madmaxoft
de4ac55398
Disabled excessive entity-related logging in Debug mode.
2014-01-16 20:31:06 +01:00
madmaxoft
c44ce84497
Fixed whitespace in previous commit.
2014-01-16 20:30:25 +01:00
madmaxoft
343136a2ae
Finished exporting cWorld:ScheduleTask() to Lua API.
2014-01-16 19:56:08 +01:00
madmaxoft
dab37db562
CMake: Fixed output paths for all MSVC versions.
2014-01-16 18:33:28 +01:00
madmaxoft
e29749b35e
Added packet diagnostics to 1.7 protocol.
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When the packet is mis-interpreted, a log message is output about the packet type and lengths.
2014-01-16 15:26:58 +01:00
madmaxoft
6f739359e3
Yet another attempt at VarArgs.
2014-01-16 09:01:12 +01:00
madmaxoft
ba49a32c3a
Another VarArgs fix.
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This time using va_copy() on platforms that have it and simple assignment on platforms that don't.
2014-01-16 08:34:10 +01:00
madmaxoft
dd6c5779ec
Using a 2nd argument instead of va_copy().
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This seems to be the only reasonable C++03-only solution.
2014-01-15 18:28:51 +01:00
madmaxoft
3fd19df9fd
Fixed varargs modification.
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Ref.: #541 .
2014-01-15 17:46:29 +01:00
STRWarrior
72dcd70f22
Furnace minecarts now stop being active after a while.
2014-01-15 14:38:54 +01:00
STRWarrior
bdfe31f917
First implementation for furnace minecarts.
2014-01-15 14:03:09 +01:00
Mattes D
eb89de4c88
Merge pull request #542 from worktycho/schedular
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added cWorld::ScheduleTask Function
2014-01-15 02:45:25 -08:00
Mattes D
457e93f1ed
Merge pull request #538 from mc-server/minecarts
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Minecarts
2014-01-15 02:42:24 -08:00
Tycho
292ccdc09e
added cWorld::ScheduleTask Function
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ScheduleTask schedules a SceduledTask object to be run x ticks in the future.
In is exported to lua, fixes #150
2014-01-14 12:17:03 -08:00
Tiger Wang
e3b839b69f
Yes newline at end of file :D
2014-01-14 18:16:13 +00:00
madmaxoft
b263d55a2d
CMake: Added postfix for profiled exe
2014-01-14 09:32:43 +01:00
Tiger Wang
a66e154b90
Final improvements to Minecarts
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* Fixed curved rails being a little broken
+ Implemented detector rails
+ Implemented block collisions on rails
* Fixed snapping to rail
- Removed minecart physics conditions in Entity.cpp as minecarts use
their own simulator when on rails
Fixes #148 and #217 ; partially implemented #215 .
This is Cave Johnson, and we're done here.
2014-01-13 22:37:09 +00:00
madmaxoft
5407cec41c
Removed shutdown() from socket closing.
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It's not there for Windows and everything seems fine, the client doesn't shutdown either, so why should we be polite.
Fixes #537 .
2014-01-13 20:54:58 +01:00
madmaxoft
ada54b79d7
Added handshake processing to protocol 1.7.
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This fixes #495
2014-01-13 20:32:15 +01:00
madmaxoft
7e59296157
Generating the bindings outputs a message at the end.
2014-01-13 19:57:19 +01:00
madmaxoft
332c1c59eb
cCreeper is no longer available in API.
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Has been replaced by cMonster.
2014-01-13 17:25:16 +01:00
madmaxoft
0a3fae7c35
CMake: Removed leftover debugging output.
2014-01-13 17:22:01 +01:00
madmaxoft
89e641071e
CMake: Added resources to windows projects.
2014-01-13 17:15:34 +01:00
madmaxoft
b9eb38a17f
Added a generic .user file for MSVC.
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This brings in the default debugging settings for the MSVC project, when generated by CMake.
