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Commit Graph

9087 Commits

Author SHA1 Message Date
Julian Laubstein
29d1f37258 Merge pull request #2360 from bibo38/waterfix
Now Water sources will also be created on top of existing water sources.
2015-07-16 23:07:24 +02:00
hallucino
9c85ed5864 Spawn baby mobs 2015-07-16 22:49:55 +02:00
scribblemaniac
55aa438831 Improved spider AI
Fixes #2335
2015-07-16 11:15:57 -06:00
bibo38
3c9e113985 Now Water sources will also be created on top of existing water sources.
See also on http://minecraft.gamepedia.com/Water#Source_blocks
Fixes #2097
2015-07-15 23:36:51 +02:00
Tiger Wang
eadd761a29 Merge pull request #2348 from bibo38/customname
Added CustomName and Health to sended Metadata of Monsters.
2015-07-15 22:18:11 +01:00
Julian Laubstein
8b74adcfab Merge pull request #2353 from SamJBarney/DyedArmor
Implements Dyed Leather Armor
2015-07-15 22:31:48 +02:00
Samuel Barney
561296f269 Leather Armor can now be dyed.
* Created new color class to handle dye-related coloring
2015-07-15 14:05:36 -06:00
bibo38
d364b779d1 Added CustomName and Health to sended Metadata of Monsters.
Fixes #2113
2015-07-15 19:32:10 +02:00
Julian Laubstein
01f90ef97d Merge pull request #2350 from SamJBarney/PeonySnowFix
Fixed Tall Grass placement
2015-07-15 19:31:41 +02:00
Samuel Barney
4235feb7fd Fixed tall grass trying to be placed in cold biomes. 2015-07-15 11:04:09 -06:00
Tiger Wang
c390604bc1 Merge pull request #2349 from cuberite/maps
Improved maps
2015-07-15 17:13:55 +01:00
Alexander Harkness
2603013d79 Merge pull request #2036 from cuberite/sign-metamirror
Should Fix sign flipping.
2015-07-15 14:58:28 +01:00
NiLSPACE
0c3a3427cd Merge pull request #2340 from hallucino/ageable-mobs
Support ageable mobs
2015-07-15 09:57:04 +02:00
Tiger Wang
788cdebd72 Updated submodules 2015-07-14 23:13:52 +01:00
Julian Laubstein
d7b10607d4 Merge pull request #2356 from LO1ZB/ImproveHunger
Fix food drain on movement.
2015-07-14 23:16:36 +02:00
Tiger Wang
8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
Hallucino
53207d3f18 Support ageable mobs
Move ageable stuff in Monster directly
2015-07-14 22:41:31 +02:00
Tiger Wang
9d4d25cdbf Merge pull request #2352 from mmdk95/master
Fix duping doors
2015-07-14 21:32:28 +01:00
LO1ZB
405458d5e2 Fix food drain on movement. 2015-07-14 20:30:30 +02:00
mmdk95
c12704183b Fix duping doors (#1327) 2015-07-14 18:42:40 +02:00
Julian Laubstein
e92335b669 Merge pull request #2346 from SamJBarney/TreeGrowthUpdate
Sapling Growth Update
2015-07-14 16:36:53 +02:00
worktycho
c638b76828 Merge pull request #2351 from SamJBarney/TorchStairFix
Torches can now be placed on top of upside down stairs.
2015-07-14 07:55:36 +01:00
Samuel Barney
037dbf110d Torches can now be placed on top of upside down stairs. 2015-07-13 17:08:07 -06:00
Julian Laubstein
118aec1198 Merge pull request #2347 from SamJBarney/ClampFix
Replace min-max combo with Clamp in BioGen
2015-07-14 00:14:12 +02:00
Samuel Barney
d017fe5e39 Sapling Growth Update
* Growth has been slowed down
* Saplings do not grow if they do not have enough space to grow
* Saplings do not grow unless the light level is 9 or above
* Dark Oak doesn't grow unless it is in a 2x2

