madmaxoft
da843a1881
Updated plains village prefabs.
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Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
2014-05-22 22:19:44 +02:00
madmaxoft
6aa7df367f
Villages have min and max density setting.
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Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.
Fixes #1020 .
2014-05-22 21:47:56 +02:00
madmaxoft
ebb1ef237a
Updated plains village prefabs.
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The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
2014-05-22 08:57:57 +02:00
madmaxoft
85fc0dbd97
Changed desert village roads to gravel.
2014-05-21 23:17:09 +02:00
madmaxoft
efcae77828
Added second kind of desert village (FlatRoof).
2014-05-21 23:16:43 +02:00
madmaxoft
e69a11012f
Merged branch 'master' into VillageGen.
2014-05-18 23:10:23 +02:00
madmaxoft
ec50c0f9e1
Updated SandVillage prefabs to latest Gallery content.
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This fixes sand village generation.
2014-05-18 23:09:39 +02:00
madmaxoft
a651c865e4
There's no "round" function in MSVC2008.
2014-05-18 22:49:27 +02:00
madmaxoft
e09a04a23a
Fixed datatype truncation in Diff() template.
2014-05-18 22:36:31 +02:00
Mattes D
ac00568183
Merge pull request #998 from mc-server/StatManager
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Statistic Manager
2014-05-18 22:30:34 +02:00
worktycho
16dbad8107
Merge pull request #1005 from SphinxC0re/LoadPluginfolder
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Load pluginfolder
2014-05-18 16:48:32 +01:00
Julian Laubstein
40ce737a7e
removed the <list> include
2014-05-18 17:30:21 +02:00
Julian Laubstein
cfd3c33dfa
Added unload <pluginname> command
2014-05-18 17:16:02 +02:00
madmaxoft
a7e52e51dc
Village roads are drawn properly.
2014-05-17 22:26:09 +02:00
madmaxoft
7004043c61
Village houses are height-adjusted onto the terrain.
2014-05-17 21:54:04 +02:00
Julian Laubstein
19f4cd0547
Added load cmd
2014-05-17 19:39:16 +02:00
Julian Laubstein
6951b68aaf
Added load command in the cServer class
2014-05-17 18:38:33 +02:00
madmaxoft
fc5c3abcba
Updated PlainsVillage prefabs to the latest Gallery contents.
2014-05-17 02:26:44 +02:00
Mattes D
b23baa6f3a
Merge pull request #1002 from tonibm19/patch-1
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Fixed anvil exp removing
2014-05-16 20:43:16 +02:00
tonibm19
5724dcc2c1
Fixed anvil exp removing
2014-05-16 19:33:57 +02:00
Mattes D
0e43f88668
Merge pull request #994 from Howaner/GlobalFixes
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Add place/break radius, add dig cancel packet and add item resend on break/place cancel.
2014-05-15 21:16:04 +02:00
Howaner
28a9c16db2
Fix compile error.
2014-05-15 19:59:52 +02:00
Howaner
6c5ff597bb
Move radius check.
2014-05-15 19:58:48 +02:00
madmaxoft
70b0547499
Fixed a NULL ptr failure in GridStructGen.
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When the descendant generator returned a NULL structure, the generator would crash. Now it uses a special cEmptyStructure class instead.
2014-05-15 16:03:45 +02:00
madmaxoft
56f7ad2cd9
Changed village generator defaults to more reasonable values.
2014-05-15 10:44:08 +02:00
madmaxoft
34e5f0c164
Changed village road generation to use multiple prefabs.
2014-05-15 10:43:54 +02:00
madmaxoft
f5fdbdaf29
VillageGen rewritten using BFSPieceGenerator.
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Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
3660ce6834
cPrefab can be constructed in code.
2014-05-15 00:12:01 +02:00
andrew
466ff2204f
Fixes
2014-05-13 14:53:15 +03:00
Mattes D
0685fb5258
Added doxy-comment requirement
2014-05-13 08:48:33 +02:00
madmaxoft
9c8e8ef7ae
VillageGen: Added well placement and the general algorithm description.
2014-05-12 22:43:59 +02:00
andrew
aea866f5b1
Movement Statistics
2014-05-12 21:38:52 +03:00
andrew
b3d2b5b2c9
cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()
2014-05-12 17:05:09 +03:00
Mattes D
702643d7e6
Merge pull request #999 from mc-server/fixes
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A few warning fixes
2014-05-12 08:51:07 +02:00
archshift
3a5e04d118
More switch warnings.
2014-05-11 16:54:42 -07:00
archshift
3f9e00a3f3
Fixed a few more switch warnings.
2014-05-11 16:28:48 -07:00
archshift
6c57b38b74
Fixed a warning and a complaint about a never-read variable.
2014-05-11 13:44:30 -07:00
madmaxoft
c0727c4265
Initial VillageGen implementation.
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WIP, doesn't generate anything yet.
Ref.: 740.
2014-05-11 22:35:41 +02:00
Mattes D
e0c56b7522
Merge pull request #972 from mc-server/SslWebAdmin
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Ssl web admin
2014-05-11 20:59:15 +02:00
andrew
6cb3483954
Fixed compilation
2014-05-11 21:41:25 +03:00
andrew
e3c6c8f3dd
Fixed stat serialization
2014-05-11 20:30:54 +03:00
andrew
c7c3724a3e
Statistic Manager
2014-05-11 14:57:06 +03:00
Howaner
5c9f89526a
Rename HandleBlockDigCancel to FinishDigAnimtion.
2014-05-11 11:56:15 +02:00
Mattes D
28815252e6
Merge branch 'master' into SslWebAdmin
2014-05-10 21:27:57 +02:00
Mattes D
7e71f1f7dc
Merge pull request #993 from mc-server/GridStructGen
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Grid struct gen
2014-05-10 21:21:44 +02:00
STRWarrior
079f8cd535
Fixed the console saying no plugins are loaded.
2014-05-10 17:55:39 +02:00
Mattes D
ba847421bb
Merge pull request #995 from mc-server/Portal_Pigman
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Portal zombie pigman
2014-05-10 17:24:35 +02:00
STRWarrior
4ca178f24a
Fixed compile problem.
2014-05-10 17:09:48 +02:00
STRWarrior
7f3683cfab
A portal block now chooses a number between 2000 and 0
2014-05-10 17:03:02 +02:00
STRWarrior
3b1f11bd6a
Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman.
2014-05-10 16:43:06 +02:00