2014-01-13 16:49:49 +01:00
Tiger Wang
edefa27a48
Detaching improvements
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* Players now search for an area around themselves to teleport to when
detaching from something
2014-01-12 23:23:36 +00:00
Tiger Wang
1d81db6446
Fixed wire, rail, and pressure plate unpowering
2014-01-12 23:19:08 +00:00
madmaxoft
118b7a121b
Moved the win resources into a separate subfolder.
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This will allow us to use them in CMake builds.
2014-01-12 17:57:29 +01:00
madmaxoft
2ca06cc213
CMake generates Bindings when not existant (win)
2014-01-12 17:20:29 +01:00
Tiger Wang
e114008559
Fixed settings plugin generation after IniFile
2014-01-12 14:03:50 +00:00
Tiger Wang
ec6c510bd4
Multiple enhancements and fixes to minecarts
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+ They are destroyed instantly by creative mode
* Physics is much improved
+ Basic implementation of powered rails
2014-01-12 13:28:37 +00:00
Alexander Harkness
273db55bdf
Merge pull request #529 from mc-server/derpstonerefactor
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Major refactoring of redstone
2014-01-12 04:38:41 -08:00
madmaxoft
328b2db252
Disabled a useless MSVC warning in Bindings.cpp.
2014-01-12 08:43:13 +01:00
Mattes D
751c53ecc6
Merge pull request #532 from mc-server/LuaStateErrorHandler
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Lua state error handler
2014-01-11 23:33:29 -08:00
madmaxoft
023ba17688
Lua errors display stack trace.
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Fixes #418 .
2014-01-11 23:10:40 +01:00
madmaxoft
b2b7e45757
Removed internal methods from public cLuaState interface.
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PushFunction(), CallFunction() and GetReturn() are not to be called independently, but rather only by using the Call() templated overrides.
Push() needs to be left in the public part, it is used for pushing results in the ManualBindings.
Preparation for #418 .
2014-01-11 22:51:10 +01:00
Tiger Wang
318c353ee4
Fixed rails powering
2014-01-11 21:32:42 +00:00
madmaxoft
acfebab027
Removed an unused file.
2014-01-11 21:22:40 +01:00
Mattes D
498fb5b675
Merge pull request #527 from derouinw/biomessplit
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Biomessplit
2014-01-11 12:20:41 -08:00
madmaxoft
2634261a28
Removed unused variables.
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The Lua API calls had no side-effects, either.
2014-01-11 20:29:56 +01:00
Mattes D
5417f7bd2d
Merge pull request #530 from mc-server/GeneratorDecouple
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Decoupled cChunkGenerator from cWorld and cRoot.
2014-01-11 11:26:09 -08:00
Tiger Wang
ff57381631
Did some stuff with the vectors
2014-01-11 14:26:18 +00:00
andrew
05e22dccf2
Fixed glowstone drop count
2014-01-11 11:38:34 +02:00
Tiger Wang
6b25ef4fa3
Fixed a door bug and reduced code
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Doors wouldn't get powered by repeaters, and some blocks, like glass,
were viable middle blocks when they shouldn't have been.
2014-01-11 01:52:14 +00:00
Tiger Wang
b068b73ad9
Renamed g_TorchPlaceable...
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...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-11 01:51:24 +00:00
Bill Derouin
af89794d76
Globals.h needs to be first include
2014-01-10 15:50:52 -06:00
Tiger Wang
d5b38402ed
Fixed doors, fixes #453
2014-01-10 21:35:41 +00:00
madmaxoft
cea997426b
Decoupled cChunkGenerator from cWorld and cRoot.
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Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10 22:22:54 +01:00
Tiger Wang
e7fba08e6c
Major refactoring of redstone
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This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.
It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.
In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.
At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Bill Derouin
fe48f62575
Include Biome enum in ChunkDef
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Can't forward declare an enum
2014-01-10 10:30:56 -06:00
Bill Derouin
ee74411024
Added newlines at ends of files
2014-01-10 10:10:24 -06:00