Jungle Trees now will grow into a large tree when 2x2 saplings are used.
2015-07-13 15:24:38 -06:00
Samuel Barney
051787dbc2 Switched from using std::max(std::min()) to using Clamp 2015-07-13 14:17:43 -06:00
Julian Laubstein
f6f27a139e Merge pull request #2344 from bibo38/make_ptr
Changed allocation of smart pointers via make_xxx
2015-07-13 00:54:58 +02:00
Tiger Wang
a4abd52dcc Merge pull request #2339 from mmdk95/master
Fixed DropSpenser sound
2015-07-12 22:39:15 +01:00
bibo38
0cb0bbe51a Changing the shared_ptr/unique_ptr constructors to the make_shared/make_unique functions 2015-07-12 21:02:47 +02:00
mmdk95
d3662e6589 Fixed DropSpenser sound #2333 2015-07-12 19:30:51 +02:00
Julian Laubstein
9b3b047004 Merge pull request #2330 from cuberite/libraryupdate
Library update
2015-07-12 14:46:33 +02:00
Tiger Wang
e69d4536ab Added JsonCPP library location to search paths
* Fixed '-dirty' submodule changes
Probably fixes an issue somewhere too?
2015-07-12 12:23:11 +01:00
Tiger Wang
d8da11ca91 Merge pull request #2328 from SamJBarney/master
Fixes compilation failures on MacOSX 10.10
2015-07-10 22:36:33 +01:00
Tiger Wang
ccfe04a0a2 Updated and submodularised JsonCPP
Conflicts:
	lib/jsoncpp
2015-07-09 23:10:51 +01:00
Tiger Wang
51a118f1ef Updated luaexpat 2015-07-09 23:06:24 +01:00
Tiger Wang
abd5708e5c Updated expat 2015-07-09 23:06:23 +01:00
Tiger Wang
5a3c3447b7 Updated zlib 2015-07-09 23:06:23 +01:00
Samuel Barney
db3642de89 Fixed misplaced parens 2015-07-09 14:41:14 -06:00
Samuel Barney
aa94a275c6 Fixes compilation failures on MacOSX 10.10
* Replace old c-style casts with c++ casts
* Added `-Wno-error=old-style-cast` to Protocol18x.cpp
2015-07-09 11:15:37 -06:00
Mattes D
a55eaba7fa Network: Fixed ServerHandle's address formatting. 2015-07-07 18:10:47 +02:00
Nounours Heureux
91833b7cb8 (Ender) Chests are obstructed by opaque blocks. 2015-07-07 12:29:52 +02:00
Mattes D
bebd4de144 Fixed warnings generated by 64-bit MSVC. 2015-07-07 11:50:06 +02:00
Julian Laubstein
5953e0f1c6 Merge pull request #2319 from SamJBarney/master
Squashed Bonemeal Plant Growth Update
2015-07-06 23:47:40 +02:00
Samuel Barney
2faff189d4 Squashed Bonemeal Plant Growth Update
* Fixed Crops growing to maturity with only 1 bonemeal
* Trees now go through growth stages with bonemeal, as they do in
Vanilla Minecraft
2015-07-06 15:41:08 -06:00
worktycho
106e06617a Merge pull request #2224 from cuberite/ChunkQueueCollapsing
Chunk queue collapsing: MK II
2015-07-04 14:43:00 +01:00
worktycho
fa100d9345 Merge pull request #2312 from SamJBarney/master
Fixes grass dying at night
2015-07-03 20:44:03 +01:00
Samuel Barney
ba0577bbd0 Moved grabbing the light value to after the transparency check. 2015-07-03 13:05:02 -06:00
Samuel Barney
0307b6aba0 Added missing parens 2015-07-02 16:19:23 -06:00
Samuel Barney
e248539d74 Grass now only dies if it has an opaque block above it.
Grass only spreads to a dirt block if the light level is above 4 and the block above it is transparent.
2015-07-02 16:16:05 -06:00
Samuel Barney
404cf5dcfd Farmland is now listed as an opaque block.
Changed spread light falloff for farmland to what it was originally.
2015-07-02 16:13:40 -06:00