-03 18:38:29 +03:00
LogicParrot
90be4e7efd
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
LogicParrot
5625598afa
Improve cPlayer::DoMoveToWorld ( #3113 )
2016-09-03 10:39:52 +03:00
bibo38
61078e8402
Added support for the Minecraft 1.10 protocol( #210 ) ( #3348 )
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* Added support for the Minecraft 1.10 protocol(#210 )
* Fixed the Clang compilation errors
* Fixed wrong sound pitch value and fixed SendPlayerSpawn Metadata value.
* Prefixed each enum item with the appropriate class name.
2016-09-02 20:22:06 +03:00
LogicParrot
dd8daaf63e
Remove settings.ini world migration code ( #3360 )
2016-08-29 17:27:38 +03:00
LogicParrot
c088f7ff0a
Proper respawn packets on dimension travel
2016-08-29 11:16:06 +03:00
LogicParrot
d5b3fbcadb
Fixed SendUnloadChunk bug ( #3353 )
2016-08-28 12:42:34 +03:00
ElNounch
40b929c02e
Fix breaking ice in survival not giving a water's source ( #3356 )
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Fix #3355
2016-08-28 08:18:32 +03:00
Mattes D
d2e8643607
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Mattes D
c45bd4b968
HTTP: Fixed empty headers parsing.
2016-08-24 08:28:44 +02:00
Mattes D
5ca371bb9a
cUrlClient: Exported to Lua API.
2016-08-23 13:20:43 +02:00
Mattes D
74918ce805
cUrlClient: Refactored callbacks to use UniquePtr.
2016-08-22 23:44:37 +02:00
Mattes D
641cb063bc
cTCPLink supports TLS out of the box.
2016-08-22 23:44:36 +02:00
Mattes D
6c760ee348
UrlClient: Basic HTTP implementation.
2016-08-22 22:16:42 +02:00
Mattes D
11682d1386
cLuaState: Moved function param counting to PushCallPop() template.
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The Push() functions can be used not only for function params, but also returns or temporaries, so it doesn't make sense to count the params there.
2016-08-22 20:10:48 +02:00
Mattes D
9493488e48
cLuaState: Added direct support for pushing a nil constant.
2016-08-22 20:09:56 +02:00
Mattes D
89c9c6fe46
cLuaState: Added support for optional params and AStringMap values.
2016-08-22 20:01:23 +02:00
ElNounch
e9d1a942d1
Delay EntityChangedWorld players' callback until Entity fully linked to world ( #3330 )
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Otherwise, some API calls just don't seem to happen
.gitignore tweak for test executables
2016-08-22 19:43:43 +02:00
Mattes D
07c5f09ecf
WebAdmin: Report opened ports. ( #3333 )
2016-08-21 11:03:26 +02:00
Mattes D
d4aff474c2
cLuaState: Added template to push multiple values in a single call. ( #3331 )
2016-08-21 11:03:10 +02:00